Question / Help Help on Settings for just saving game to file and not stream

caseynelson

New Member
Hi everyone.

Been a long time user of OBS and the software is great. I am switching from streaming to just recording my videos to upload to youtube.

Here is my log below. And I am purely just looking for the best settings to record without frame rate drops and high quality content.

I have been having the issues of "warning, encoding taking too long skipping frames".

Any help would be appreciated.

06:24:50: Open Broadcaster Software v0.57b - 32bit (´・ω・`)
06:24:50: -------------------------------
06:24:50: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
06:24:50: CPU Speed: 3292MHz
06:24:50: Physical Memory: 4095MB Total, 3105MB Free
06:24:50: stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
06:24:50: monitor 1: pos={0, 0}, size={1920, 1080}
06:24:50: Windows Version: 6.1 Build 7601 S
06:24:50: Aero is Disabled
06:24:50: -------------------------------
06:24:50: OBS Modules:
06:24:50: Base Address Module
06:24:50: 009A0000 OBS.exe
06:24:50: 59DD0000 OBSApi.dll
06:24:50: 61FB0000 DShowPlugin.dll
06:24:50: 68A10000 GraphicsCapture.dll
06:24:50: 624D0000 NoiseGate.dll
06:24:50: 61750000 PSVPlugin.dll
06:24:50: ------------------------------------------
06:24:50: Adapter 1
06:24:50: Video Adapter: NVIDIA GeForce GTX 680
06:24:50: Video Adapter Dedicated Video Memory: 2091581440
06:24:50: Video Adapter Shared System Memory: 2147807232
06:24:50: ------------------------------------------
06:24:50: Adapter 2
06:24:50: Video Adapter: Intel(R) HD Graphics Family
06:24:50: Video Adapter Dedicated Video Memory: 67108864
06:24:50: Video Adapter Shared System Memory: 1711276032
06:24:50: =====Stream Start: 2013-09-30, 06:24:50===============================================
06:24:50: Multithreaded optimizations: On
06:24:50: Base resolution: 1920x1080
06:24:50: Output resolution: 1920x1080
06:24:50: ------------------------------------------
06:24:50: Loading up D3D10 on NVIDIA GeForce GTX 680...
06:24:50: ------------------------------------------
06:24:50: Audio Format: 48000hz
06:24:50: Playback device Default
06:24:50: ------------------------------------------
06:24:50: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:24:50: ------------------------------------------
06:24:50: Using auxilary audio input: Microphone (Realtek High Definition Audio)
06:24:50: ------------------------------------------
06:24:50: Audio Encoding: AAC
06:24:50: bitrate: 128
06:24:50: ------------------------------------------
06:24:50: device: Logitech HD Pro Webcam C920,
06:24:50: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
06:24:50: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
06:24:50: audio device: (null),
06:24:50: audio device id (null),
06:24:50:
06:24:51: Using directshow input
06:24:51: Using bitmap image
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
06:24:51: Using bitmap image
06:24:51: Using graphics capture
06:24:51: ------------------------------------------
06:24:51: Video Encoding: x264
06:24:51: fps: 60
06:24:51: width: 1920, height: 1080
06:24:51: preset: veryfast
06:24:51: profile: high
06:24:51: keyint: 120
06:24:51: CBR: no
06:24:51: CFR: no
06:24:51: max bitrate: 2500
06:24:51: buffer size: 2500
06:24:51: quality: 10
06:24:51: ------------------------------------------
06:24:51: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
06:24:51: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
06:25:00: Total frames encoded: 515, total frames duplicated: 1 (0.19%)
06:25:00: Total frames rendered: 519, number of late frames: 2 (0.39%) (it's okay for some frames to be late)
06:25:00:
06:25:00: Profiler time results:
06:25:00:
06:25:00: ==============================================================
06:25:00: video thread frame - [100%] [avg time: 1.122 ms] [children: 29.9%] [unaccounted: 70.1%]
06:25:00: | scene->Preprocess - [29.9%] [avg time: 0.336 ms]
06:25:00: GPU download and conversion - [100%] [avg time: 0.259 ms] [children: 84.2%] [unaccounted: 15.8%]
06:25:00: | flush - [66.4%] [avg time: 0.172 ms]
06:25:00: | CopyResource - [17%] [avg time: 0.044 ms]
06:25:00: | conversion to 4:2:0 - [0.772%] [avg time: 0.002 ms]
06:25:00: Convert444Threads - [100%] [avg time: 1.064 ms] [children: 99.2%] [unaccounted: 0.846%]
06:25:00: | Convert444toNV12 - [99.2%] [avg time: 1.055 ms]
06:25:00: encoder thread frame - [100%] [avg time: 1.71 ms]
06:25:00: ==============================================================
06:25:00:
06:25:00:
06:25:00: Profiler CPU results:
06:25:00:
