plur420
New Member
I've been messing around with twitch for awhile now and still cant seem to get it working right. As soon as I start streaming or preview streaming my in-game FPS drops to about 10-15. It happens with every game I try. Ive tried the suggestions that I could find online but to no avail.
Any suggestions? So I can actually play games while streaming.
[21:33:22: CLR host plugin strings not found, dynamically loading 4 strings
21:33:22: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:33:22: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:33:22: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:33:22: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:33:22: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:33:25: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:33:27: CLRHost:: Could not find/load browser settings at location C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json
21:33:28: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json'.
21:33:28: File name: 'C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json'
21:33:28: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
21:33:28: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
21:33:28: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
21:33:28: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
21:33:30: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:33:33: CUDA loaded successfully
21:33:34: 1 CUDA capable devices found
21:33:34: [ GPU #0 - < GeForce GTX 650 > has Compute SM 3.0, NVENC Available ]
21:33:48: Open Broadcaster Software v0.654b - 32bit (´・ω・`)
21:33:48: -------------------------------
21:33:48: CPU Name: AMD Athlon(tm) Dual Core Processor 4450e
21:33:48: CPU Speed: 2310MHz
21:33:48: Physical Memory: 3069MB Total, 1115MB Free
21:33:48: stepping id: 2, model 107, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
21:33:48: monitor 1: pos={0, 0}, size={1680, 1050}
21:33:48: Windows Version: 6.0 Build 6002 (revision 19381)
21:33:48: Aero is Disabled
21:33:48: -------------------------------
21:33:48: OBS Modules:
21:33:48: Base Address Module
21:33:48: 00DC0000 OBS.exe
21:33:48: 6C790000 OBSApi.dll
21:33:48: 706D0000 CLRHostPlugin.dll
21:33:48: 69C30000 DShowPlugin.dll
21:33:48: 6C3C0000 GraphicsCapture.dll
21:33:48: 6C390000 NoiseGate.dll
21:33:48: 6E6E0000 PSVPlugin.dll
21:33:48: 6E010000 scenesw.dll
21:33:48: ------------------------------------------
21:33:48: Adapter 1
21:33:48: Video Adapter: NVIDIA GeForce GTX 650
21:33:48: Video Adapter Dedicated Video Memory: 2087387136
21:33:48: Video Adapter Shared System Memory: 1341378560
21:33:48: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
21:33:48: =====Stream Start: 2015-09-19, 21:33:48===============================================
21:33:48: Multithreaded optimizations: On
21:33:48: Base resolution: 1920x1080
21:33:48: Output resolution: 852x480
21:33:48: ------------------------------------------
21:33:48: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
21:33:49: ------------------------------------------
21:33:49: Audio Format: 48000 Hz
21:33:49: ------------------------------------------
21:33:49: Audio Channels: 2 Ch
21:33:49: Playback device Default
21:33:49: ------------------------------------------
21:33:49: Using desktop audio input: Speakers (USB Audio Device)
21:33:49: Global Audio time adjust: 0
21:33:49: ------------------------------------------
21:33:49: Using auxilary audio input: Microphone (USB Audio Device)
21:33:49: Mic time offset: 0
21:33:49: ------------------------------------------
21:33:49: Audio Encoding: AAC
21:33:49: bitrate: 112
21:33:50: ------------------------------------------
21:33:50: device: Microsoft LifeCam VX-3000,
21:33:50: device id \\?\usb#vid_045e&pid_00f5&mi_00#6&1cc56332&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
21:33:50: chosen type: I420, usingFourCC: false, res: 352x288 - 352x288, frameIntervals: 333333-666666
21:33:50: use buffering: false - 0, fourCC: 'I420'
21:33:50: audio device: Disable,
21:33:50: audio device id Disabled,
21:33:50: audio time offset 0,
21:33:50:
21:33:51: Using directshow input
21:33:51: Using Window Capture
21:33:52: Scene buffering time set to 700
21:33:52: ------------------------------------------
21:33:52: Video Encoding: x264
21:33:52: fps: 25
21:33:52: width: 852, height: 480
21:33:52: preset: superfast
21:33:52: profile: main
21:33:52: keyint: 50
21:33:52: CBR: yes
21:33:52: CFR: yes
21:33:52: max bitrate: 3500
21:33:52: buffer size: 3500
21:33:52: ------------------------------------------
21:33:55: Using graphics capture
21:33:55: Trying to hook process: csgo.exe
