Question / Help Help me please! :(

blueblu

New Member
I've tried multiple times to fix this and tried tons of different settings but i dont know what's causing the problem.
I get normal frames in game but when i look back at the recording of it has stuttering choppy frames. It only happens with rainbow six siege. Can someone check the log and tell me what i can change to fix it?
Any help would be amazing
 

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  • 2017-10-29 00-08-45.txt
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c3r1c3

Member
Uncheck compatibility mode on your game capture sources. It's forcing your system to run at a horrible loss in efficiency and performance.
 

blueblu

New Member
Uncheck compatibility mode on your game capture sources. It's forcing your system to run at a horrible loss in efficiency and performance.
Tried that but it's still doing it :(
 

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  • 2017-10-29 00-54-53.txt
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c3r1c3

Member
Fixing what I pointed out dropped your lag percentage by about 17% so that's a good start.

For some reason your GPU is taking WAY too long to deliver the frame to OBS:
download_frame: min=0 ms, median=0.405 ms, max=184.408 ms, 99th percentile=67.667 ms
(and when you're running at 60fps that means you only have 16.66ms to get EVERYTHING done to avoid lagged frames/overload).

Usually that happens when running a game without vertical sync or a frame rate limiter, and that will frequently cause performance issues with OBS because your GPU will be maxed out. Enable vsync or set a reasonable frame rate limit that your GPU can handle without hitting 100% usage. If that's not enough you may also need to turn down some of the video quality options in the game.

Also make sure both your GPU drivers are on the latest version available, and that NVidia shadowplay is turned completely off.

Run CPU-z and make sure that your system is running in Dual Channel mode ("Memory" tab, top right in CPU-z).

Lastly it seems like something is chewing up CPU resources as well. It's taking a really REALLY long time for the 2nd audio track, and a long time for the 1st audio track to compress, which usually means something is stealing a lot of CPU cycles.
 

blueblu

New Member
Fixing what I pointed out dropped your lag percentage by about 17% so that's a good start.

For some reason your GPU is taking WAY too long to deliver the frame to OBS:
download_frame: min=0 ms, median=0.405 ms, max=184.408 ms, 99th percentile=67.667 ms
(and when you're running at 60fps that means you only have 16.66ms to get EVERYTHING done to avoid lagged frames/overload).

Usually that happens when running a game without vertical sync or a frame rate limiter, and that will frequently cause performance issues with OBS because your GPU will be maxed out. Enable vsync or set a reasonable frame rate limit that your GPU can handle without hitting 100% usage. If that's not enough you may also need to turn down some of the video quality options in the game.

Also make sure both your GPU drivers are on the latest version available, and that NVidia shadowplay is turned completely off.

Run CPU-z and make sure that your system is running in Dual Channel mode ("Memory" tab, top right in CPU-z).

Lastly it seems like something is chewing up CPU resources as well. It's taking a really REALLY long time for the 2nd audio track, and a long time for the 1st audio track to compress, which usually means something is stealing a lot of CPU cycles.
Alright So i turned on vsync and turned the frame rate down some and it has seemed to fix it! thank you very much for the help this has been driving me crazy. :)
 
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