Yamakuzure
New Member
Hello everybody!
First of all, thanks for this wonderful software. I previously recorded using Nvidia RTX Experience (formerly "ShadowPlay"), and was fed up with it maxing out at around 51MBit and only supporting YUV420 with reduced color range.
So a friend of mine suggested I try out FRAPS and OBS, and the latter just made me fall in love with it on first sight. ;-)
Now I can record in YUV444, full range. 8^D
Although I am posting here, I have a dual-boot machine and do some recording on Linux (Gentoo) as well, now also with OBS. Wondeful experience!
But I have one problem, and it is more prominent under Windows, so I am asking for some hints here.
Sometime my in-game FPS drop below 60 on very intense scenes. Normally the remain over 50, but can (very rare though) drop to 46-48.
It is only for a moment and not a big deal. At least it never used to be.
So, to edit my clips into final videos, I use Shotcut. The first thing I do after adding all needed clips to my playlist, is to convert them to MKV/UTVideo to make editing as reliable as possible. While doing this I am used to set the output to fixed 60 FPS, using blend mode to create missing frames.
However, OBS already substitutes missing frames by duplicating the previous frames, and that is a catastrophe for me, as it creates stutter where it does not need to be. Unfortunately it is next to impossible to remove the duplicates afterwards. At least I do not know of any feasible way to do this.
So my question is: Is there a way to tell OBS to *NOT* care about missing frames and just put onto disk what it gets? Like a hidden option or ini parameter or something like that?
Thank you very much in advance!
First of all, thanks for this wonderful software. I previously recorded using Nvidia RTX Experience (formerly "ShadowPlay"), and was fed up with it maxing out at around 51MBit and only supporting YUV420 with reduced color range.
So a friend of mine suggested I try out FRAPS and OBS, and the latter just made me fall in love with it on first sight. ;-)
Now I can record in YUV444, full range. 8^D
Although I am posting here, I have a dual-boot machine and do some recording on Linux (Gentoo) as well, now also with OBS. Wondeful experience!
But I have one problem, and it is more prominent under Windows, so I am asking for some hints here.
Sometime my in-game FPS drop below 60 on very intense scenes. Normally the remain over 50, but can (very rare though) drop to 46-48.
It is only for a moment and not a big deal. At least it never used to be.
So, to edit my clips into final videos, I use Shotcut. The first thing I do after adding all needed clips to my playlist, is to convert them to MKV/UTVideo to make editing as reliable as possible. While doing this I am used to set the output to fixed 60 FPS, using blend mode to create missing frames.
However, OBS already substitutes missing frames by duplicating the previous frames, and that is a catastrophe for me, as it creates stutter where it does not need to be. Unfortunately it is next to impossible to remove the duplicates afterwards. At least I do not know of any feasible way to do this.
So my question is: Is there a way to tell OBS to *NOT* care about missing frames and just put onto disk what it gets? Like a hidden option or ini parameter or something like that?
Thank you very much in advance!