Huge performance drops in Elden Ring gameplay with OBS?

MonkeyFunk4D

New Member
Recently I've been wanting to play both Elden Ring and Elden Ring Nightreign for stream but the games suffer from horrible stutters and performance drops from 60fps to 30fps, regardless if the game is on max settings vs the lowest settings while OBS is using Game Capture. I've exhausted all of the game setting tricks I've seen online for these games, which makes me believe OBS might be the culprit this time.

When OBS isn't open, Both games will run flawlessly at 60fps. idk if anyone here plays Elden Ring and Nightreign on the same PC as they stream from, but if you have any experience with stabilizing the game it'd be much appreciated. I've attached my OBS log file but if anything else is needed, lemme know!
 

Attachments

1. You are running an old version of OBS Studio (32.0.1). Please update to version 32.0.4 or the newest available version by going to Help -> Check for updates in OBS or by downloading the latest installer from the downloads page and running it.
2. Display, Game and Window Capture Sources interfere with each other. Never put them in the same scene (Main Face BOX 2, Webcam Group, Group 2, PC Gameplay, PC Gameplay Corner, PC Gameplay - Stream Together, PC Away Gameplay, PS2 Gameplay, Using the Web, PC Gameplay (Recording), PC Gameplay (Recording) w/ Webcam and PC Gameplay Speedrun).
3. Multiple Game Capture sources are usually not needed, and can sometimes interfere with each other (PC Gameplay, PC Gameplay Corner, PC Gameplay - Stream Together, PC Away Gameplay and PS2 Gameplay). You can use the same Game Capture for all your games. If you change games often, try out the hotkey mode, which lets you press a key to select your active game. If you play games in fullscreen, use 'Capture any fullscreen application' mode.
4. I would recommend using NVENC H264 and NVENC AV1. Make sure Multipass, look-ahead and adaptative quantization are disabled as those all use additional GPU.
5. If still having issues, create a new scene collection with only 1 scene and 1 Game Capture source #nofilter. Restart OBS and try again.

If still having issues with that, post a new log from that scene collection.
 
1. You are running an old version of OBS Studio (32.0.1). Please update to version 32.0.4 or the newest available version by going to Help -> Check for updates in OBS or by downloading the latest installer from the downloads page and running it.
2. Display, Game and Window Capture Sources interfere with each other. Never put them in the same scene (Main Face BOX 2, Webcam Group, Group 2, PC Gameplay, PC Gameplay Corner, PC Gameplay - Stream Together, PC Away Gameplay, PS2 Gameplay, Using the Web, PC Gameplay (Recording), PC Gameplay (Recording) w/ Webcam and PC Gameplay Speedrun).
3. Multiple Game Capture sources are usually not needed, and can sometimes interfere with each other (PC Gameplay, PC Gameplay Corner, PC Gameplay - Stream Together, PC Away Gameplay and PS2 Gameplay). You can use the same Game Capture for all your games. If you change games often, try out the hotkey mode, which lets you press a key to select your active game. If you play games in fullscreen, use 'Capture any fullscreen application' mode.
4. I would recommend using NVENC H264 and NVENC AV1. Make sure Multipass, look-ahead and adaptative quantization are disabled as those all use additional GPU.
5. If still having issues, create a new scene collection with only 1 scene and 1 Game Capture source #nofilter. Restart OBS and try again.

If still having issues with that, post a new log from that scene collection.
Thank you for the reply. Did all of these steps, think the biggest impact from your post was switching from NVENC H264 (and AV1 for the YT stream) but figured out my solution was something else. Previously I've been using the Elgato Facecam Pro at 3840 x 2160 and when I turned that down to 1080p, all of the game performance issues were fixed. Obvious solution but I had forgotten about it tbh.
 
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