06:25:00: ==============================================================
06:25:00: video thread frame - [cpu time: avg 0.691 ms, total 358.802 ms] [avg calls per frame: 1]
06:25:00: | scene->Preprocess - [cpu time: avg 0.3 ms, total 156.001 ms] [avg calls per frame: 1]
06:25:00: GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:25:00: | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:25:00: | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:25:00: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
06:25:00: Convert444Threads - [cpu time: avg 1.157 ms, total 1138.81 ms] [avg calls per frame: 2]
06:25:00: | Convert444toNV12 - [cpu time: avg 1.157 ms, total 1138.81 ms] [avg calls per frame: 2]
06:25:00: encoder thread frame - [cpu time: avg 1.27 ms, total 624.004 ms] [avg calls per frame: 1]
06:25:00: ==============================================================
06:25:00:
06:25:00: =====Stream End: 2013-09-30, 06:25:00=================================================
06:31:51: =====Stream Start: 2013-09-30, 06:31:51===============================================
06:31:51: Multithreaded optimizations: On
06:31:51: Base resolution: 1920x1080
06:31:51: Output resolution: 1920x1080
06:31:51: ------------------------------------------
06:31:51: Loading up D3D10 on NVIDIA GeForce GTX 680...
06:31:51: ------------------------------------------
06:31:51: Audio Format: 48000hz
06:31:51: Playback device Default
06:31:51: ------------------------------------------
06:31:51: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:31:51: ------------------------------------------
06:31:51: Using auxilary audio input: Microphone (Realtek High Definition Audio)
06:31:51: ------------------------------------------
06:31:51: Audio Encoding: AAC
06:31:51: bitrate: 128
06:31:51: ------------------------------------------
06:31:51: device: Logitech HD Pro Webcam C920,
06:31:51: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
06:31:51: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
06:31:51: audio device: (null),
06:31:51: audio device id (null),
06:31:51:
06:31:51: Using directshow input
06:31:51: Using bitmap image
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
06:31:51: Using bitmap image
06:31:51: Using graphics capture
06:31:51: ------------------------------------------
06:31:51: Video Encoding: x264
06:31:51: fps: 60
06:31:51: width: 1920, height: 1080
06:31:51: preset: veryfast
06:31:51: profile: high
06:31:51: keyint: 120
06:31:51: CBR: no
06:31:51: CFR: no
06:31:51: max bitrate: 2500
06:31:51: buffer size: 2500
06:31:51: quality: 10
06:31:51: ------------------------------------------
06:31:51: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
06:31:51: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
06:32:06: SharedTexCapture hooked
06:32:11: GraphicsCaptureSource::NewCapture: eliminating old capture
06:32:11: SharedTexCapture hooked
06:32:28: GraphicsCaptureSource::NewCapture: eliminating old capture
06:32:28: SharedTexCapture hooked
06:57:54: Total frames encoded: 93689, total frames duplicated: 8392 (8.96%)
06:57:54: Number of frames skipped due to encoder lag: 1410 (1.50%)
06:57:54: Total frames rendered: 91584, number of late frames: 1402 (1.53%) (it's okay for some frames to be late)
06:57:54:
06:57:54: Profiler time results:
06:57:54:
06:57:54: ==============================================================
06:57:54: video thread frame - [100%] [avg time: 1.714 ms] [children: 23.9%] [unaccounted: 76.1%]
06:57:54: | scene->Preprocess - [23.9%] [avg time: 0.41 ms]
06:57:54: GPU download and conversion - [100%] [avg time: 1.218 ms] [children: 80.8%] [unaccounted: 19.2%]
06:57:54: | flush - [63.5%] [avg time: 0.774 ms]
06:57:54: | CopyResource - [17%] [avg time: 0.207 ms]
06:57:54: | conversion to 4:2:0 - [0.246%] [avg time: 0.003 ms]
06:57:54: Convert444Threads - [100%] [avg time: 0.988 ms] [children: 99.1%] [unaccounted: 0.911%]
06:57:54: | Convert444toNV12 - [99.1%] [avg time: 0.979 ms]
06:57:54: encoder thread frame - [100%] [avg time: 2.898 ms]
06:57:54: ==============================================================
06:57:54:
06:57:54:
06:57:54: Profiler CPU results:
06:57:54:
06:57:54: ==============================================================
06:57:54: video thread frame - [cpu time: avg 0.605 ms, total 55489.6 ms] [avg calls per frame: 1]
06:57:54: | scene->Preprocess - [cpu time: avg 0.332 ms, total 30482.6 ms] [avg calls per frame: 1]
06:57:54: GPU download and conversion - [cpu time: avg 0.068 ms, total 6302.45 ms] [avg calls per frame: 1]
