Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
CPU Speed: 2798MHz
Physical Memory: 4095MB Total, 3846MB Free
stepping id: 5, model 14, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1200}
monitor 2: pos={-1360, 169}, size={1360, 768}
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTS 250
Video Adapter Dedicated Video Memory: 1046020096
Video Adapter Shared System Memory: 3220779008
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
Using Monitor Capture
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 1000
quality: 8
------------------------------------------
Total frames rendered: 39, number of frames that lagged: 39 (100.00%) (it's okay for some frames to lag)
x264: frame I:1 Avg QP:32.72 size: 84196
x264: frame P:2 Avg QP:27.75 size: 22438
x264: frame B:4 Avg QP:30.58 size: 368
x264: consecutive B-frames: 11.1% 0.0% 0.0% 88.9%
x264: mb I I16..4: 74.7% 2.5% 22.8%
x264: mb P I16..4: 4.2% 0.1% 0.0% P16..4: 19.4% 0.5% 0.2% 0.0% 0.0% skip:75.5%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.0% 0.0% 0.0% direct: 0.4% skip:99.5% L0:50.0% L1:50.0% BI: 0.0%
x264: 8x8 transform intra:2.5% inter:10.5%
x264: coded y,uvDC,uvAC intra: 19.7% 18.8% 16.2% inter: 3.7% 1.9% 0.7%
x264: i16 v,h,dc,p: 79% 21% 0% 0%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 22% 33% 22% 1% 4% 2% 3% 3% 9%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 34% 28% 16% 2% 4% 4% 4% 3% 5%
x264: i8c dc,h,v,p: 86% 8% 5% 0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:884.29
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
Using Monitor Capture
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 1000
quality: 8
------------------------------------------
Total frames rendered: 164, number of frames that lagged: 164 (100.00%) (it's okay for some frames to lag)
x264: frame I:2 Avg QP:29.59 size: 85936
x264: frame P:84 Avg QP:29.94 size: 48198
x264: frame B:48 Avg QP:32.41 size: 3729
x264: consecutive B-frames: 47.0% 13.4% 6.7% 32.8%
x264: mb I I16..4: 59.7% 19.9% 20.4%
x264: mb P I16..4: 12.1% 19.5% 3.5% P16..4: 24.8% 9.6% 3.2% 0.0% 0.0% skip:27.3%
x264: mb B I16..4: 0.3% 0.2% 0.1% B16..8: 4.9% 1.7% 0.3% direct: 1.2% skip:91.4% L0:39.9% L1:53.7% BI: 6.4%
x264: 8x8 transform intra:53.0% inter:27.8%
x264: coded y,uvDC,uvAC intra: 50.2% 37.8% 10.9% inter: 11.0% 11.5% 1.2%
x264: i16 v,h,dc,p: 36% 28% 23% 13%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 20% 30% 4% 8% 5% 6% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 20% 20% 22% 7% 7% 6% 7% 6% 5%
x264: i8c dc,h,v,p: 62% 21% 13% 3%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1108.64
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
Using Monitor Capture
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 1000
quality: 8
------------------------------------------
Total frames rendered: 17, number of frames that lagged: 2 (11.76%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
Using Monitor Capture
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 1000
quality: 8
------------------------------------------
Total frames rendered: 2315, number of frames that lagged: 2239 (96.72%) (it's okay for some frames to lag)
x264: frame I:11 Avg QP:25.37 size:101916
x264: frame P:596 Avg QP:22.60 size: 6165
x264: frame B:1664 Avg QP:27.99 size: 256
x264: consecutive B-frames: 2.0% 0.6% 0.8% 96.6%
x264: mb I I16..4: 73.4% 6.3% 20.3%
x264: mb P I16..4: 1.0% 0.6% 0.2% P16..4: 4.0% 0.5% 0.3% 0.0% 0.0% skip:93.5%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.1% 0.1% 0.0% direct: 0.0% skip:99.7% L0:44.7% L1:42.4% BI:12.9%
x264: 8x8 transform intra:18.1% inter:21.4%
x264: coded y,uvDC,uvAC intra: 27.4% 24.7% 14.8% inter: 0.6% 0.5% 0.2%
x264: i16 v,h,dc,p: 65% 26% 6% 3%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 18% 38% 4% 7% 5% 5% 4% 7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 28% 27% 19% 3% 5% 5% 5% 4% 5%
x264: i8c dc,h,v,p: 77% 14% 8% 1%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:136.25
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
