Hi everyone, I'm running into an oddly specific issue. I want to enjoy playing Destiny 2 in HDR while streaming it in SDR to twitch. Sadly, because of their weird anti-cheat, the game cannot be captured using Game Capture, and forces us to use either Window Capture or Display Capture.... Now when I add the game as a window capture source, the preview in the capture properties looks perfect. BUT for some reason the actual obs preview and output is low-contrast, almost washed out... It's still being tone mapped, just not properly?
i searched high and low and all i could find was this post that seems to be the same issue but i tried the solution and it didnt work for me:
I even tried creating a brand new profile and scene, added the game as a window capture, and the issue persists.
I tried taking a screenshot to show the difference but since my OS is running in hdr the screenshots are blown out anyways.... and taking a picture of the screen doesnt show the difference in contast.
i searched high and low and all i could find was this post that seems to be the same issue but i tried the solution and it didnt work for me:
What Settings to Tone-Map HDR to SDR for Livestreaming?
I want to play games in HDR but stream in SDR so that my viewers (YouTube) can see the proper colors etc. and the game is not over-exposed (viewing HDR through SDR). What settings do I need to use to do this properly? Under the "Advanced" tab in Settings, do I still use the P010 Color Format...
obsproject.com
I even tried creating a brand new profile and scene, added the game as a window capture, and the issue persists.
I tried taking a screenshot to show the difference but since my OS is running in hdr the screenshots are blown out anyways.... and taking a picture of the screen doesnt show the difference in contast.