Question / Help How to lower Stream Volume?

Macleod9

New Member
Ok, so i have to turn my game sound and music REALLY low just so that my stream sounds bearable. And i barley can hear the game or music and my mic still gets washed away by the loud sounds even though on my iTunes i have it at 10% volume what do i do so that i lower stream volume but increase volume i hear while i wear my headphones?

ALSO IF YOU FIND ANY ERRORS IN MY LOGS PLEASE TELL ME IM TRYING TO SETUP STREAM PROPERLY; I ONLY HAVE 2Mbps UPLOAD SO are my settings arlight or no?

Code:
14:20:43: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
14:20:43: -------------------------------
14:20:43: CPU Name: AMD FX(tm)-6300 Six-Core Processor
14:20:43: CPU Speed: 3511MHz
14:20:43: Physical Memory:  4095MB Total, 4095MB Free
14:20:43: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
14:20:43: monitor 1: pos={0, 0}, size={1920, 1080}
14:20:43: monitor 2: pos={1920, 0}, size={1280, 1024}
14:20:43: Windows Version: 6.1 Build 7601 S
14:20:43: Aero is Disabled
14:20:43: -------------------------------
14:20:43: OBS Modules:
14:20:43: Base Address     Module
14:20:43: 00200000         OBS.exe
14:20:43: 61BF0000         OBSApi.dll
14:20:43: 6E7F0000         DShowPlugin.dll
14:20:43: 67810000         GraphicsCapture.dll
14:20:43: 67690000         NoiseGate.dll
14:20:43: 66230000         PSVPlugin.dll
14:20:43: ------------------------------------------
14:20:43: Adapter 1
14:20:43:   Video Adapter: NVIDIA GeForce GTX 650 Ti 
14:20:43:   Video Adapter Dedicated Video Memory: 1018888192
14:20:43:   Video Adapter Shared System Memory: 3221549056
14:20:43:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:20:43:   Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
14:20:43: Using fixed low latency mode, factor 20
14:20:43: =====Stream Start: 2013-11-17, 14:20:43===============================================
14:20:43:   Multithreaded optimizations: On
14:20:43:   Base resolution: 1920x1080
14:20:43:   Output resolution: 1920x1080
14:20:43: ------------------------------------------
14:20:43: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
14:20:43: ------------------------------------------
14:20:43: Audio Format: 48000hz
14:20:43: Playback device Default
14:20:43: ------------------------------------------
14:20:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:20:43: ------------------------------------------
14:20:43: Using auxilary audio input: Microphone (Logitech Mic (Webcam 500))
14:20:43: ------------------------------------------
14:20:43: Audio Encoding: AAC
14:20:43:     bitrate: 128
14:20:43: Using bitmap image
14:20:43: Using Window Capture
14:20:43: ------------------------------------------
14:20:43:     device: Logitech Webcam 500,
14:20:43:     device id \\?\usb#vid_046d&pid_0807&mi_00#6&1471d8df&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
14:20:43:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
14:20:43:     use buffering: false - 0, fourCC: 'I420'
14:20:43:     audio device: Disable,
14:20:43:     audio device id Disabled,
14:20:43: 
14:20:43: Using directshow input
14:20:43: Using Window Capture
14:20:43: Using graphics capture
14:20:43: Scene buffering time set to 700
14:20:43: ------------------------------------------
14:20:43: Video Encoding: x264
14:20:43:     fps: 25
14:20:43:     width: 1920, height: 1080
14:20:43:     preset: veryfast
14:20:43:     profile: high
14:20:43:     keyint: 50
14:20:43:     CBR: yes
14:20:43:     CFR: yes
14:20:43:     max bitrate: 1500
14:20:43:     buffer size: 1500
14:20:43: ------------------------------------------
14:20:43: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:20:43: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Mic (Webcam 500))' is 192000, samples per sec is 48000
14:20:46: Using RTMP service: Twitch / Justin.tv
14:20:46:   Server selection: rtmp://live-jfk.justin.tv/app
14:20:46:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:20:46: Completed handshake with rtmp://live-jfk.justin.tv/app in 250 ms.