21:33:55: using memory capture
21:34:11: FlushBufferedVideo: Flushing 8 packets over 280 ms
21:34:12: Total frames encoded: 477, total frames duplicated: 113 (23.69%)
21:34:12: Number of frames skipped due to encoder lag: 64 (13.42%)
21:34:12: Total frames rendered: 424, number of late frames: 7 (1.65%) (it's okay for some frames to be late)
21:34:13:
21:34:13: Profiler time results:
21:34:13:
21:34:13: ==============================================================
21:34:13: video thread frame - [100%] [avg time: 9.461 ms] [children: 19.8%] [unaccounted: 80.2%]
21:34:13: | scene->Preprocess - [5.73%] [avg time: 0.542 ms]
21:34:13: | GPU download and conversion - [14.1%] [avg time: 1.332 ms] [children: 13.3%] [unaccounted: 0.793%]
21:34:13: | | flush - [12.6%] [avg time: 1.191 ms]
21:34:13: | | CopyResource - [0.444%] [avg time: 0.042 ms]
21:34:13: | | conversion to 4:2:0 - [0.254%] [avg time: 0.024 ms]
21:34:13: Convert444Thread - [100%] [avg time: 2.665 ms] [children: 97.5%] [unaccounted: 2.51%]
21:34:13: | Convert444toNV12 - [97.5%] [avg time: 2.598 ms]
21:34:13: encoder thread frame - [100%] [avg time: 12.626 ms] [children: 0.111%] [unaccounted: 99.9%]
21:34:13: | sending stuff out - [0.111%] [avg time: 0.014 ms]
21:34:13: ==============================================================
21:34:13:
21:34:13:
21:34:13: Profiler CPU results:
21:34:13:
21:34:13: ==============================================================
21:34:13: video thread frame - [cpu time: avg 5.298 ms, total 2246.41 ms] [avg calls per frame: 1]
21:34:13: | scene->Preprocess - [cpu time: avg 0.367 ms, total 156.001 ms] [avg calls per frame: 1]
21:34:13: | GPU download and conversion - [cpu time: avg 0.331 ms, total 140.401 ms] [avg calls per frame: 1]
21:34:13: | | flush - [cpu time: avg 0.331 ms, total 140.401 ms] [avg calls per frame: 1]
21:34:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:34:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:34:13: Convert444Thread - [cpu time: avg 2.625 ms, total 1060.81 ms] [avg calls per frame: 1]
21:34:13: | Convert444toNV12 - [cpu time: avg 2.625 ms, total 1060.81 ms] [avg calls per frame: 1]
21:34:13: encoder thread frame - [cpu time: avg 2.228 ms, total 1045.21 ms] [avg calls per frame: 1]
21:34:13: | sending stuff out - [cpu time: avg 0.066 ms, total 31.2 ms] [avg calls per frame: 1]
21:34:13: ==============================================================
21:34:13:]
Any suggestions? So I can actually play games while streaming.
[21:33:22: CLR host plugin strings not found, dynamically loading 4 strings
21:33:22: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
21:33:22: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
21:33:22: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
21:33:22: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
21:33:22: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
21:33:25: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
21:33:27: CLRHost:: Could not find/load browser settings at location C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json
21:33:28: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json'.
21:33:28: File name: 'C:\Users\Adam\AppData\Roaming\OBS\pluginData\browser.json'
21:33:28: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
21:33:28: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
21:33:28: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
21:33:28: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
21:33:30: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
21:33:33: CUDA loaded successfully
21:33:34: 1 CUDA capable devices found
21:33:34: [ GPU #0 - < GeForce GTX 650 > has Compute SM 3.0, NVENC Available ]
21:33:48: Open Broadcaster Software v0.654b - 32bit (´・ω・`)
21:33:48: -------------------------------
21:33:48: CPU Name: AMD Athlon(tm) Dual Core Processor 4450e
21:33:48: CPU Speed: 2310MHz
21:33:48: Physical Memory: 3069MB Total, 1115MB Free
21:33:48: stepping id: 2, model 107, family 15, type 0, extmodel 3, extfamily 0, HTT 1, logical cores 2, total cores 2
21:33:48: monitor 1: pos={0, 0}, size={1680, 1050}
21:33:48: Windows Version: 6.0 Build 6002 (revision 19381)
21:33:48: Aero is Disabled
21:33:48: -------------------------------
21:33:48: OBS Modules:
21:33:48: Base Address Module
21:33:48: 00DC0000 OBS.exe
21:33:48: 6C790000 OBSApi.dll
21:33:48: 706D0000 CLRHostPlugin.dll
21:33:48: 69C30000 DShowPlugin.dll
21:33:48: 6C3C0000 GraphicsCapture.dll
21:33:48: 6C390000 NoiseGate.dll
21:33:48: 6E6E0000 PSVPlugin.dll
21:33:48: 6E010000 scenesw.dll
21:33:48: ------------------------------------------
21:33:48: Adapter 1