06:57:54: | flush - [cpu time: avg 0.029 ms, total 2683.22 ms] [avg calls per frame: 1]
06:57:54: | CopyResource - [cpu time: avg 0.014 ms, total 1294.81 ms] [avg calls per frame: 1]
06:57:54: | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 218.402 ms] [avg calls per frame: 1]
06:57:54: Convert444Threads - [cpu time: avg 0.883 ms, total 161742 ms] [avg calls per frame: 2]
06:57:54: | Convert444toNV12 - [cpu time: avg 0.879 ms, total 161087 ms] [avg calls per frame: 2]
06:57:54: encoder thread frame - [cpu time: avg 1.416 ms, total 132632 ms] [avg calls per frame: 1]
06:57:54: ==============================================================
06:57:54:
06:57:54: =====Stream End: 2013-09-30, 06:57:54=================================================
06:59:26: =====Stream Start: 2013-09-30, 06:59:26===============================================
06:59:26: Multithreaded optimizations: On
06:59:26: Base resolution: 1920x1080
06:59:26: Output resolution: 1920x1080
06:59:26: ------------------------------------------
06:59:26: Loading up D3D10 on NVIDIA GeForce GTX 680...
06:59:26: ------------------------------------------
06:59:26: Audio Format: 48000hz
06:59:26: Playback device Default
06:59:26: ------------------------------------------
06:59:26: Using desktop audio input: Speakers (Realtek High Definition Audio)
06:59:26: ------------------------------------------
06:59:26: Using auxilary audio input: Microphone (Realtek High Definition Audio)
06:59:26: ------------------------------------------
06:59:26: Audio Encoding: AAC
06:59:26: bitrate: 128
06:59:26: ------------------------------------------
06:59:26: device: Logitech HD Pro Webcam C920,
06:59:26: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
06:59:26: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
06:59:26: audio device: (null),
06:59:26: audio device id (null),
06:59:26:
06:59:26: Using directshow input
06:59:26: Using bitmap image
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
06:59:26: Using bitmap image
06:59:26: Using graphics capture
06:59:26: ------------------------------------------
06:59:26: Video Encoding: x264
06:59:26: fps: 60
06:59:26: width: 1920, height: 1080
06:59:26: preset: veryfast
06:59:26: profile: high
06:59:26: keyint: 120
06:59:26: CBR: no
06:59:26: CFR: no
06:59:26: max bitrate: 2500
06:59:26: buffer size: 2500
06:59:26: quality: 10
06:59:26: ------------------------------------------
06:59:26: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
06:59:26: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
06:59:50: SharedTexCapture hooked
07:00:11: Total frames encoded: 2656, total frames duplicated: 183 (6.89%)
07:00:11: Number of frames skipped due to encoder lag: 47 (1.77%)
07:00:11: Total frames rendered: 2540, number of late frames: 25 (0.98%) (it's okay for some frames to be late)
07:00:11:
07:00:11: Profiler time results:
07:00:11:
07:00:11: ==============================================================
07:00:11: video thread frame - [100%] [avg time: 1.652 ms] [children: 20.4%] [unaccounted: 79.6%]
07:00:11: | scene->Preprocess - [20.4%] [avg time: 0.337 ms]
07:00:11: GPU download and conversion - [100%] [avg time: 0.698 ms] [children: 76.4%] [unaccounted: 23.6%]
07:00:11: | flush - [50.9%] [avg time: 0.355 ms]
07:00:11: | CopyResource - [22.8%] [avg time: 0.159 ms]
07:00:11: | conversion to 4:2:0 - [2.72%] [avg time: 0.019 ms]
07:00:11: Convert444Threads - [100%] [avg time: 1.039 ms] [children: 99%] [unaccounted: 0.962%]
07:00:11: | Convert444toNV12 - [99%] [avg time: 1.029 ms]
07:00:11: encoder thread frame - [100%] [avg time: 2.047 ms]
07:00:11: ==============================================================
07:00:11:
07:00:11:
07:00:11: Profiler CPU results:
07:00:11:
07:00:11: ==============================================================
07:00:11: video thread frame - [cpu time: avg 0.454 ms, total 1154.41 ms] [avg calls per frame: 1]
07:00:11: | scene->Preprocess - [cpu time: avg 0.239 ms, total 608.406 ms] [avg calls per frame: 1]
07:00:11: GPU download and conversion - [cpu time: avg 0.036 ms, total 93.601 ms] [avg calls per frame: 1]
07:00:11: | flush - [cpu time: avg 0.03 ms, total 78.001 ms] [avg calls per frame: 1]
07:00:11: | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:00:11: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:00:11: Convert444Threads - [cpu time: avg 0.94 ms, total 4726.83 ms] [avg calls per frame: 2]
07:00:11: | Convert444toNV12 - [cpu time: avg 0.937 ms, total 4711.23 ms] [avg calls per frame: 2]
07:00:11: encoder thread frame - [cpu time: avg 1.108 ms, total 2917.22 ms] [avg calls per frame: 1]