14:20:47: SO_SNDBUF was at 8192
14:20:47: SO_SNDBUF is now 65536
14:20:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 4830 / 207872)
14:21:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:21:39:   New Scene
14:21:39: Using Monitor Capture
14:23:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 40906 / 207872)
14:28:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:28:12:   New Scene
14:28:12: Using bitmap image
14:28:12: Using Window Capture
14:28:12: Using graphics capture
14:28:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:28:12:   New Scene
14:28:12: Using Monitor Capture
14:28:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:28:13:   New Scene
14:28:13: Using bitmap image
14:28:13: Using Monitor Capture
14:28:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:28:15:   New Scene
14:28:15: Using Monitor Capture
14:29:32: Total frames encoded: 13199, total frames duplicated: 152 (1.15%)
14:29:32: Total frames rendered: 13166, number of late frames: 14 (0.11%) (it's okay for some frames to be late)
14:29:33: RTMPPublisher::SocketLoop: Graceful loop exit
14:29:33: Average send payload: 11021 bytes, average send interval: 58 ms
14:29:33: Number of times waited to send: 1758, Waited for a total of 6202082 bytes
14:29:33: Number of b-frames dropped: 957 (7.3%), Number of p-frames dropped: 838 (6.4%), Total 1795 (14%)
14:29:33: Number of bytes sent: 98599326
14:29:33: 
14:29:33: Profiler time results:
14:29:33: 
14:29:33: ==============================================================
14:29:33: video thread frame - [100%] [avg time: 6.243 ms] [children: 85.5%] [unaccounted: 14.5%]
14:29:33: | scene->Preprocess - [83.5%] [avg time: 5.215 ms]
14:29:33: | GPU download and conversion - [1.95%] [avg time: 0.122 ms] [children: 1.11%] [unaccounted: 0.849%]
14:29:33: | | flush - [0.801%] [avg time: 0.05 ms]
14:29:33: | | CopyResource - [0.256%] [avg time: 0.016 ms]
14:29:33: | | conversion to 4:2:0 - [0.0481%] [avg time: 0.003 ms]
14:29:33: Convert444Thread - [100%] [avg time: 2.152 ms] [children: 99.6%] [unaccounted: 0.418%]
14:29:33: | Convert444toNV12 - [99.6%] [avg time: 2.143 ms]
14:29:33: encoder thread frame - [100%] [avg time: 2.509 ms]
14:29:33: ==============================================================
14:29:33: 
14:29:33: 
14:29:33: Profiler CPU results:
14:29:33: 
14:29:33: ==============================================================
14:29:33: video thread frame - [cpu time: avg 4.112 ms, total 54147.9 ms] [avg calls per frame: 1]
14:29:33: | scene->Preprocess - [cpu time: avg 3.222 ms, total 42432.3 ms] [avg calls per frame: 1]
14:29:33: | GPU download and conversion - [cpu time: avg 0.082 ms, total 1092.01 ms] [avg calls per frame: 1]
14:29:33: | | flush - [cpu time: avg 0.04 ms, total 530.402 ms] [avg calls per frame: 1]
14:29:33: | | CopyResource - [cpu time: avg 0.022 ms, total 296.402 ms] [avg calls per frame: 1]
14:29:33: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 93.6 ms] [avg calls per frame: 1]
14:29:33: Convert444Thread - [cpu time: avg 2.068 ms, total 27191 ms] [avg calls per frame: 1]
14:29:33: | Convert444toNV12 - [cpu time: avg 2.061 ms, total 27097.4 ms] [avg calls per frame: 1]
14:29:33: encoder thread frame - [cpu time: avg 2.069 ms, total 27284.6 ms] [avg calls per frame: 1]
14:29:33: ==============================================================
14:29:33: 
14:29:33: =====Stream End: 2013-11-17, 14:29:33=================================================
14:29:34: Using fixed low latency mode, factor 20
14:29:34: =====Stream Start: 2013-11-17, 14:29:34===============================================
14:29:34:   Multithreaded optimizations: On
14:29:34:   Base resolution: 1920x1080
14:29:34:   Output resolution: 1920x1080
14:29:34: ------------------------------------------
14:29:34: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti...