21:33:48: Video Adapter: NVIDIA GeForce GTX 650
21:33:48: Video Adapter Dedicated Video Memory: 2087387136
21:33:48: Video Adapter Shared System Memory: 1341378560
21:33:48: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
21:33:48: =====Stream Start: 2015-09-19, 21:33:48===============================================
21:33:48: Multithreaded optimizations: On
21:33:48: Base resolution: 1920x1080
21:33:48: Output resolution: 852x480
21:33:48: ------------------------------------------
21:33:48: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
21:33:49: ------------------------------------------
21:33:49: Audio Format: 48000 Hz
21:33:49: ------------------------------------------
21:33:49: Audio Channels: 2 Ch
21:33:49: Playback device Default
21:33:49: ------------------------------------------
21:33:49: Using desktop audio input: Speakers (USB Audio Device)
21:33:49: Global Audio time adjust: 0
21:33:49: ------------------------------------------
21:33:49: Using auxilary audio input: Microphone (USB Audio Device)
21:33:49: Mic time offset: 0
21:33:49: ------------------------------------------
21:33:49: Audio Encoding: AAC
21:33:49: bitrate: 112
21:33:50: ------------------------------------------
21:33:50: device: Microsoft LifeCam VX-3000,
21:33:50: device id \\?\usb#vid_045e&pid_00f5&mi_00#6&1cc56332&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
21:33:50: chosen type: I420, usingFourCC: false, res: 352x288 - 352x288, frameIntervals: 333333-666666
21:33:50: use buffering: false - 0, fourCC: 'I420'
21:33:50: audio device: Disable,
21:33:50: audio device id Disabled,
21:33:50: audio time offset 0,
21:33:50:
21:33:51: Using directshow input
21:33:51: Using Window Capture
21:33:52: Scene buffering time set to 700
21:33:52: ------------------------------------------
21:33:52: Video Encoding: x264
21:33:52: fps: 25
21:33:52: width: 852, height: 480
21:33:52: preset: superfast
21:33:52: profile: main
21:33:52: keyint: 50
21:33:52: CBR: yes
21:33:52: CFR: yes
21:33:52: max bitrate: 3500
21:33:52: buffer size: 3500
21:33:52: ------------------------------------------
21:33:55: Using graphics capture
21:33:55: Trying to hook process: csgo.exe
21:33:55: using memory capture
21:34:11: FlushBufferedVideo: Flushing 8 packets over 280 ms
21:34:12: Total frames encoded: 477, total frames duplicated: 113 (23.69%)
21:34:12: Number of frames skipped due to encoder lag: 64 (13.42%)
21:34:12: Total frames rendered: 424, number of late frames: 7 (1.65%) (it's okay for some frames to be late)
21:34:13:
21:34:13: Profiler time results:
21:34:13:
21:34:13: ==============================================================
21:34:13: video thread frame - [100%] [avg time: 9.461 ms] [children: 19.8%] [unaccounted: 80.2%]
21:34:13: | scene->Preprocess - [5.73%] [avg time: 0.542 ms]
21:34:13: | GPU download and conversion - [14.1%] [avg time: 1.332 ms] [children: 13.3%] [unaccounted: 0.793%]
21:34:13: | | flush - [12.6%] [avg time: 1.191 ms]
21:34:13: | | CopyResource - [0.444%] [avg time: 0.042 ms]
21:34:13: | | conversion to 4:2:0 - [0.254%] [avg time: 0.024 ms]
21:34:13: Convert444Thread - [100%] [avg time: 2.665 ms] [children: 97.5%] [unaccounted: 2.51%]
21:34:13: | Convert444toNV12 - [97.5%] [avg time: 2.598 ms]
21:34:13: encoder thread frame - [100%] [avg time: 12.626 ms] [children: 0.111%] [unaccounted: 99.9%]
21:34:13: | sending stuff out - [0.111%] [avg time: 0.014 ms]
21:34:13: ==============================================================
21:34:13:
21:34:13:
21:34:13: Profiler CPU results:
21:34:13:
21:34:13: ==============================================================
21:34:13: video thread frame - [cpu time: avg 5.298 ms, total 2246.41 ms] [avg calls per frame: 1]
21:34:13: | scene->Preprocess - [cpu time: avg 0.367 ms, total 156.001 ms] [avg calls per frame: 1]
21:34:13: | GPU download and conversion - [cpu time: avg 0.331 ms, total 140.401 ms] [avg calls per frame: 1]
21:34:13: | | flush - [cpu time: avg 0.331 ms, total 140.401 ms] [avg calls per frame: 1]
21:34:13: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:34:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
21:34:13: Convert444Thread - [cpu time: avg 2.625 ms, total 1060.81 ms] [avg calls per frame: 1]
21:34:13: | Convert444toNV12 - [cpu time: avg 2.625 ms, total 1060.81 ms] [avg calls per frame: 1]
21:34:13: encoder thread frame - [cpu time: avg 2.228 ms, total 1045.21 ms] [avg calls per frame: 1]
21:34:13: | sending stuff out - [cpu time: avg 0.066 ms, total 31.2 ms] [avg calls per frame: 1]
21:34:13: ==============================================================
21:34:13:]