hi guys,
i've recently started using nvidia's dynamic super resolution (DSR) feature to run a game at 2103x1183 and noticed while streaming that the outer edges of the video were cut off. the base resolution is set to 1920x1080 and downscaled to 1280x720.
i did some digging through the forum search and was wondering if this post (from 2012) from jim is still applicable: https://obsproject.com/forum/threads/streaming-in-612p.243/#post-1359
and if so, if i were to set my custom base resolution to 2560x1440 and set it to do a x2.00 downscale to 1280x720, would this cause a bigger performance hit because of the larger base resolution?
any suggestions/ideas welcome, thanks in advance.
i've recently started using nvidia's dynamic super resolution (DSR) feature to run a game at 2103x1183 and noticed while streaming that the outer edges of the video were cut off. the base resolution is set to 1920x1080 and downscaled to 1280x720.
i did some digging through the forum search and was wondering if this post (from 2012) from jim is still applicable: https://obsproject.com/forum/threads/streaming-in-612p.243/#post-1359
and if so, if i were to set my custom base resolution to 2560x1440 and set it to do a x2.00 downscale to 1280x720, would this cause a bigger performance hit because of the larger base resolution?
any suggestions/ideas welcome, thanks in advance.