14:29:34: ------------------------------------------
14:29:34: Audio Format: 48000hz
14:29:34: Playback device Default
14:29:34: ------------------------------------------
14:29:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:29:34: ------------------------------------------
14:29:34: Using auxilary audio input: Microphone (Logitech Mic (Webcam 500))
14:29:34: ------------------------------------------
14:29:34: Audio Encoding: AAC
14:29:34:     bitrate: 128
14:29:34: ------------------------------------------
14:29:34:     device: Logitech Webcam 500,
14:29:34:     device id \\?\usb#vid_046d&pid_0807&mi_00#6&1471d8df&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
14:29:34:     chosen type: I420, usingFourCC: false, res: 640x480 - 640x480, frameIntervals: 333333-2000000
14:29:34:     use buffering: false - 0, fourCC: 'I420'
14:29:34:     audio device: Disable,
14:29:34:     audio device id Disabled,
14:29:34: 
14:29:34: Using directshow input
14:29:34: Using Monitor Capture
14:29:34: Scene buffering time set to 700
14:29:34: ------------------------------------------
14:29:34: Video Encoding: x264
14:29:34:     fps: 25
14:29:34:     width: 1920, height: 1080
14:29:34:     preset: veryfast
14:29:34:     profile: high
14:29:34:     keyint: 50
14:29:34:     CBR: yes
14:29:34:     CFR: yes
14:29:34:     max bitrate: 1500
14:29:34:     buffer size: 1500
14:29:34: ------------------------------------------
14:29:34: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
14:29:34: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech Mic (Webcam 500))' is 192000, samples per sec is 48000
14:29:37: Using RTMP service: Twitch / Justin.tv
14:29:37:   Server selection: rtmp://live-jfk.justin.tv/app
14:29:37:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
14:29:37: Completed handshake with rtmp://live-jfk.justin.tv/app in 259 ms.
14:29:38: SO_SNDBUF was at 8192
14:29:38: SO_SNDBUF is now 65536
14:30:00: RTMPPublisher::SocketLoop: Stalled for 3566 ms to write 11548 bytes (buffer: 193450 / 207872), unstable connection?
14:35:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 46834 / 207872)
14:41:04: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
14:41:04:   New Scene
14:41:05: Using bitmap image
14:41:05: Using Window Capture
14:41:05: Using Window Capture
14:41:05: Using graphics capture
14:41:05: SharedTexCapture hooked
14:47:40: GraphicsCaptureSource::NewCapture:  eliminating old capture
14:47:40: SharedTexCapture hooked
14:51:29: GraphicsCaptureSource::NewCapture:  eliminating old capture
14:51:29: SharedTexCapture hooked
15:04:20: Exit signal received, terminating capture
15:06:36: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:06:36:   New Scene
15:06:36: Using Monitor Capture
15:10:03: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:03:   New Scene
15:10:03: Using bitmap image
15:10:03: Using Window Capture
15:10:03: Using graphics capture
15:10:04: SharedTexCapture hooked
15:10:04: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:04:   New Scene
15:10:04: Using bitmap image
15:10:04: Using Monitor Capture
15:10:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:07:   New Scene
15:10:07: Using Monitor Capture
15:10:07: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:07:   New Scene
15:10:07: Using bitmap image
15:10:07: Using Monitor Capture
15:10:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:08:   New Scene
15:10:08: Using Monitor Capture
15:10:12: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:12:   New Scene
15:10:12: Using bitmap image
15:10:12: Using Monitor Capture
15:10:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:13:   New Scene
15:10:13: Using Monitor Capture
15:10:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:14:   New Scene
15:10:14: Using bitmap image
15:10:14: Using Monitor Capture
15:10:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:14:   New Scene
15:10:14: Using Monitor Capture
15:10:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:14:   New Scene
15:10:14: Using bitmap image
15:10:14: Using Monitor Capture
15:10:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:15:   New Scene
15:10:15: Using Monitor Capture
15:10:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:15:   New Scene
15:10:15: Using bitmap image
15:10:15: Using Monitor Capture
15:10:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:15:   New Scene
15:10:15: Using Monitor Capture
15:10:15: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:15:   New Scene
15:10:16: Using bitmap image
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using bitmap image
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using bitmap image
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using bitmap image
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using Monitor Capture
