Question / Help HUD blinking in game

R1CH

Forum Admin
Developer
Post a log. I'm guessing you're trying to use monitor capture, use game capture or set LoL to window / borderless mode.
 

wherehowz

New Member
Code:
Open Broadcaster Software v0.51b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
CPU Speed: 3502MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1600, 900}
Windows Version: 6.1 Build 7600 
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 660 Ti
  Video Adapter Dedicated Video Memory: 2091319296
  Video Adapter Shared System Memory: 2147479552
=====Stream Start: 2013-04-29, 12:09:01===============================================
  Multithreaded optimizations: On
  Base resolution: 1600x900
  Output resolution: 1600x900
------------------------------------------
Loading up D3D10...
Playback device {0.0.0.00000000}.{3d7ef83f-22df-421b-b15b-0e2c23132061}
------------------------------------------
Using desktop audio input: Speakers (Plantronics GameCom 780)
------------------------------------------
Using auxilary audio input: Microphone (Plantronics GameCom 780)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Warning -- DShowPlugin: Could not create device filter
Using directshow input
Using graphics capture
Using Monitor Capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1600, height: 900
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 1500
    buffer size: 1500
    quality: 8
------------------------------------------
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-3c.justin.tv/app
SO_SNDBUF was at 8192
SO_SNDBUF is now 65536
Total frames rendered: 640896, number of frames that lagged: 18181 (2.84%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of times waited to send: 0, Waited for a total of 0 bytes
Number of b-frames dropped: 1 (0.00016%), Number of p-frames dropped: 0 (0%), Total 1 (0.00016%)
=====Stream End: 2013-04-29, 18:07:59=================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 13.867 ms] [avg calls per frame: 1] [children: 98.7%] [unaccounted: 1.34%]
| scene->Preprocess - [70.3%] [avg time: 9.743 ms] [avg calls per frame: 1]
| video encoding and uploading - [28.4%] [avg time: 3.938 ms] [avg calls per frame: 1] [children: 28.3%] [unaccounted: 0.137%]
| | CopyResource - [0.57%] [avg time: 0.079 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.19%] [avg time: 0.165 ms] [avg calls per frame: 0]
| | call to encoder - [26.1%] [avg time: 3.624 ms] [avg calls per frame: 0]
| | sending stuff out - [0.368%] [avg time: 0.051 ms] [avg calls per frame: 0]
==============================================================
 
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