Question / Help I can't get a stable 60 FPS recording. My games FPS is capped, my GPU is below 99%, and I believe all my settings are correct.

Riot.Goliath

New Member
Log File: https://obsproject.com/logs/VRDplRiGYlh8VSNs

I'm looking at these recordings and they definitely aren't 60 FPS. Probably closer to 40-50. I limited the games FPS to 72 and have been keeping an eye on GPU and CPU usage. and they are both below 99%. Last time I had this issue, it was because the game was using all of my resources but limited the FPS corrected that. Not so much this time.

The game is Apex Legends.
 

koala

Active Member
According to the log, you're not skipping any frames due to encoding or rendering. But you're using nvenc cqp with a cqp value of 0, which means lossless. This results in gigantic file size and gigantic bitrate not many media players are able to handle, if at all. Such recordings are good as raw material for postprocessing, but not for good watching in a media player. Use a cqp value of 15-20. For your material, check with vlc media player or Media Player Classic. The Windows integrated player probably chokes on lossless material.
 

Riot.Goliath

New Member
According to the log, you're not skipping any frames due to encoding or rendering. But you're using nvenc cqp with a cqp value of 0, which means lossless. This results in gigantic file size and gigantic bitrate not many media players are able to handle, if at all. Such recordings are good as raw material for postprocessing, but not for good watching in a media player. Use a cqp value of 15-20. For your material, check with vlc media player or Media Player Classic. The Windows integrated player probably chokes on lossless material.
I've been trying to find in my log files where I can see if I'm skipping any frames, but I have been unable to find it. Can you show me where I can see that information for myself?
 

koala

Active Member
You're unable to find any log lines with them, because they are not present, and that's the proof you aren't skipping frames.
If there were any, it would look like this:
03:27:13.104: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 7571 (50.3%)
and
03:27:13.109: Video stopped, number of skipped frames due to encoding lag: 1665/15057 (11.1%)
OBS will write these entries only if there where any issues with that.
 

Riot.Goliath

New Member
You're unable to find any log lines with them, because they are not present, and that's the proof you aren't skipping frames.
If there were any, it would look like this:
03:27:13.104: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 7571 (50.3%)
and
03:27:13.109: Video stopped, number of skipped frames due to encoding lag: 1665/15057 (11.1%)
OBS will write these entries only if there where any issues with that.
If I were to be dropping frames, I'd see it if I had OBS open on my other monitor in the bottom right, right?
 
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