15:10:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:16:   New Scene
15:10:16: Using bitmap image
15:10:16: Using Monitor Capture
15:10:17: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:17:   New Scene
15:10:17: Using Monitor Capture
15:10:17: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:17:   New Scene
15:10:17: Using bitmap image
15:10:17: Using Monitor Capture
15:10:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:10:18:   New Scene
15:10:18: Using Monitor Capture
15:11:26: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:11:26:   New Scene
15:11:26: Using bitmap image
15:11:26: Using Monitor Capture
15:11:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:11:31:   New Scene
15:11:31: Using Monitor Capture
15:11:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:11:33:   New Scene
15:11:33: Using bitmap image
15:11:33: Using Window Capture
15:11:33: Using graphics capture
15:11:33: SharedTexCapture hooked
15:11:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:11:33:   New Scene
15:11:33: Using bitmap image
15:11:33: Using Monitor Capture
15:11:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:11:45:   New Scene
15:11:45: Using bitmap image
15:11:45: Using Window Capture
15:11:45: Using graphics capture
15:11:45: SharedTexCapture hooked
15:12:01: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:12:01: SharedTexCapture hooked
15:12:13: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:12:13:   New Scene
15:12:13: Using Monitor Capture
15:12:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:12:14:   New Scene
15:12:14: Using bitmap image
15:12:14: Using Monitor Capture
15:12:16: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:12:16:   New Scene
15:12:16: Using Monitor Capture
15:12:17: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:12:17:   New Scene
15:12:17: Using bitmap image
15:12:17: Using Monitor Capture
15:12:20: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:12:20:   New Scene
15:12:20: Using bitmap image
15:12:20: Using Window Capture
15:12:20: Using graphics capture
15:12:20: SharedTexCapture hooked
15:27:24: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:27:24: SharedTexCapture hooked
15:27:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:30:   New Scene
15:27:30: Using Monitor Capture
15:27:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:31:   New Scene
15:27:31: Using bitmap image
15:27:31: Using Monitor Capture
15:27:33: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:33:   New Scene
15:27:33: Using Monitor Capture
15:27:37: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:37:   New Scene
15:27:37: Using bitmap image
15:27:37: Using Window Capture
15:27:37: Using graphics capture
15:27:37: SharedTexCapture hooked
15:27:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:48:   New Scene
15:27:48: Using Monitor Capture
15:27:49: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:49:   New Scene
15:27:49: Using bitmap image
15:27:49: Using Monitor Capture
15:27:59: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:27:59:   New Scene
15:27:59: Using bitmap image
15:27:59: Using Window Capture
15:27:59: Using graphics capture
15:27:59: SharedTexCapture hooked
15:32:09: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:32:09: SharedTexCapture hooked
15:32:11: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:32:11:   New Scene
15:32:11: Using Monitor Capture
15:44:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:44:30:   New Scene
15:44:30: Using bitmap image
15:44:30: Using Window Capture
15:44:30: Using graphics capture
15:44:31: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:44:31:   New Scene
15:44:31: Using bitmap image
15:44:31: Using Monitor Capture
15:45:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:45:54:   New Scene
15:45:54: Using bitmap image
15:45:54: Using Window Capture
15:45:54: Using graphics capture
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
15:45:54: SharedTexCapture hooked
15:45:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:45:54:   New Scene
15:45:54: Using Monitor Capture
15:46:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:46:30:   New Scene
15:46:30: Using bitmap image
15:46:30: Using Window Capture
15:46:30: Using graphics capture
15:46:30: SharedTexCapture hooked
15:47:04: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:47:04: SharedTexCapture hooked
15:49:49: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:49:49: SharedTexCapture hooked
15:54:13: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 201788 / 207872)
15:56:25: GraphicsCaptureSource::NewCapture:  eliminating old capture
15:56:25: SharedTexCapture hooked
15:57:44: RTMPPublisher::SocketLoop: Stalled for 1559 ms to write 11548 bytes (buffer: 193876 / 207872), unstable connection?
