Hi guys I have been reading guides for the last few hours and still cant come up with a reason as to why I am getting in game graphic stutters. I am trying to stream WoW. I checked which servers I ping the best off of and I selected it. My CPU usage goes max to 20% and I am using about 3.73gb of memory while streaming with all of my other stuff running in the background. One thing that I find interesting is it only shows 4gb of physical memory while I have 16gb intalled. The problem that I am seeing is that I get 30+ in game fps which should produce ZERO stutters but in OBS at the bottom bar I am only getting 15fps at max. I have a 3mb upload so that shouldn't be the problem and I have everything set to 2000kbs. Also I dont know if there is a 64bit version of this but I am running 64bit Enterprise. If you need anymore info please let me know. It seems to help a tiny bit if I enable VSYNC.
Code:
Open Broadcaster Software v0.47a - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 4190MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7600
Aero is Enabled
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Adapter 1
Video Adapter: ATI Radeon HD 5800 Series
Video Adapter Dedicated Video Memory: 1053655040
Video Adapter Shared System Memory: 4017418240
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
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Loading up D3D10...
Playback device Default
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Using desktop audio input: Speakers (Realtek High Definition Audio)
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Using auxilary audio input: Microphone (2- Logitech Mic (Communicate STX))
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Audio Encoding: AAC
bitrate: 128
Using Monitor Capture
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Video Encoding: x264
fps: 45
width: 1280, height: 720
preset: veryfast
CBR: no
CFR: no
max bitrate: 2000
buffer size: 2000
quality: 5
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Using RTMP service: Twitch / Justin.tv
Server selection: rtmp://live-iad.justin.tv/app
bufferTime: 1407, outputRateWindowTime: 1000, dropThreshold: 1907
Total frames rendered: 828, number of frames that lagged: 828 (100.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 78.225 ms] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.334%]
| scene->Preprocess - [98.3%] [avg time: 76.912 ms] [avg calls per frame: 1]
| video encoding and uploading - [1.34%] [avg time: 1.052 ms] [avg calls per frame: 1] [children: 1.33%] [unaccounted: 0.0179%]
| | CopyResource - [0.00895%] [avg time: 0.007 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.00639%] [avg time: 0.005 ms] [avg calls per frame: 0]
| | call to encoder - [1.27%] [avg time: 0.995 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0396%] [avg time: 0.031 ms] [avg calls per frame: 0]
==============================================================