Just to chime in, I'm still experiencing this issue as well. Please let me know how I might be of assistance.
At this point, it's mostly a matter of debugging crash logs or stack traces. If you're familiar with macOS developer/build tools and debugging compiled C/C++/Objective-C software, then trying to identify the function calls during this crash could be helpful. Beyond that, it's being looked into on our end, but so far the crashing thread is a maze of CEF, Qt, and OBS code, so isolating this is difficult.