Question / Help In game ~100 fps, in recording ~45 fps

Fenrir

Forum Admin
Not in my case.

Why not? According to the screenshots and logs, you're not using multi-track audio. Have you tried the presets and had issues? From everything you've posted so far, you're getting skipped/lagged frames which indicates that your PC can't keep up with the encoding settings you're trying to use. This is why FPS is dropping.

Simple settings are only good if you want 1 audio tracks most people want at least 2 nowadays.

I'd say less people want multiple audio tracks than you'd think. That said, multi-track audio does need to come to simple mode soon.
 

imSky

New Member
Why not? According to the screenshots and logs, you're not using multi-track audio. Have you tried the presets and had issues? From everything you've posted so far, you're getting skipped/lagged frames which indicates that your PC can't keep up with the encoding settings you're trying to use. This is why FPS is dropping.



I'd say less people want multiple audio tracks than you'd think. That said, multi-track audio does need to come to simple mode soon.

If I use simple settings I'm having the dropping fps problem again. Whatever i do in simple settings, I will still have this problem. In advanced with some settings I can finally record pretty good. And if you think the PC specs are the problem... well...
 

Gol D. Ace

Member
Your log clearly shows that your GPU is having trouble keeping up.
CPU was fine in all logs so there is no reason really to use NVENC or QSV for now.

This could be simply because you're overloading it (actual GPU usage or memory (cough 3.5 GB) or because the bus interface speed (x16, x8 PCIe ect.) isn't as fast as it should be.

You can check this by using GPU-Z.
Click the little ? where it says Bus Interface and start the render test.
While the test is running check what it says for Bus Interface and report back please.
 

imSky

New Member
Your log clearly shows that your GPU is having trouble keeping up.
CPU was fine in all logs so there is no reason really to use NVENC or QSV for now.

This could be simply because you're overloading it (actual GPU usage or memory (cough 3.5 GB) or because the bus interface speed (x16, x8 PCIe ect.) isn't as fast as it should be.

You can check this by using GPU-Z.
Click the little ? where it says Bus Interface and start the render test.
While the test is running check what it says for Bus Interface and report back please.
PCIe x 16 3.0 @ x8 3.0
 

True

New Member
Hey, so check your gpu clock while recording or streaming in OW. Nvidia NVENC and CUDA uses NVFBC, this causes GPU to downclock into P2 state, Nvidia's has been "working" on this for years. Essentially on some games nvenc will never work correctly, and it is 100% a Nvidia issue. If you have Nvidia Inspector and know how to use it, you can fix this easily.
 
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