Bug Report Issues Trying to Record the DOOM Open Beta

SiFTW

New Member
Hello! I've looked up multiple articles on this and nothing has really worked for me. I'm using a Desktop. I have my log pasted below. Every time I load the game it works great I can play it no problems. Once I load OBS and try to capture the Window or Game it will either just be a black screen or the game will close. It mainly will close when I choose Capture Game and select DOOM and then it just disappears no error message it just turns off.

Not sure what to do from this point. Here is my log I hope this helps if you need any more info let me know! Thanks in advance

Code:
15:45:06: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
15:45:06: -------------------------------
15:45:06: CPU Name: AMD FX(tm)-8310 Eight-Core Processor
15:45:06: CPU Speed: 3415MHz
15:45:06: Physical Memory:  16365MB Total, 12858MB Free
15:45:06: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
15:45:06: monitor 1: pos={0, 0}, size={1600, 900}
15:45:06: Windows Version: 10.0 Build 10586 (revision 0)
15:45:06: Aero is Enabled
15:45:06: -------------------------------
15:45:06: OBS Modules:
15:45:06: Base Address     Module
15:45:06: 00000000DD470000 OBS.exe
15:45:06: 00000000ABD90000 OBSApi.dll
15:45:06: 00000000AC700000 DShowPlugin.dll
15:45:06: 00000000B7720000 GraphicsCapture.dll
15:45:06: 00000000C5F60000 NoiseGate.dll
15:45:06: 00000000ABD60000 PSVPlugin.dll
15:45:06: 00000000ABD30000 scenesw.dll
15:45:06: ------------------------------------------
15:45:06: Adapter 1
15:45:06:   Video Adapter: AMD Radeon R9 200 Series
15:45:06:   Video Adapter Dedicated Video Memory: 2128769024
15:45:06:   Video Adapter Shared System Memory: 4285294592
15:45:06:   Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true
15:45:06: =====Stream Start: 2016-04-16, 15:45:06===============================================
15:45:06:   Multithreaded optimizations: On
15:45:06:   Base resolution: 1600x900
15:45:06:   Output resolution: 1600x900
15:45:06: ------------------------------------------
15:45:06: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
15:45:06: ------------------------------------------
15:45:06: Audio Format: 44100 Hz
15:45:06: ------------------------------------------
15:45:06: Audio Channels: 2 Ch
15:45:06: Playback device Default
15:45:06: ------------------------------------------
15:45:06: Using desktop audio input: Speakers (VIA HD Audio)
15:45:06: Global Audio time adjust: 0
15:45:06: Using quad speaker setup
15:45:06: ------------------------------------------
15:45:06: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
15:45:06: Mic time offset: 100
15:45:06: ------------------------------------------
15:45:06: Audio Encoding: AAC
15:45:06:     bitrate: 320
15:45:06: Using Window Capture
15:45:06: Scene buffering time set to 700
15:45:06: ------------------------------------------
15:45:06: Video Encoding: x264
15:45:06:     fps: 30
15:45:06:     width: 1600, height: 900
15:45:06:     preset: veryfast
15:45:06:     profile: high
15:45:06:     keyint: 250
15:45:06:     CBR: yes
15:45:06:     CFR: yes
15:45:06:     max bitrate: 8000
15:45:06:     buffer size: 8000
15:45:06: ------------------------------------------
15:45:37: Using graphics capture
15:45:37: Trying to hook process: DOOMx64.exe
15:45:37: SharedTexCapture hooked
15:45:37: Capture window 0x000103C0 invalid or changing, terminating capture
15:45:45: Total frames encoded: 1128, total frames duplicated: 7 (0.62%)
15:45:45: Total frames rendered: 1152, number of late frames: 1 (0.09%) (it's okay for some frames to be late)
15:45:45:
15:45:45: Profiler time results:
15:45:45:
15:45:45: ==============================================================
15:45:45: video thread frame - [100%] [avg time: 2.563 ms] [children: 73.1%] [unaccounted: 26.9%]
15:45:45: | scene->Preprocess - [68.9%] [avg time: 1.765 ms]
15:45:45: | GPU download and conversion - [4.25%] [avg time: 0.109 ms] [children: 3.63%] [unaccounted: 0.624%]
15:45:45: | | flush - [3.04%] [avg time: 0.078 ms]
15:45:45: | | CopyResource - [0.429%] [avg time: 0.011 ms]
15:45:45: | | conversion to 4:2:0 - [0.156%] [avg time: 0.004 ms]
15:45:45: Convert444Threads - [100%] [avg time: 1.008 ms] [children: 99.5%] [unaccounted: 0.496%]
15:45:45: | Convert444toNV12 - [99.5%] [avg time: 1.003 ms]
15:45:45: encoder thread frame - [100%] [avg time: 2.13 ms] [children: 0.188%] [unaccounted: 99.8%]
15:45:45: | sending stuff out - [0.188%] [avg time: 0.004 ms]
15:45:45: ==============================================================
15:45:45:
15:45:45:
15:45:45: Profiler CPU results:
15:45:45:
15:45:45: ==============================================================
15:45:45: video thread frame - [cpu time: avg 1.057 ms, total 1218.75 ms] [avg calls per frame: 1]
15:45:45: | scene->Preprocess - [cpu time: avg 0.691 ms, total 796.875 ms] [avg calls per frame: 1]
15:45:45: | GPU download and conversion - [cpu time: avg 0.094 ms, total 109.375 ms] [avg calls per frame: 1]
15:45:45: | | flush - [cpu time: avg 0.04 ms, total 46.875 ms] [avg calls per frame: 1]
15:45:45: | | CopyResource - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
15:45:45: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
15:45:45: Convert444Threads - [cpu time: avg 0.915 ms, total 2062.5 ms] [avg calls per frame: 2]
15:45:45: | Convert444toNV12 - [cpu time: avg 0.915 ms, total 2062.5 ms] [avg calls per frame: 2]
15:45:45: encoder thread frame - [cpu time: avg 1.8 ms, total 2031.25 ms] [avg calls per frame: 1]
15:45:45: | sending stuff out - [cpu time: avg 0.013 ms, total 15.625 ms] [avg calls per frame: 1]
15:45:45: ==============================================================
15:45:45:
15:45:45: =====Stream End: 2016-04-16, 15:45:45=================================================
15:45:45: Terminating 0x1d94


Last game capture log:
2016-04-16, 15:45:37: we're booting up:
15:45:37: CaptureThread: attached to process DOOMx64.exe
15:45:37: GL Present
15:45:37: DirectDraw capture: Windows 8 not supported yet
15:45:37: (half life scientist) everything..  seems to be in order
15:45:37: SwapBuffers(721488759) Called
15:45:37: NV Capture available
15:45:37: FBO available
15:45:37: setting up gl data
15:45:37: share device: 3010108040
15:45:37: share texture: 3988590640
15:45:37: share device handle: 3987614352
15:45:37: share texture handle: 2983215136
15:45:37: DoGLGPUHook: success
15:45:37: wglSwapBuffers(721488759) Called
 
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