Hey.
I haven't tried it in a few months but I remember having issues with it so I gave up. I believe the problem was the memory usage, but I'm gonna try it out again and see what happens. I have a couple questions though in the mean time. I'd really to set it at 5 minutes but the estimated memory usage is way over the amount of RAM I have.
I'm guessing this has to do with my encoding settings? They probably are a little overkill but I hate messing with them and I really like the settings I found, the results from them anyway.
The game I want to use this feature for isn't CPU or GPU intensive at all. I was wondering how this replay buffer works, does it only use RAM or could it use my CPU power or even the GPU?
I've been trying to figure out how to set up a replay buffer for this game for the past year but I can never get it how I want it. My CPU is a 4690k and the GPU is a 7850 2GB. I believe the GPU supports AMD VCE (1.0?) but I really don't know much about VCE. I know about this thread, https://obsproject.com/forum/threads/obs-branch-with-amd-vce-support.13996/ but I get confused reading that almost immediately. I think it's saying that it only works now for people using old drivers. But I'm also not sure if it even applies to the replay buffer feature or not.
I was really excited about Raptr to do the replays but my game is so unpopular that it wasn't listed in their library, and then they moved to Plays.tv and I can't even remember now but I was having issues with that as well. I tried the Windows 10 replay thing but that didn't work well either. I also tried, I think RadeonPro or maybe it was MSI Afterburner but I remember the replays from that being extremely dark for some reason. I wish I had the money, I'd just buy an nVidia card that supports Shadowplay.
If anyone has any ideas or solutions, please let me know. Thanks
I haven't tried it in a few months but I remember having issues with it so I gave up. I believe the problem was the memory usage, but I'm gonna try it out again and see what happens. I have a couple questions though in the mean time. I'd really to set it at 5 minutes but the estimated memory usage is way over the amount of RAM I have.
I'm guessing this has to do with my encoding settings? They probably are a little overkill but I hate messing with them and I really like the settings I found, the results from them anyway.
The game I want to use this feature for isn't CPU or GPU intensive at all. I was wondering how this replay buffer works, does it only use RAM or could it use my CPU power or even the GPU?
I've been trying to figure out how to set up a replay buffer for this game for the past year but I can never get it how I want it. My CPU is a 4690k and the GPU is a 7850 2GB. I believe the GPU supports AMD VCE (1.0?) but I really don't know much about VCE. I know about this thread, https://obsproject.com/forum/threads/obs-branch-with-amd-vce-support.13996/ but I get confused reading that almost immediately. I think it's saying that it only works now for people using old drivers. But I'm also not sure if it even applies to the replay buffer feature or not.
I was really excited about Raptr to do the replays but my game is so unpopular that it wasn't listed in their library, and then they moved to Plays.tv and I can't even remember now but I was having issues with that as well. I tried the Windows 10 replay thing but that didn't work well either. I also tried, I think RadeonPro or maybe it was MSI Afterburner but I remember the replays from that being extremely dark for some reason. I wish I had the money, I'd just buy an nVidia card that supports Shadowplay.
If anyone has any ideas or solutions, please let me know. Thanks