16:01:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 142919 / 207872)
16:03:23: GraphicsCaptureSource::NewCapture:  eliminating old capture
16:03:23: SharedTexCapture hooked
16:04:22: RTMPPublisher::SocketLoop: Stalled for 2638 ms to write 11548 bytes (buffer: 194082 / 207872), unstable connection?
16:10:14: RTMPPublisher::SocketLoop: Stalled for 2687 ms to write 11548 bytes (buffer: 192297 / 207872), unstable connection?
16:14:35: Exit signal received, terminating capture
16:14:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:14:39:   New Scene
16:14:39: Using Monitor Capture
16:16:04: Total frames encoded: 159720, total frames duplicated: 2431 (1.52%)
16:16:04: Total frames rendered: 159035, number of late frames: 73 (0.05%) (it's okay for some frames to be late)
16:16:04: RTMPPublisher::SocketLoop: Graceful loop exit
16:16:07: Average send payload: 10559 bytes, average send interval: 53 ms
16:16:07: Number of times waited to send: 9717, Waited for a total of 33525781 bytes
16:16:07: Number of b-frames dropped: 4678 (2.9%), Number of p-frames dropped: 5076 (3.2%), Total 9754 (6.1%)
16:16:07: Number of bytes sent: 1253034387
16:16:08: 
16:16:08: Profiler time results:
16:16:08: 
16:16:08: ==============================================================
16:16:08: video thread frame - [100%] [avg time: 4.168 ms] [children: 74.6%] [unaccounted: 25.4%]
16:16:08: | scene->Preprocess - [71.5%] [avg time: 2.979 ms]
16:16:08: | GPU download and conversion - [3.12%] [avg time: 0.13 ms] [children: 1.85%] [unaccounted: 1.27%]
16:16:08: | | flush - [1.3%] [avg time: 0.054 ms]
16:16:08: | | CopyResource - [0.48%] [avg time: 0.02 ms]
16:16:08: | | conversion to 4:2:0 - [0.072%] [avg time: 0.003 ms]
16:16:08: Convert444Thread - [100%] [avg time: 2.482 ms] [children: 99.6%] [unaccounted: 0.443%]
16:16:08: | Convert444toNV12 - [99.6%] [avg time: 2.471 ms]
16:16:08: encoder thread frame - [100%] [avg time: 2.895 ms]
16:16:08: ==============================================================
16:16:08: 
16:16:08: 
16:16:08: Profiler CPU results:
16:16:08: 
16:16:08: ==============================================================
16:16:08: video thread frame - [cpu time: avg 2.581 ms, total 410532 ms] [avg calls per frame: 1]
16:16:08: | scene->Preprocess - [cpu time: avg 1.521 ms, total 241989 ms] [avg calls per frame: 1]
16:16:08: | GPU download and conversion - [cpu time: avg 0.076 ms, total 12214.9 ms] [avg calls per frame: 1]
16:16:08: | | flush - [cpu time: avg 0.041 ms, total 6552.05 ms] [avg calls per frame: 1]
16:16:08: | | CopyResource - [cpu time: avg 0.018 ms, total 2995.22 ms] [avg calls per frame: 1]
16:16:08: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 452.402 ms] [avg calls per frame: 1]
16:16:08: Convert444Thread - [cpu time: avg 2.377 ms, total 378115 ms] [avg calls per frame: 1]
16:16:08: | Convert444toNV12 - [cpu time: avg 2.372 ms, total 377273 ms] [avg calls per frame: 1]
16:16:08: encoder thread frame - [cpu time: avg 2.239 ms, total 357679 ms] [avg calls per frame: 1]
