Is there a way to add a simple border to sources?

Sukiyucky

Member
The best you can do is create a rectangle image that is slightly bigger than the size of the source object. Then, place that rectangle image underneath the source in sort order (z-order lower). Then group the rectangle and source together.
 
seriously? I can't not believe a fully fledge stream software can't even had a border to a window it's capturing?! That's like a word processor can't change font.
 

jp.d.cruz

New Member

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SeeFooBoo

New Member
One of the challenges with the suggestion of a group, is that a resize will scale the border. This wouldn't work well for my designs.

For instance, if you want a 3 pixel border always around the source, scaling the group will cause the 3 pixel border to become smaller or bigger—you would need to transform the border each time you change scale.
 

yarrow_flower

New Member
The filter is "User-defined shader".

To create a border around a source:
  1. Add the "User-defined shader" filter.
  2. Type in the number of pixels to determine the size of the border.
  3. Check "Load shader text from file".
  4. Select "border.shader".
  5. Choose a colour for your border.
 
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