Question / Help Help my Local Recordings look bad.

Zizo44

New Member
Hey,

So I followed the Guides for high quality Local Recordings. But when I check out the output they it comes out Brighter and pixelated when i pan around. Heres a pic showing my problem. Any help with this would be great! thnx.

OBS settings I used:
Encoding
Use CBR: Disabled
Quality Balance: 10
Bitrate: 1000
Use custom buffer size: Enabled
Buffer size: 0

Advanced
CPU preset: veryfast
encoding profile: high
Use cfr: Enabled
Custom x264 encoder settings: crf=16

How it Looks in game.
a5DvEfE.jpg


How it looks like when I record it with OBS.
SQqkpzr.jpg
 

Blackhive

Member
if you're making a local recording you can set the bitrate much higher (anywhere between 5000-10000 should be more than enough). also need to see a log for obs, depending on your hardware you could probably also do 60fps for a local recording, but again would have to see a log to tell you for sure.
 

Zizo44

New Member
Well I set the bitrate to 10000 and still looks the same.

Heres the Log

Code:
20:38:12: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
20:38:12: -------------------------------
20:38:12: CPU Name: Intel(R) Core(TM)2 Quad  CPU   Q9300  @ 2.50GHz
20:38:12: CPU Speed: 2500MHz
20:38:12: Physical Memory:  4095MB Total, 4095MB Free
20:38:12: stepping id: 7, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
20:38:12: monitor 1: pos={0, 0}, size={1920, 1080}
20:38:12: Windows Version: 6.1 Build 7601 S
20:38:12: Aero is Enabled
20:38:12: -------------------------------
20:38:12: OBS Modules:
20:38:12: Base Address     Module
20:38:12: 01160000         OBS.exe
20:38:12: 6E210000         OBSApi.dll
20:38:12: 715E0000         DShowPlugin.dll
20:38:12: 72A60000         GraphicsCapture.dll
20:38:12: 72A40000         NoiseGate.dll
20:38:12: 70CC0000         PSVPlugin.dll
20:38:12: ------------------------------------------
20:38:12: Adapter 1
20:38:12:   Video Adapter: NVIDIA GeForce GTX 660 
20:38:12:   Video Adapter Dedicated Video Memory: 2086469632
20:38:12:   Video Adapter Shared System Memory: 2147807232
20:38:12:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:38:12: =====Stream Start: 2014-01-20, 20:38:12===============================================
20:38:12:   Multithreaded optimizations: On
20:38:12:   Base resolution: 1920x1080
20:38:12:   Output resolution: 1920x1080
20:38:12: ------------------------------------------
20:38:12: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
20:38:12: ------------------------------------------
20:38:12: Audio Format: 48000hz
20:38:12: Playback device Default
20:38:12: ------------------------------------------
20:38:12: Using desktop audio input: Speakers (Bose USB Audio)
20:38:12: Using 5.1 surround speaker setup
20:38:12: ------------------------------------------
20:38:12: Using auxilary audio input: Microphone (Logitech G930 Headset)
20:38:12: ------------------------------------------
20:38:12: Audio Encoding: AAC
20:38:12:     bitrate: 128
20:38:12: Using graphics capture
20:38:12: Scene buffering time set to 700
20:38:12: x264: VBV maxrate specified, but no bufsize, ignored
20:38:12: ------------------------------------------
20:38:12: Video Encoding: x264
20:38:12:     fps: 30
20:38:12:     width: 1920, height: 1080
20:38:12:     preset: veryfast
20:38:12:     profile: high
20:38:12:     keyint: 250
20:38:12:     CBR: no
20:38:12:     CFR: no
20:38:12:     max bitrate: 10000
20:38:12:     buffer size: 0
20:38:12:     quality: 10
20:38:12: ------------------------------------------
20:38:12: MMDeviceAudioSource: Frequency for device 'Speakers (Bose USB Audio)' is 1152000, samples per sec is 48000
20:38:12: MMDeviceAudioSource: Frequency for device 'Microphone (Logitech G930 Headset)' is 64000, samples per sec is 16000
20:38:12: SharedTexCapture hooked
20:38:19: Total frames encoded: 202, total frames duplicated: 0 (0.00%)
20:38:19: Total frames rendered: 206, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
20:38:19: 
20:38:19: Profiler time results:
20:38:19: 
20:38:19: ==============================================================
20:38:19: video thread frame - [100%] [avg time: 1.245 ms] [children: 19.3%] [unaccounted: 80.7%]
20:38:19: | scene->Preprocess - [0.161%] [avg time: 0.002 ms]
20:38:19: | GPU download and conversion - [19.1%] [avg time: 0.238 ms] [children: 17.1%] [unaccounted: 2.01%]
20:38:19: | | flush - [13.7%] [avg time: 0.17 ms]
20:38:19: | | CopyResource - [2.33%] [avg time: 0.029 ms]
20:38:19: | | conversion to 4:2:0 - [1.12%] [avg time: 0.014 ms]
20:38:19: Convert444Threads - [100%] [avg time: 3.228 ms] [children: 99.5%] [unaccounted: 0.496%]
20:38:19: | Convert444toNV12 - [99.5%] [avg time: 3.212 ms]
20:38:19: encoder thread frame - [100%] [avg time: 3.761 ms]
20:38:19: ==============================================================
20:38:19: 
20:38:19: 
20:38:19: Profiler CPU results:
20:38:19: 
20:38:19: ==============================================================
20:38:19: video thread frame - [cpu time: avg 0.605 ms, total 124.8 ms] [avg calls per frame: 1]
20:38:19: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:38:19: | GPU download and conversion - [cpu time: avg 0.227 ms, total 46.8 ms] [avg calls per frame: 1]
20:38:19: | | flush - [cpu time: avg 0.075 ms, total 15.6 ms] [avg calls per frame: 1]
20:38:19: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:38:19: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:38:19: Convert444Threads - [cpu time: avg 3.3 ms, total 1201.21 ms] [avg calls per frame: 2]
20:38:19: | Convert444toNV12 - [cpu time: avg 3.3 ms, total 1201.21 ms] [avg calls per frame: 2]
20:38:19: encoder thread frame - [cpu time: avg 3.275 ms, total 592.803 ms] [avg calls per frame: 1]
20:38:19: ==============================================================
20:38:19: 
20:38:19: =====Stream End: 2014-01-20, 20:38:19=================================================
 

Zizo44

New Member
Sapiens said:
Refer to http://obsproject.com/forum/viewtopic.php?f=18&t=2972 to set up local recordings. The brightness is probably the result of some type of color correction being done by your video drivers or the media player you're using, so check the options in your video card's control panel and/or try a different media player.

Thats the guide i used to set it up. Solved the problem with the brithness. I was using GOM player to view the output video. Once you said try a different Media player. I played it with WMP and the brightness is good in that player looks just how it looks in the game. The only problems is that is still a bit pixealted.
 

Sapiens

Forum Moderator
You can control the output quality using the custom x264 param crf=x, which is what the Quality dropdown box controls. A lower crf means higher output quality and larger file size. If I recall correctly Quality 7 corresponds to the x264 default crf of 23, so Quality 10 would be a crf of 20. You could try crf=18 (or any value if you're curious) but beyond that file sizes tend to get prohibitively large. If you plan to upload the videos to Youtube then there's not much point in going beyond this as Youtube will re-encode the video using lower settings anyway, even at its native resolution.
 
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