07:00:11: ==============================================================
07:00:11:
07:00:11: =====Stream End: 2013-09-30, 07:00:11=================================================
07:00:13: =====Stream Start: 2013-09-30, 07:00:13===============================================
07:00:13: Multithreaded optimizations: On
07:00:13: Base resolution: 1920x1080
07:00:13: Output resolution: 1920x1080
07:00:13: ------------------------------------------
07:00:13: Loading up D3D10 on NVIDIA GeForce GTX 680...
07:00:13: ------------------------------------------
07:00:13: Audio Format: 48000hz
07:00:13: Playback device Default
07:00:13: ------------------------------------------
07:00:13: Using desktop audio input: Speakers (Realtek High Definition Audio)
07:00:13: ------------------------------------------
07:00:13: Using auxilary audio input: Microphone (Realtek High Definition Audio)
07:00:13: ------------------------------------------
07:00:13: Audio Encoding: AAC
07:00:13: bitrate: 128
07:00:13: ------------------------------------------
07:00:13: device: Logitech HD Pro Webcam C920,
07:00:13: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
07:00:13: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
07:00:13: audio device: (null),
07:00:13: audio device id (null),
07:00:13:
07:00:13: Using directshow input
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
07:00:13: Using bitmap image
07:00:13: Using graphics capture
07:00:13: ------------------------------------------
07:00:13: Video Encoding: x264
07:00:13: fps: 60
07:00:13: width: 1920, height: 1080
07:00:13: preset: veryfast
07:00:13: profile: high
07:00:13: keyint: 120
07:00:13: CBR: no
07:00:13: CFR: no
07:00:13: max bitrate: 2500
07:00:13: buffer size: 2500
07:00:13: quality: 10
07:00:13: ------------------------------------------
07:00:13: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
07:00:13: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
07:00:16: SharedTexCapture hooked
07:00:39: Total frames encoded: 1521, total frames duplicated: 255 (16.77%)
07:00:39: Number of frames skipped due to encoder lag: 20 (1.31%)
07:00:39: Total frames rendered: 1426, number of late frames: 58 (4.07%) (it's okay for some frames to be late)
07:00:39:
07:00:39: Profiler time results:
07:00:39:
07:00:39: ==============================================================
07:00:39: video thread frame - [100%] [avg time: 2.617 ms] [children: 22.1%] [unaccounted: 77.9%]
07:00:39: | scene->Preprocess - [22.1%] [avg time: 0.578 ms]
07:00:39: GPU download and conversion - [100%] [avg time: 1.552 ms] [children: 87.9%] [unaccounted: 12.1%]
07:00:39: | flush - [65.8%] [avg time: 1.021 ms]
07:00:39: | CopyResource - [21.7%] [avg time: 0.337 ms]
07:00:39: | conversion to 4:2:0 - [0.387%] [avg time: 0.006 ms]
07:00:39: Convert444Threads - [100%] [avg time: 0.977 ms] [children: 99%] [unaccounted: 1.02%]
07:00:39: | Convert444toNV12 - [99%] [avg time: 0.967 ms]
07:00:39: encoder thread frame - [100%] [avg time: 2.262 ms]
07:00:39: ==============================================================
07:00:39:
07:00:39:
07:00:39: Profiler CPU results:
07:00:39:
07:00:39: ==============================================================
07:00:39: video thread frame - [cpu time: avg 0.612 ms, total 873.605 ms] [avg calls per frame: 1]
07:00:39: | scene->Preprocess - [cpu time: avg 0.229 ms, total 327.601 ms] [avg calls per frame: 1]
07:00:39: GPU download and conversion - [cpu time: avg 0.098 ms, total 140.401 ms] [avg calls per frame: 1]
07:00:39: | flush - [cpu time: avg 0.054 ms, total 78.001 ms] [avg calls per frame: 1]
07:00:39: | CopyResource - [cpu time: avg 0.033 ms, total 46.8 ms] [avg calls per frame: 1]
07:00:39: | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
07:00:39: Convert444Threads - [cpu time: avg 0.898 ms, total 2511.62 ms] [avg calls per frame: 2]
07:00:39: | Convert444toNV12 - [cpu time: avg 0.887 ms, total 2480.42 ms] [avg calls per frame: 2]
07:00:39: encoder thread frame - [cpu time: avg 1.458 ms, total 2184.01 ms] [avg calls per frame: 1]
07:00:39: ==============================================================
07:00:39:
07:00:39: =====Stream End: 2013-09-30, 07:00:39=================================================
07:00:53: =====Stream Start: 2013-09-30, 07:00:53===============================================
07:00:53: Multithreaded optimizations: On
07:00:53: Base resolution: 1920x1080
07:00:53: Output resolution: 1920x1080
07:00:53: ------------------------------------------
07:00:53: Loading up D3D10 on NVIDIA GeForce GTX 680...