Using Monitor Capture
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: no
CFR: yes
max bitrate: 2000
buffer size: 3000
quality: 8
------------------------------------------
Total frames rendered: 35, number of frames that lagged: 35 (100.00%) (it's okay for some frames to lag)
Total duplicated CFR frames: 435
x264: frame I:3 Avg QP:24.79 size:188716
x264: frame P:117 Avg QP:25.35 size: 8378
x264: frame B:319 Avg QP:34.90 size: 78
x264: consecutive B-frames: 2.5% 1.4% 1.4% 94.8%
x264: mb I I16..4: 32.6% 22.8% 44.6%
x264: mb P I16..4: 0.2% 0.4% 0.4% P16..4: 5.2% 1.8% 1.1% 0.0% 0.0% skip:90.8%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.1% 0.0% 0.0% direct: 0.0% skip:99.9% L0:57.4% L1:42.3% BI: 0.3%
x264: 8x8 transform intra:28.3% inter:27.8%
x264: coded y,uvDC,uvAC intra: 71.8% 52.5% 23.5% inter: 0.9% 0.5% 0.1%
x264: i16 v,h,dc,p: 64% 18% 12% 5%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 20% 24% 4% 9% 5% 7% 7% 11%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 20% 13% 7% 11% 8% 11% 6% 7%
x264: i8c dc,h,v,p: 56% 24% 14% 5%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:858.98
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 4.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1920, height: 1080
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 41, number of frames that lagged: 17 (41.46%) (it's okay for some frames to lag)
Total duplicated CFR frames: 99
x264: frame I:1 Avg QP:14.00 size: 1256
x264: frame P:22 Avg QP: 3.41 size: 3416
x264: frame B:63 Avg QP: 5.75 size: 3509
x264: consecutive B-frames: 1.1% 0.0% 0.0% 98.9%
x264: mb I I16..4: 100.0% 0.0% 0.0%
x264: mb P I16..4: 0.0% 0.0% 0.0% P16..4: 0.0% 0.0% 0.0% 0.0% 0.0% skip:100.0%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.0% 0.0% 0.0% direct: 0.0% skip:100.0%
x264: 8x8 transform intra:0.0%
x264: coded y,uvDC,uvAC intra: 0.0% 0.0% 0.0% inter: 0.0% 0.0% 0.0%
x264: i16 v,h,dc,p: 99% 0% 1% 0%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 0% 0% 100% 0% 0% 0% 0% 0% 0%
x264: i8c dc,h,v,p: 100% 0% 0% 0%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1660.47
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 4.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1920, height: 1080
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 58, number of frames that lagged: 34 (58.62%) (it's okay for some frames to lag)
Total duplicated CFR frames: 3088
x264: frame I:13 Avg QP:27.23 size:126850
x264: frame P:779 Avg QP:19.14 size: 10733
x264: frame B:2300 Avg QP:24.18 size: 684
x264: consecutive B-frames: 0.8% 0.0% 0.0% 99.2%
x264: mb I I16..4: 17.0% 50.5% 32.5%
x264: mb P I16..4: 0.1% 0.0% 0.0% P16..4: 17.8% 0.3% 0.2% 0.0% 0.0% skip:81.6%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.1% 0.0% 0.0% direct: 0.4% skip:99.4% L0: 9.2% L1:90.7% BI: 0.1%
x264: 8x8 transform intra:48.4% inter:32.9%
x264: coded y,uvDC,uvAC intra: 79.6% 46.4% 14.1% inter: 1.8% 2.1% 0.4%
x264: i16 v,h,dc,p: 20% 36% 30% 14%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 21% 24% 5% 9% 5% 7% 6% 11%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 18% 19% 14% 10% 10% 8% 8% 7% 7%
x264: i8c dc,h,v,p: 51% 31% 13% 4%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1798.29
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x850
Output resolution: 1920x850
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 4.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1920, height: 850
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 60, number of frames that lagged: 45 (75.00%) (it's okay for some frames to lag)
Total duplicated CFR frames: 5296
x264: frame I:22 Avg QP:25.69 size:135827
x264: frame P:1341 Avg QP:18.13 size: 10510
x264: frame B:3948 Avg QP:22.56 size: 715
x264: consecutive B-frames: 0.8% 0.1% 0.0% 99.0%
x264: mb I I16..4: 8.8% 43.2% 48.1%
x264: mb P I16..4: 0.1% 0.1% 0.0% P16..4: 19.7% 0.3% 0.2% 0.0% 0.0% skip:79.6%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.2% 0.0% 0.0% direct: 0.6% skip:99.2% L0: 5.2% L1:94.8% BI: 0.1%
