Question / Help Headache recording. Only 30 fps.

  • Thread starter Thread starter Deleted member 84686
  • Start date Start date
D

Deleted member 84686

Hello to all. Im new in the forum and im here to know if someone have any idea about my problem.

Since I upgrade my pc, im having serious headaches trying to record at 60 FPS.
First of all, my specs.

-Windows 10
-Mobo: MSI 970 Gaming
-Proc: FX-6300 3.5 Ghz > 4.2 Ghz OC
-Card: RX 480 8 Gb
-RAM: x2 HyperX Fury Blue DDR3 1600 Mhz

http://i.imgur.com/1LaAWSP.png

-Western Digital WD5000AAKX Blue 500 GB (actually where I record, 100 mb/s)
-KINGSTON SV300 SSD 120 GB (Windows and BF1)
-Seagate ST2000DM001 2 TB (Games and Installers)
-Seagate ST1000DM003 1 TB (Movies and Stuff)

I have not problem recording at 30 FPS with a very good quality, but in the moment I try to record at 60 FPS, the video looks very choopy and stuttering at 37-45 FPS very unstable.
So, the point is. I can play for example, Dead Space at 200 FPS, 120 recording, but then, when I play the video, looks very unstable FPS. Looks like if everytime FPS were dropped as I said, 37-45.

I know how to config OBS, but the real problem is, I cant record with any software... Already tried:
-Fraps
-Bandicam
-Plays.tv
-D3DGear
-DxTory
-OBS (obviously)

Always the same result, perfect record at 30 FPS, but not at 60.


Someone said me, the processor could be the problem, but I dont understand why playing more than 100 FPS while record, the video looks like 40. Thats what I cant understand.

Ill let the Log just in case:
https://gist.github.com/anonymous/2012da360b14ffcbd00e60be3874db72



I think, thanks for read and hope someone can tell me the reason why I cant make a decent record :D
 
There's no recording in your log so we can't really help you out, can you post a new log of a recording session and make sure it contains the line:

==== Recording Stop ================================================

As you are playing at uncapped frame rates I expect that your CPU doesn't have enough time to cope with recording at 60fps. Just to prove a point please try enabling v-sync in whatever game you are recording and then try a 60fps recording again, if you are still seeing issues then post the log of that session as well.
 
This is what says when I try to record at 60 FPS.

20:44:56.950: ---------------------------------
20:44:56.950: video settings reset:
20:44:56.950: base resolution: 1920x1080
20:44:56.950: output resolution: 1920x1080
20:44:56.950: downscale filter: Lanczos
20:44:56.950: fps: 60/1
20:44:56.950: format: RGBA
20:44:56.950: GPU conversion not available for format: 6
20:44:56.954: Settings changed (video)
20:44:56.955: ------------------------------------------------
20:44:59.089: rtmp-common.c: [initialize_output] Could not find service ''
20:44:59.090: ---------------------------------
20:44:59.090: [x264 encoder: 'recording_h264'] preset: ultrafast
20:44:59.090: [x264 encoder: 'recording_h264'] profile: main
20:44:59.090: [x264 encoder: 'recording_h264'] settings:
20:44:59.090: rate_control: CBR
20:44:59.090: bitrate: 180000
20:44:59.090: buffer size: 180000
20:44:59.090: crf: 0
20:44:59.090: fps_num: 60
20:44:59.090: fps_den: 1
20:44:59.090: width: 1920
20:44:59.090: height: 1080
20:44:59.090: keyint: 120
20:44:59.090: vfr: off
20:44:59.090:
20:44:59.099: [Media Foundation AAC: 'Track1']: encoder created
20:44:59.099: bitrate: 128
20:44:59.099: channels: 2
20:44:59.099: sample rate: 44100
20:44:59.099: bits-per-sample: 16
20:44:59.099:
20:44:59.126: ==== Recording Start ===============================================
20:44:59.126: [ffmpeg muxer: 'adv_file_output'] Writing file 'D:/2016-11-20 20-44-59.mp4'...
20:45:20.763: [ffmpeg muxer: 'adv_file_output'] Output of file 'D:/2016-11-20 20-44-59.mp4' stopped
20:45:20.763: Output 'adv_file_output': stopping
20:45:20.763: Output 'adv_file_output': Total encoded frames: 956
20:45:20.763: Output 'adv_file_output': Total drawn frames: 1298
20:45:20.763: Output 'adv_file_output': Number of skipped frames due to encoding lag: 1216 (127.2%)
20:45:20.763: ==== Recording Stop ================================================


Even with Vsync, still the same.

20:56:58.955: ==== Recording Start ===============================================
20:56:58.955: [ffmpeg muxer: 'adv_file_output'] Writing file 'D:/2016-11-20 20-56-58.mp4'...
20:57:09.835: [ffmpeg muxer: 'adv_file_output'] Output of file 'D:/2016-11-20 20-56-58.mp4' stopped
20:57:09.835: Output 'adv_file_output': stopping
20:57:09.835: Output 'adv_file_output': Total encoded frames: 499
20:57:09.835: Output 'adv_file_output': Total drawn frames: 653
20:57:09.835: Output 'adv_file_output': Number of skipped frames due to encoding lag: 577 (115.6%)
20:57:09.835: ==== Recording Stop ================================================
20:57:15.140: [game-capture: 'Capturar Juego'] capture window no longer exists, terminating capture
20:57:15.349: adding 23 milliseconds of audio buffering, total audio buffering is now 92 milliseconds


I keep think, its a proc problem, but just dont understand why cant get 60 fps recording while playing 200
 
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