07:00:53: ------------------------------------------
07:00:53: Audio Format: 48000hz
07:00:53: Playback device Default
07:00:53: ------------------------------------------
07:00:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
07:00:53: ------------------------------------------
07:00:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
07:00:53: ------------------------------------------
07:00:53: Audio Encoding: AAC
07:00:53: bitrate: 128
07:00:53: ------------------------------------------
07:00:53: device: Logitech HD Pro Webcam C920,
07:00:53: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
07:00:53: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
07:00:53: audio device: (null),
07:00:53: audio device id (null),
07:00:53:
07:00:53: Using directshow input
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
07:00:53: Using bitmap image
07:00:53: Using graphics capture
07:00:53: ------------------------------------------
07:00:53: Video Encoding: x264
07:00:53: fps: 60
07:00:53: width: 1920, height: 1080
07:00:53: preset: veryfast
07:00:53: profile: high
07:00:53: keyint: 120
07:00:53: CBR: no
07:00:53: CFR: no
07:00:53: max bitrate: 2500
07:00:53: buffer size: 2500
07:00:53: quality: 10
07:00:53: ------------------------------------------
07:00:53: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
07:00:53: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
07:00:53: SharedTexCapture hooked
07:00:55: GraphicsCaptureSource::NewCapture: eliminating old capture
07:00:55: SharedTexCapture hooked
07:24:11: Total frames encoded: 83829, total frames duplicated: 13550 (16.16%)
07:24:11: Number of frames skipped due to encoder lag: 2343 (2.79%)
07:24:11: Total frames rendered: 78786, number of late frames: 2614 (3.32%) (it's okay for some frames to be late)
07:24:11:
07:24:11: Profiler time results:
07:24:11:
07:24:11: ==============================================================
07:24:11: video thread frame - [100%] [avg time: 2.218 ms] [children: 18.3%] [unaccounted: 81.7%]
07:24:11: | scene->Preprocess - [18.3%] [avg time: 0.405 ms]
07:24:11: GPU download and conversion - [100%] [avg time: 2.67 ms] [children: 84.7%] [unaccounted: 15.3%]
07:24:11: | flush - [26%] [avg time: 0.694 ms]
07:24:11: | CopyResource - [58.6%] [avg time: 1.565 ms]
07:24:11: | conversion to 4:2:0 - [0.112%] [avg time: 0.003 ms]
07:24:11: Convert444Threads - [100%] [avg time: 1.32 ms] [children: 98.7%] [unaccounted: 1.29%]
07:24:11: | Convert444toNV12 - [98.7%] [avg time: 1.303 ms]
07:24:11: encoder thread frame - [100%] [avg time: 3.261 ms]
07:24:11: ==============================================================
07:24:11:
07:24:11:
07:24:11: Profiler CPU results:
07:24:11:
07:24:11: ==============================================================
07:24:11: video thread frame - [cpu time: avg 0.561 ms, total 44273.1 ms] [avg calls per frame: 1]
07:24:11: | scene->Preprocess - [cpu time: avg 0.33 ms, total 26021 ms] [avg calls per frame: 1]
07:24:11: GPU download and conversion - [cpu time: avg 0.068 ms, total 5382.03 ms] [avg calls per frame: 1]
07:24:11: | flush - [cpu time: avg 0.027 ms, total 2184.01 ms] [avg calls per frame: 1]
07:24:11: | CopyResource - [cpu time: avg 0.019 ms, total 1528.81 ms] [avg calls per frame: 1]
07:24:11: | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 93.6 ms] [avg calls per frame: 1]
07:24:11: Convert444Threads - [cpu time: avg 0.859 ms, total 135424 ms] [avg calls per frame: 2]
07:24:11: | Convert444toNV12 - [cpu time: avg 0.855 ms, total 134707 ms] [avg calls per frame: 2]
07:24:11: encoder thread frame - [cpu time: avg 1.496 ms, total 125440 ms] [avg calls per frame: 1]
07:24:11: ==============================================================
07:24:11:
07:24:11: =====Stream End: 2013-09-30, 07:24:11=================================================
07:37:07: =====Stream Start: 2013-09-30, 07:37:07===============================================
07:37:07: Multithreaded optimizations: On
07:37:07: Base resolution: 1920x1080
07:37:07: Output resolution: 1920x1080
07:37:07: ------------------------------------------
07:37:07: Loading up D3D10 on NVIDIA GeForce GTX 680...