16:16:08: ==============================================================
16:16:08: 
16:16:08: =====Stream End: 2013-11-17, 16:16:08=================================================
18:22:48: Settings::Video: Disabling Aero


Last game capture log:
2013-11-17, 15:44:30: we're booting up: 
15:44:30: D3D9 Present
15:44:30: DXGI Present
15:44:31: NV Capture available
15:44:31: FBO available
15:44:31: GL Present
15:44:31: (half life scientist) everything..  seems to be in order
15:44:37: D3D9EndScene called
15:44:37: D3DPRESENT_PARAMETERS {
15:44:37: 	BackBufferWidth: 1920
15:44:37: 	BackBufferHeight: 1080
15:44:37: 	BackBufferFormat: D3DFMT_X8R8G8B8
15:44:37: 	BackBufferCount: 1
15:44:37: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:44:37: 	MultiSampleQuality: 0
15:44:37: 	SwapEffect: D3DSWAPEFFECT_DISCARD
15:44:37: 	hDeviceWindow: 19072634
15:44:37: 	Windowed: false
15:44:37: 	EnableAutoDepthStencil: true
15:44:37: 	AutoDepthStencilFormat: D3DFMT_D24S8
15:44:37: 	Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL 
15:44:37: 	FullScreen_RefreshRateInHz: 60
15:44:37: 	PresentationInterval: 2147483648
15:44:37: };
15:44:37: successfully set up d3d9 hooks
15:44:37: D3D9Present called
15:44:37: DoD3D9GPUHook: success
15:44:42: Keepalive no longer found on d3d9, freeing capture data
15:44:42: ---------------------- Cleared D3D9 Capture ----------------------
15:44:42: D3D9EndScene called
15:44:42: D3D9Present called
15:44:43: D3D9Reset called
15:44:43: ---------------------- Cleared D3D9 Capture ----------------------
15:44:43: successfully set up d3d9 hooks
15:44:43: D3D9EndScene called
15:44:43: D3D9Present called
15:45:23: D3D9Reset called
15:45:23: ---------------------- Cleared D3D9 Capture ----------------------
15:45:23: successfully set up d3d9 hooks
15:45:24: D3D9EndScene called
15:45:24: D3D9Present called
15:45:54: received restart event, capturing
15:45:54: DoD3D9GPUHook: success
15:45:55: ---------------------- Cleared D3D9 Capture ----------------------
15:45:55: D3D9EndScene called
15:45:55: D3D9Present called
15:46:21: D3D9Reset called
15:46:21: ---------------------- Cleared D3D9 Capture ----------------------
15:46:22: successfully set up d3d9 hooks
15:46:22: D3D9EndScene called
15:46:22: D3D9Present called
15:46:26: D3D9Reset called
15:46:26: ---------------------- Cleared D3D9 Capture ----------------------
15:46:26: successfully set up d3d9 hooks
15:46:26: D3D9EndScene called
15:46:26: D3D9Present called
15:46:30: received restart event, capturing
15:46:30: DoD3D9GPUHook: success
15:46:30: D3DSURFACE_DESC {
15:46:30: 	Format: D3DFMT_X8R8G8B8
15:46:30: 	Type: D3DRTYPE_SURFACE
15:46:30: 	Usage: D3DUSAGE_RENDERTARGET 
15:46:30: 	Pool: D3DPOOL_DEFAULT
15:46:30: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:46:30: 	MultiSampleQuality: 0
15:46:30: 	Width: 1920
15:46:30: 	Height: 1080
15:46:30: };
15:46:30: successfully capturing d3d9 frames via GPU
15:47:04: D3D9Reset called
