15:35:48: Open Broadcaster Software v0.633b - 32bit (´・ω・`)
15:35:48: -------------------------------
15:35:48: CPU Name: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
15:35:48: CPU Speed: 2394MHz
15:35:48: Physical Memory: 4095MB Total, 4095MB Free
15:35:48: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:35:48: monitor 1: pos={0, 0}, size={1920, 1080}
15:35:48: Windows Version: 6.2 Build 9200
15:35:48: Aero is Enabled
15:35:48: -------------------------------
15:35:48: OBS Modules:
15:35:48: Base Address Module
15:35:48: 00D30000 OBS.exe
15:35:48: 70080000 OBSApi.dll
15:35:48: 6FC80000 DShowPlugin.dll
15:35:48: 6FC50000 GraphicsCapture.dll
15:35:48: 6FC20000 NoiseGate.dll
15:35:48: 6FC00000 PSVPlugin.dll
15:35:48: ------------------------------------------
15:35:48: Adapter 1
15:35:48: Video Adapter: NVIDIA GeForce GTX 765M
15:35:48: Video Adapter Dedicated Video Memory: 2082271232
15:35:48: Video Adapter Shared System Memory: 2147676160
15:35:48: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:35:48: ------------------------------------------
15:35:48: Adapter 2
15:35:48: Video Adapter: NVIDIA GeForce GTX 765M
15:35:48: Video Adapter Dedicated Video Memory: 2082271232
15:35:48: Video Adapter Shared System Memory: 2147676160
15:35:48: =====Stream Start: 2014-09-15, 15:35:48===============================================
15:35:48: Multithreaded optimizations: On
15:35:48: Base resolution: 1920x1080
15:35:48: Output resolution: 1920x1080
15:35:48: ------------------------------------------
15:35:48: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
15:35:48: Loading up D3D10 on NVIDIA GeForce GTX 765M (Adapter 1)...
15:35:48: ------------------------------------------
15:35:48: Audio Format: 48000 Hz
15:35:48: ------------------------------------------
15:35:48: Audio Channels: 2 Ch
15:35:48: Playback device Default
15:35:48: ------------------------------------------
15:35:48: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:35:48: Global Audio time adjust: 0
15:35:48: ------------------------------------------
15:35:48: Audio Encoding: AAC
15:35:48: bitrate: 128
15:35:48: Using graphics capture
15:35:48: Using anti-cheat hooking for game capture
15:35:48: Scene buffering time set to 700
15:35:48: Successfully loaded ObsNvenc.dll
15:35:48: ObsNvenc initialized successfully
15:35:48: CUDA loaded successfully
15:35:48: 1 CUDA capable devices found
15:35:48: [ GPU #0 - < GeForce GTX 765M > has Compute SM 3.0, NVENC Available ]
15:35:48: NVENC internal init finished successfully
15:35:48: NVENC supports 8 h264 presets
15:35:48: ------------------------------------------
15:35:48: Video Encoding: NVENC
15:35:48: fps: 30
15:35:48: width: 1920, height: 1080
15:35:48: preset: llhq
15:35:48: profile: main
15:35:48: level: autoselect
15:35:48: keyint: 60
15:35:48: CBR: yes
15:35:48: CFR: yes
15:35:48: max bitrate: 3500
15:35:48: avg bitrate: 3500
15:35:48: buffer size: 3500
15:35:48: ------------------------------------------
15:35:56: FlushBufferedVideo: Flushing 21 packets over 666 ms
15:35:57: Total frames encoded: 239, total frames duplicated: 1 (0.42%)
15:35:57: Total frames rendered: 243, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:35:57: Encoder closed
15:35:57: NVENC deinitialized
15:35:57:
15:35:57: Profiler time results:
15:35:57:
15:35:57: ==============================================================
15:35:57: video thread frame - [100%] [avg time: 1.834 ms] [children: 15.6%] [unaccounted: 84.4%]
15:35:57: | scene->Preprocess - [0.164%] [avg time: 0.003 ms]
15:35:57: | GPU download and conversion - [15.4%] [avg time: 0.283 ms] [children: 14.1%] [unaccounted: 1.31%]
15:35:57: | | flush - [9.71%] [avg time: 0.178 ms]
15:35:57: | | CopyResource - [1.64%] [avg time: 0.03 ms]
15:35:57: | | conversion to 4:2:0 - [2.78%] [avg time: 0.051 ms]
15:35:57: Convert444Threads - [100%] [avg time: 1.602 ms] [children: 99.1%] [unaccounted: 0.874%]
15:35:57: | Convert444toNV12 - [99.1%] [avg time: 1.588 ms]
15:35:57: encoder thread frame - [100%] [avg time: 15.713 ms] [children: 0.0509%] [unaccounted: 99.9%]
15:35:57: | sending stuff out - [0.0509%] [avg time: 0.008 ms]
15:35:57: ==============================================================
15:35:57:
15:35:57:
15:35:57: Profiler CPU results:
15:35:57:
15:35:57: ==============================================================
15:35:57: video thread frame - [cpu time: avg 1.929 ms, total 468.75 ms] [avg calls per frame: 1]
15:35:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:35:57: | GPU download and conversion - [cpu time: avg 0.514 ms, total 125 ms] [avg calls per frame: 1]
15:35:57: | | flush - [cpu time: avg 0.45 ms, total 109.375 ms] [avg calls per frame: 1]
15:35:57: | | CopyResource - [cpu time: avg 0.071 ms, total 15.625 ms] [avg calls per frame: 1]
15:35:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:35:57: Convert444Threads - [cpu time: avg 1.605 ms, total 703.125 ms] [avg calls per frame: 2]
15:35:57: | Convert444toNV12 - [cpu time: avg 1.605 ms, total 703.125 ms] [avg calls per frame: 2]
15:35:57: encoder thread frame - [cpu time: avg 1.433 ms, total 312.5 ms] [avg calls per frame: 1]
15:35:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:35:57: ==============================================================
15:35:57:
15:35:57: =====Stream End: 2014-09-15, 15:35:57=================================================
Last game capture log:
2014-09-10, 17:14:32: we're booting up:
17:14:32: CaptureThread: attached to process pol.exe