07:37:07: ------------------------------------------
07:37:07: Audio Format: 48000hz
07:37:07: Playback device Default
07:37:07: ------------------------------------------
07:37:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
07:37:07: ------------------------------------------
07:37:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
07:37:08: ------------------------------------------
07:37:08: Audio Encoding: AAC
07:37:08: bitrate: 128
07:37:08: ------------------------------------------
07:37:08: device: Logitech HD Pro Webcam C920,
07:37:08: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d233859&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
07:37:08: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000, fourCC: 'I420'
07:37:08: audio device: (null),
07:37:08: audio device id (null),
07:37:08:
07:37:08: Using directshow input
Warning -- D3D10Texture::CreateFromFile: Could not get information about texture file 'C:\Users\Casey\Desktop\Centre.png'
Warning -- BitmapImageSource::UpdateSettings: could not create texture 'C:\Users\Casey\Desktop\Centre.png'
07:37:08: Using bitmap image
07:37:08: Using graphics capture
07:37:08: ------------------------------------------
07:37:08: Video Encoding: x264
07:37:08: fps: 60
07:37:08: width: 1920, height: 1080
07:37:08: preset: veryfast
07:37:08: profile: high
07:37:08: keyint: 120
07:37:08: CBR: no
07:37:08: CFR: no
07:37:08: max bitrate: 2500
07:37:08: buffer size: 2500
07:37:08: quality: 10
07:37:08: ------------------------------------------
07:37:08: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
07:37:08: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
07:37:11: Using bitmap image
07:37:27: SharedTexCapture hooked
07:37:28: GraphicsCaptureSource::NewCapture: eliminating old capture
07:37:28: SharedTexCapture hooked
07:37:31: GraphicsCaptureSource::NewCapture: eliminating old capture
07:37:31: SharedTexCapture hooked
07:37:35: GraphicsCaptureSource::NewCapture: eliminating old capture
07:37:35: SharedTexCapture hooked
07:45:01: GraphicsCaptureSource::NewCapture: eliminating old capture
07:45:01: SharedTexCapture hooked
07:52:58: GraphicsCaptureSource::NewCapture: eliminating old capture
07:52:58: SharedTexCapture hooked
07:53:06: GraphicsCaptureSource::NewCapture: eliminating old capture
07:53:06: SharedTexCapture hooked
07:57:56: Total frames encoded: 74856, total frames duplicated: 9566 (12.78%)
07:57:56: Number of frames skipped due to encoder lag: 4045 (5.40%)
07:57:56: Total frames rendered: 69976, number of late frames: 1536 (2.20%) (it's okay for some frames to be late)
07:57:56:
07:57:56: Profiler time results:
07:57:56:
07:57:56: ==============================================================
07:57:56: video thread frame - [100%] [avg time: 1.626 ms] [children: 27.7%] [unaccounted: 72.3%]
07:57:56: | scene->Preprocess - [27.7%] [avg time: 0.45 ms]
07:57:56: GPU download and conversion - [100%] [avg time: 1.262 ms] [children: 84.9%] [unaccounted: 15.1%]
07:57:56: | flush - [23.1%] [avg time: 0.292 ms]
07:57:56: | CopyResource - [61.4%] [avg time: 0.775 ms]
07:57:56: | conversion to 4:2:0 - [0.317%] [avg time: 0.004 ms]
07:57:56: Convert444Threads - [100%] [avg time: 1.196 ms] [children: 98.8%] [unaccounted: 1.17%]
07:57:56: | Convert444toNV12 - [98.8%] [avg time: 1.182 ms]