15:47:04: ---------------------- Cleared D3D9 Capture ----------------------
15:47:04: successfully set up d3d9 hooks
15:47:04: D3D9EndScene called
15:47:04: D3D9Present called
15:47:04: DoD3D9GPUHook: success
15:47:04: D3DSURFACE_DESC {
15:47:04: 	Format: D3DFMT_X8R8G8B8
15:47:04: 	Type: D3DRTYPE_SURFACE
15:47:04: 	Usage: D3DUSAGE_RENDERTARGET 
15:47:04: 	Pool: D3DPOOL_DEFAULT
15:47:04: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:47:04: 	MultiSampleQuality: 0
15:47:04: 	Width: 1920
15:47:04: 	Height: 1080
15:47:04: };
15:47:04: successfully capturing d3d9 frames via GPU
15:49:49: D3D9Reset called
15:49:49: ---------------------- Cleared D3D9 Capture ----------------------
15:49:49: successfully set up d3d9 hooks
15:49:49: D3D9EndScene called
15:49:49: D3D9Present called
15:49:49: DoD3D9GPUHook: success
15:49:49: D3DSURFACE_DESC {
15:49:49: 	Format: D3DFMT_X8R8G8B8
15:49:49: 	Type: D3DRTYPE_SURFACE
15:49:49: 	Usage: D3DUSAGE_RENDERTARGET 
15:49:49: 	Pool: D3DPOOL_DEFAULT
15:49:49: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:49:49: 	MultiSampleQuality: 0
15:49:49: 	Width: 1920
15:49:49: 	Height: 1080
15:49:49: };
15:49:49: successfully capturing d3d9 frames via GPU
15:56:25: D3D9Reset called
15:56:25: ---------------------- Cleared D3D9 Capture ----------------------
15:56:25: successfully set up d3d9 hooks
15:56:25: D3D9EndScene called
15:56:25: D3D9Present called
15:56:25: DoD3D9GPUHook: success
15:56:25: D3DSURFACE_DESC {
15:56:25: 	Format: D3DFMT_X8R8G8B8
15:56:25: 	Type: D3DRTYPE_SURFACE
15:56:25: 	Usage: D3DUSAGE_RENDERTARGET 
15:56:25: 	Pool: D3DPOOL_DEFAULT
15:56:25: 	MultiSampleType: D3DMULTISAMPLE_NONE
15:56:25: 	MultiSampleQuality: 0
15:56:25: 	Width: 1920
15:56:25: 	Height: 1080
15:56:25: };
15:56:25: successfully capturing d3d9 frames via GPU
16:03:23: D3D9Reset called
16:03:23: ---------------------- Cleared D3D9 Capture ----------------------
16:03:23: successfully set up d3d9 hooks
16:03:23: D3D9EndScene called
16:03:23: D3D9Present called
16:03:23: DoD3D9GPUHook: success
16:03:23: D3DSURFACE_DESC {
16:03:23: 	Format: D3DFMT_X8R8G8B8
16:03:23: 	Type: D3DRTYPE_SURFACE
16:03:23: 	Usage: D3DUSAGE_RENDERTARGET 
16:03:23: 	Pool: D3DPOOL_DEFAULT
16:03:23: 	MultiSampleType: D3DMULTISAMPLE_NONE
16:03:23: 	MultiSampleQuality: 0
16:03:23: 	Width: 1920
16:03:23: 	Height: 1080
16:03:23: };
16:03:23: successfully capturing d3d9 frames via GPU

(Use code tags if you post a log file or attach it - Jim)
 

Gentacle

New Member
The volume bars for broadcasting your stream are the red bars above "start streaming". Clicking them in the middle will lower the volume, and then you can adjust to your satisfaction.
 

Macleod9

New Member
Gentacle said:
The volume bars for broadcasting your stream are the red bars above "start streaming". Clicking them in the middle will lower the volume, and then you can adjust to your satisfaction.

.. omg that was so easy, thank you so much
 
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