x264: 8x8 transform intra:43.2% inter:33.4%
x264: coded y,uvDC,uvAC intra: 82.5% 58.3% 22.3% inter: 2.1% 2.6% 0.7%
x264: i16 v,h,dc,p: 21% 26% 37% 17%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 19% 23% 4% 9% 7% 7% 6% 10%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 18% 13% 10% 9% 7% 8% 9% 9%
x264: i8c dc,h,v,p: 51% 27% 16% 7%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1798.86
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x850
Output resolution: 1920x850
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 4.2
------------------------------------------
Video Encoding: x264
fps: 60
width: 1920, height: 850
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 85, number of frames that lagged: 49 (57.65%) (it's okay for some frames to lag)
Total duplicated CFR frames: 1144
x264: frame I:7 Avg QP:25.96 size:117493
x264: frame P:305 Avg QP:23.43 size: 9171
x264: frame B:858 Avg QP:27.18 size: 929
x264: consecutive B-frames: 2.0% 0.5% 0.5% 97.0%
x264: mb I I16..4: 16.2% 44.4% 39.4%
x264: mb P I16..4: 0.7% 0.8% 0.2% P16..4: 16.6% 1.0% 0.5% 0.0% 0.0% skip:80.3%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.2% 0.0% 0.0% direct: 0.4% skip:99.4% L0:16.3% L1:83.5% BI: 0.2%
x264: 8x8 transform intra:46.1% inter:28.1%
x264: coded y,uvDC,uvAC intra: 67.1% 46.7% 17.1% inter: 1.8% 1.9% 0.4%
x264: i16 v,h,dc,p: 32% 29% 27% 12%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 24% 28% 3% 7% 4% 7% 4% 9%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 24% 14% 7% 7% 6% 9% 6% 9%
x264: i8c dc,h,v,p: 56% 25% 14% 4%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1812.01
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x630
Output resolution: 1920x630
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 630
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 3571, number of frames that lagged: 746 (20.89%) (it's okay for some frames to lag)
Total duplicated CFR frames: 377
x264: frame I:23 Avg QP:23.72 size:119682
x264: frame P:1163 Avg QP:18.79 size: 17664
x264: frame B:2712 Avg QP:21.89 size: 2187
x264: consecutive B-frames: 6.1% 2.1% 4.1% 87.7%
x264: mb I I16..4: 9.9% 37.1% 53.0%
x264: mb P I16..4: 1.0% 1.7% 0.4% P16..4: 24.8% 3.2% 1.9% 0.0% 0.0% skip:66.9%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 1.8% 0.1% 0.0% direct: 0.9% skip:97.1% L0:33.5% L1:64.9% BI: 1.6%
x264: 8x8 transform intra:48.3% inter:25.3%
x264: coded y,uvDC,uvAC intra: 68.0% 51.4% 20.3% inter: 3.9% 3.8% 1.3%
x264: i16 v,h,dc,p: 27% 32% 28% 14%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 25% 26% 3% 7% 4% 6% 4% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 19% 15% 8% 8% 7% 9% 7% 9%
x264: i8c dc,h,v,p: 54% 26% 14% 6%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1799.52
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x630
Output resolution: 1920x630
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 630
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 3251, number of frames that lagged: 848 (26.08%) (it's okay for some frames to lag)
Total duplicated CFR frames: 733
x264: frame I:20 Avg QP:23.46 size:122851
x264: frame P:1142 Avg QP:19.08 size: 18161
x264: frame B:2769 Avg QP:22.03 size: 2261
x264: consecutive B-frames: 5.1% 1.2% 5.1% 88.6%
x264: mb I I16..4: 9.7% 35.6% 54.8%
x264: mb P I16..4: 0.9% 1.3% 0.4% P16..4: 24.5% 3.6% 2.4% 0.0% 0.0% skip:66.9%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 2.0% 0.2% 0.0% direct: 1.0% skip:96.8% L0:34.6% L1:63.1% BI: 2.4%
x264: 8x8 transform intra:45.0% inter:25.7%
x264: coded y,uvDC,uvAC intra: 68.2% 56.7% 25.4% inter: 3.8% 3.9% 1.1%
x264: i16 v,h,dc,p: 25% 39% 23% 13%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 27% 26% 3% 6% 4% 6% 4% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 20% 15% 8% 8% 8% 9% 7% 9%
x264: i8c dc,h,v,p: 51% 28% 14% 6%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1798.55
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x630
Output resolution: 1920x630