07:57:56: encoder thread frame - [100%] [avg time: 4.151 ms]
07:57:56: ==============================================================
07:57:56:
07:57:56:
07:57:56: Profiler CPU results:
07:57:56:
07:57:56: ==============================================================
07:57:56: video thread frame - [cpu time: avg 0.599 ms, total 41948.7 ms] [avg calls per frame: 1]
07:57:56: | scene->Preprocess - [cpu time: avg 0.341 ms, total 23915 ms] [avg calls per frame: 1]
07:57:56: GPU download and conversion - [cpu time: avg 0.065 ms, total 4617.63 ms] [avg calls per frame: 1]
07:57:56: | flush - [cpu time: avg 0.022 ms, total 1560.01 ms] [avg calls per frame: 1]
07:57:56: | CopyResource - [cpu time: avg 0.016 ms, total 1138.81 ms] [avg calls per frame: 1]
07:57:56: | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 249.601 ms] [avg calls per frame: 1]
07:57:56: Convert444Threads - [cpu time: avg 0.946 ms, total 132398 ms] [avg calls per frame: 2]
07:57:56: | Convert444toNV12 - [cpu time: avg 0.942 ms, total 131868 ms] [avg calls per frame: 2]
07:57:56: encoder thread frame - [cpu time: avg 1.6 ms, total 119793 ms] [avg calls per frame: 1]
07:57:56: ==============================================================
07:57:56:
07:57:56: =====Stream End: 2013-09-30, 07:57:56=================================================


Last game capture log:
2013-09-30, 07:37:26: we're booting up:
07:37:27: D3D9 Present
07:37:27: DXGI Present
07:37:27: D3D9EndScene called
07:37:27: D3DPRESENT_PARAMETERS {
07:37:27: BackBufferWidth: 1920
07:37:27: BackBufferHeight: 1080
07:37:27: BackBufferFormat: D3DFMT_X8R8G8B8
07:37:27: BackBufferCount: 1
07:37:27: MultiSampleType: D3DMULTISAMPLE_NONE
07:37:27: MultiSampleQuality: 0
07:37:27: SwapEffect: D3DSWAPEFFECT_DISCARD
07:37:27: hDeviceWindow: 1249908
07:37:27: Windowed: false
07:37:27: EnableAutoDepthStencil: true
07:37:27: AutoDepthStencilFormat: D3DFMT_D24S8
07:37:27: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
07:37:27: FullScreen_RefreshRateInHz: 120
07:37:27: PresentationInterval: 0
07:37:27: };
07:37:27: successfully set up d3d9 hooks
07:37:27: D3D9Present called
07:37:27: DoD3D9GPUHook: success
07:37:27: D3DSURFACE_DESC {
07:37:27: Format: D3DFMT_X8R8G8B8
07:37:27: Type: D3DRTYPE_SURFACE
07:37:27: Usage: D3DUSAGE_RENDERTARGET
07:37:27: Pool: D3DPOOL_DEFAULT
07:37:27: MultiSampleType: D3DMULTISAMPLE_NONE
07:37:27: MultiSampleQuality: 0
07:37:27: Width: 1920
07:37:27: Height: 1080
07:37:27: };
07:37:27: successfully capturing d3d9 frames via GPU
07:37:27: NV Capture available
07:37:27: FBO available
07:37:27: GL Present
07:37:27: (half life scientist) everything.. seems to be in order
07:37:27: D3D9Reset called
07:37:27: ---------------------- Cleared D3D9 Capture ----------------------
07:37:28: successfully set up d3d9 hooks
07:37:28: D3D9EndScene called
07:37:28: D3D9Present called
07:37:28: DoD3D9GPUHook: success
07:37:28: D3DSURFACE_DESC {
07:37:28: Format: D3DFMT_X8R8G8B8
07:37:28: Type: D3DRTYPE_SURFACE
07:37:28: Usage: D3DUSAGE_RENDERTARGET
07:37:28: Pool: D3DPOOL_DEFAULT
07:37:28: MultiSampleType: D3DMULTISAMPLE_NONE
07:37:28: MultiSampleQuality: 0
07:37:28: Width: 1920
07:37:28: Height: 1080
07:37:28: };
07:37:28: successfully capturing d3d9 frames via GPU
07:37:30: D3D9Reset called
