nfun45
New Member
I recently discovered that using display capture on full screen applications will cause frame rate stutter to the stream, whereas using game capture will run smoothly without frame rate stutter. I do wish to continue to stream my desktop (which is why I was using display capture to begin with); however, in a situation where I switch between desktop and full screen applications constantly, I do not want to make a constant manual change between scenes with one having display capture and the other having game capture. Having both capture sources in one scene will also cause frame rate stutter. Thanks!