I seem to have a very strange problem with OBS. Everything works perfectly until I wanted to stream some things from my second monitor and only nothing would show up. So I looked into it and I think it has to do with the fact that I have OBS and my games running on the dedicated Nvidia GPU but for some reason in OBS I have to change video adapter to the integrated graphics to get it to work and I don't understand why I would have to choose that to get it to work because when I change it to the Nvidia graphics in the video adapter dropdown everything else like window capture shows up. The strange thing is that when I select integrated graphics in the drop down menu it changes integrated graphics to my Nvidia card in the drop down menu (so that I have the choice of two GeForce GT 650m which is weird) but the things that work when I choose the other one don't work so I think it may still be on integrated graphics. Also when I change OBS to have integrated graphics as preferred in the Nvidia control panel nothing at all changes. All the same things still work so I think for some reason OBS is still running in integrated graphics (and perhaps my game) but I have the 64bit set to high-performance graphics card so I don't know what is going on.
Code:
08:36:41: Open Broadcaster Software v0.522b - 64bit ( ^ω^)
08:36:41: -------------------------------
08:36:41: CPU Name: Intel(R) Core(TM) i7-3740QM CPU @ 2.70GHz
08:36:41: CPU Speed: 2694MHz
08:36:41: Physical Memory: 8081MB Total, 5106MB Free
08:36:41: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
08:36:41: monitor 1: pos={0, 0}, size={1600, 900}
08:36:41: monitor 2: pos={1600, 0}, size={1920, 1080}
08:36:41: Windows Version: 6.2 Build 9200
08:36:41: Aero is Enabled
08:36:41: -------------------------------
08:36:41: OBS Modules:
08:36:41: Base Address Module
08:36:41: 000000005E270000 OBS.exe
08:36:41: 0000000044710000 OBSApi.dll
08:36:41: 00000000597D0000 DShowPlugin.dll
08:36:41: 00000000597A0000 GraphicsCapture.dll
08:36:41: 00000000548D0000 NoiseGate.dll
08:36:41: ------------------------------------------
08:36:41: Adapter 1
08:36:41: Video Adapter: Intel(R) HD Graphics 4000
08:36:41: Video Adapter Dedicated Video Memory: 33554432
08:36:41: Video Adapter Shared System Memory: 1711276032
08:36:41: ------------------------------------------
08:36:41: Adapter 2
08:36:41: Video Adapter: NVIDIA GeForce GT 650M
08:36:41: Video Adapter Dedicated Video Memory: 2087518208
08:36:41: Video Adapter Shared System Memory: 2147479552
08:36:41: =====Stream Start: 2013-06-06, 08:36:41===============================================
08:36:41: Multithreaded optimizations: On
08:36:41: Base resolution: 1600x900
08:36:41: Output resolution: 1280x720
08:36:41: ------------------------------------------
08:36:41: Loading up D3D10...
08:36:41: Playback device {0.0.0.00000000}.{dc64f1a2-caf1-4231-a6c0-0c85b6c6baeb}
08:36:41: ------------------------------------------
08:36:41: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
08:36:41: ------------------------------------------
08:36:41: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
08:36:42: ------------------------------------------
08:36:42: Audio Encoding: AAC
08:36:42: bitrate: 128
08:36:42: Using graphics capture
08:36:42: Using Monitor Capture
08:36:42: ------------------------------------------
08:36:42: Video Encoding: x264
08:36:42: fps: 30
08:36:42: width: 1280, height: 720
08:36:42: preset: veryfast
08:36:42: CBR: yes
08:36:42: CFR: no
08:36:42: max bitrate: 3200
08:36:42: ------------------------------------------
08:36:52: Total frames rendered: 287, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
08:36:52: =====Stream End: 2013-06-06, 08:36:52=================================================
08:37:02: =====Stream Start: 2013-06-06, 08:37:02===============================================
08:37:02: Multithreaded optimizations: On
08:37:02: Base resolution: 1600x900
08:37:02: Output resolution: 1280x720
08:37:02: ------------------------------------------
08:37:02: Loading up D3D10...
08:37:02: Playback device {0.0.0.00000000}.{dc64f1a2-caf1-4231-a6c0-0c85b6c6baeb}
08:37:02: ------------------------------------------
08:37:02: Using desktop audio input: Speakers and Headphones (IDT High Definition Audio CODEC)
08:37:02: ------------------------------------------
08:37:02: Using auxilary audio input: External Mic (IDT High Definition Audio CODEC)
08:37:02: ------------------------------------------
08:37:02: Audio Encoding: AAC
08:37:02: bitrate: 128
08:37:02: Using graphics capture
08:37:02: Using Monitor Capture
08:37:02: ------------------------------------------
08:37:02: Video Encoding: x264
08:37:02: fps: 30
08:37:02: width: 1280, height: 720
08:37:02: preset: veryfast
08:37:02: CBR: yes
08:37:02: CFR: no
08:37:02: max bitrate: 3200
08:37:02: ------------------------------------------
08:37:09: Total frames rendered: 202, number of frames that lagged: 1 (0.50%) (it's okay for some frames to lag)
08:37:09: =====Stream End: 2013-06-06, 08:37:09=================================================
08:37:26:
08:37:26: Profiler results:
08:37:26:
08:37:26: ==============================================================
08:37:26: frame - [100%] [avg time: 3.661 ms] [avg calls per frame: 1] [children: 79.3%] [unaccounted: 20.7%]
08:37:26: | scene->Preprocess - [51.4%] [avg time: 1.88 ms] [avg calls per frame: 1]
08:37:26: | video encoding and uploading - [27.9%] [avg time: 1.022 ms] [avg calls per frame: 1] [children: 27.7%] [unaccounted: 0.219%]
08:37:26: | | CopyResource - [0.437%] [avg time: 0.016 ms] [avg calls per frame: 0]
08:37:26: | | conversion to 4:2:0 - [0.0273%] [avg time: 0.001 ms] [avg calls per frame: 0]
08:37:26: | | call to encoder - [27.2%] [avg time: 0.997 ms] [avg calls per frame: 0]
08:37:26: | | sending stuff out - [0%] [avg time: 0 ms] [avg calls per frame: 0]
08:37:26: ==============================================================
08:37:26: