Help needed with Web Socket API

jeffdyer

New Member
Hi,

I have been working on a dual-screen capture web-socket API link from our application which works fine when I have already created a Scene with Inputs defined, it's a really good solution!.

I'm now working on setting a scene up from scratch and can set up the scene and create the scaled "Sources" with the right transforms BUT the sources aren't quite complete because I have to go into each one and select the monitor - otherwise they appear blank. When I click on the source entry first time in the Display panel it just says [Device not connected or not available] but all I have to do is view the properties and then it appear.
I'm obviously missing something - I've attached my log file, would appreciate any suggestions!

What I'm trying to do is get a list off all the monitors and then use CreateInput to add them to the scene, then set their transforms.
Any suggestions much appreciated

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