07:37:30: ---------------------- Cleared D3D9 Capture ----------------------
07:37:31: successfully set up d3d9 hooks
07:37:31: D3D9EndScene called
07:37:31: D3D9Present called
07:37:31: DoD3D9GPUHook: success
07:37:31: D3DSURFACE_DESC {
07:37:31: Format: D3DFMT_X8R8G8B8
07:37:31: Type: D3DRTYPE_SURFACE
07:37:31: Usage: D3DUSAGE_RENDERTARGET
07:37:31: Pool: D3DPOOL_DEFAULT
07:37:31: MultiSampleType: D3DMULTISAMPLE_NONE
07:37:31: MultiSampleQuality: 0
07:37:31: Width: 1920
07:37:31: Height: 1080
07:37:31: };
07:37:31: successfully capturing d3d9 frames via GPU
07:37:35: D3D9Reset called
07:37:35: ---------------------- Cleared D3D9 Capture ----------------------
07:37:35: successfully set up d3d9 hooks
07:37:35: D3D9EndScene called
07:37:35: D3D9Present called
07:37:35: DoD3D9GPUHook: success
07:37:35: D3DSURFACE_DESC {
07:37:35: Format: D3DFMT_X8R8G8B8
07:37:35: Type: D3DRTYPE_SURFACE
07:37:35: Usage: D3DUSAGE_RENDERTARGET
07:37:35: Pool: D3DPOOL_DEFAULT
07:37:35: MultiSampleType: D3DMULTISAMPLE_NONE
07:37:35: MultiSampleQuality: 0
07:37:35: Width: 1920
07:37:35: Height: 1080
07:37:35: };
07:37:35: successfully capturing d3d9 frames via GPU
07:45:01: D3D9Reset called
07:45:01: ---------------------- Cleared D3D9 Capture ----------------------
07:45:01: successfully set up d3d9 hooks
07:45:01: D3D9EndScene called
07:45:01: D3D9Present called
07:45:01: DoD3D9GPUHook: success
07:45:01: D3DSURFACE_DESC {
07:45:01: Format: D3DFMT_X8R8G8B8
07:45:01: Type: D3DRTYPE_SURFACE
07:45:01: Usage: D3DUSAGE_RENDERTARGET
07:45:01: Pool: D3DPOOL_DEFAULT
07:45:01: MultiSampleType: D3DMULTISAMPLE_NONE
07:45:01: MultiSampleQuality: 0
07:45:01: Width: 1920
07:45:01: Height: 1080
07:45:01: };
07:45:01: successfully capturing d3d9 frames via GPU
07:52:58: D3D9Reset called
07:52:58: ---------------------- Cleared D3D9 Capture ----------------------
07:52:58: successfully set up d3d9 hooks
07:52:58: D3D9EndScene called
07:52:58: D3D9Present called
07:52:58: DoD3D9GPUHook: success
07:52:58: D3DSURFACE_DESC {
07:52:58: Format: D3DFMT_X8R8G8B8
07:52:58: Type: D3DRTYPE_SURFACE
07:52:58: Usage: D3DUSAGE_RENDERTARGET
07:52:58: Pool: D3DPOOL_DEFAULT
07:52:58: MultiSampleType: D3DMULTISAMPLE_NONE
07:52:58: MultiSampleQuality: 0
07:52:58: Width: 1920
07:52:58: Height: 1080
07:52:58: };
07:52:58: successfully capturing d3d9 frames via GPU
07:53:06: D3D9Reset called
07:53:06: ---------------------- Cleared D3D9 Capture ----------------------
07:53:06: successfully set up d3d9 hooks
07:53:06: D3D9EndScene called
07:53:06: D3D9Present called
07:53:06: DoD3D9GPUHook: success
07:53:06: D3DSURFACE_DESC {
07:53:06: Format: D3DFMT_X8R8G8B8
07:53:06: Type: D3DRTYPE_SURFACE
07:53:06: Usage: D3DUSAGE_RENDERTARGET
07:53:06: Pool: D3DPOOL_DEFAULT
07:53:06: MultiSampleType: D3DMULTISAMPLE_NONE
07:53:06: MultiSampleQuality: 0
07:53:06: Width: 1920
07:53:06: Height: 1080
07:53:06: };
07:53:06: successfully capturing d3d9 frames via GPU
07:57:56: ---------------------- Cleared D3D9 Capture ----------------------
07:57:56: D3D9EndScene called
07:57:56: D3D9Present called
07:59:02: D3D9Reset called
07:59:02: ---------------------- Cleared D3D9 Capture ----------------------
07:59:02: successfully set up d3d9 hooks
07:59:02: D3D9EndScene called
07:59:02: D3D9Present called
 
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