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 3.2
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 630
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
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Total frames rendered: 4114, number of frames that lagged: 670 (16.29%) (it's okay for some frames to lag)
Total duplicated CFR frames: 359
x264: frame I:22 Avg QP:24.34 size:124120
x264: frame P:1387 Avg QP:21.68 size: 17536
x264: frame B:3000 Avg QP:24.41 size: 1999
x264: consecutive B-frames: 7.7% 2.4% 6.7% 83.1%
x264: mb I I16..4: 8.2% 37.7% 54.1%
x264: mb P I16..4: 1.2% 2.0% 0.5% P16..4: 24.4% 5.1% 2.8% 0.0% 0.0% skip:63.9%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 1.8% 0.2% 0.0% direct: 1.0% skip:97.0% L0:38.4% L1:58.8% BI: 2.8%
x264: 8x8 transform intra:49.2% inter:27.9%
x264: coded y,uvDC,uvAC intra: 67.8% 50.5% 19.1% inter: 4.0% 3.8% 1.0%
x264: i16 v,h,dc,p: 27% 31% 28% 14%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 21% 27% 3% 7% 5% 6% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 19% 17% 8% 8% 7% 9% 7% 8%
x264: i8c dc,h,v,p: 56% 24% 15% 5%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1799.05
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 256
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 176, number of frames that lagged: 141 (80.11%) (it's okay for some frames to lag)
Total duplicated CFR frames: 1730
x264: frame I:8 Avg QP:27.87 size:138952
x264: frame P:508 Avg QP:22.88 size: 16569
x264: frame B:1346 Avg QP:26.23 size: 3281
x264: consecutive B-frames: 3.1% 1.0% 1.6% 94.4%
x264: mb I I16..4: 21.1% 46.8% 32.2%
x264: mb P I16..4: 1.2% 1.2% 0.2% P16..4: 19.0% 1.6% 0.8% 0.0% 0.0% skip:76.0%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.3% 0.0% 0.0% direct: 0.4% skip:99.2% L0:27.0% L1:72.3% BI: 0.7%
x264: 8x8 transform intra:47.0% inter:30.7%
x264: coded y,uvDC,uvAC intra: 55.2% 34.0% 9.8% inter: 2.2% 2.2% 0.5%
x264: i16 v,h,dc,p: 37% 29% 24% 10%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 18% 34% 4% 9% 5% 7% 5% 7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 20% 15% 7% 11% 8% 11% 5% 6%
x264: i8c dc,h,v,p: 64% 21% 12% 3%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1797.47
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1200
Output resolution: 1920x1200
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{bd59656a-6024-4020-ae04-3024b65863ca}
------------------------------------------
Using desktop audio input: Speakers (6- Turtle Beach COD EFB (PC))
------------------------------------------
Using auxilary audio input: Microphone (6- Turtle Beach COD EFB (PC))
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using Window Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile High, level 5.0
------------------------------------------
Video Encoding: x264
fps: 30
width: 1920, height: 1200
preset: veryfast
CBR: yes
CFR: yes
max bitrate: 1800
------------------------------------------
Total frames rendered: 215, number of frames that lagged: 184 (85.58%) (it's okay for some frames to lag)
Total duplicated CFR frames: 1437
x264: frame I:7 Avg QP:29.10 size:135547
x264: frame P:434 Avg QP:22.67 size: 17596
x264: frame B:1167 Avg QP:25.19 size: 2964
x264: consecutive B-frames: 2.7% 1.2% 1.1% 95.0%
x264: mb I I16..4: 21.9% 46.7% 31.5%
x264: mb P I16..4: 0.9% 1.0% 0.2% P16..4: 17.7% 1.4% 0.9% 0.0% 0.0% skip:77.9%
x264: mb B I16..4: 0.0% 0.0% 0.0% B16..8: 0.5% 0.0% 0.0% direct: 0.4% skip:99.0% L0:38.7% L1:60.3% BI: 1.0%
x264: 8x8 transform intra:47.3% inter:27.3%
x264: coded y,uvDC,uvAC intra: 61.1% 36.0% 11.2% inter: 2.2% 2.2% 0.5%
x264: i16 v,h,dc,p: 30% 33% 26% 11%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 12% 20% 32% 4% 8% 5% 7% 5% 8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 19% 20% 17% 8% 8% 7% 8% 7% 7%
x264: i8c dc,h,v,p: 63% 23% 12% 3%
x264: Weighted P-Frames: Y:0.0% UV:0.0%
x264: kb/s:1797.66
=====Stream End=======================================================================