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16:24:26: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
16:24:26: CUDA loaded successfully
16:24:27: 1 CUDA capable devices found
16:24:27: [ GPU #0 - < GeForce GTX 770 > has Compute SM 3.0, NVENC Available ]
16:24:46: Open Broadcaster Software v0.652b - 64bit ( ^ω^)
16:24:46: -------------------------------
16:24:46: CPU Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
16:24:46: CPU Speed: 3193MHz
16:24:46: Physical Memory: 8131MB Total, 5759MB Free
16:24:46: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
16:24:46: monitor 1: pos={0, 0}, size={1920, 1080}
16:24:46: monitor 2: pos={-1680, 30}, size={1680, 1050}
16:24:46: Windows Version: 6.2 Build 9200
16:24:46: Aero is Enabled
16:24:46: -------------------------------
16:24:46: OBS Modules:
16:24:46: Base Address Module
16:24:46: 0000000087F80000 OBS.exe
16:24:46: 000000003CDE0000 OBSApi.dll
16:24:46: 000000003DA10000 DShowPlugin.dll
16:24:46: 000000003FDD0000 GraphicsCapture.dll
16:24:46: 00000000414C0000 NoiseGate.dll
16:24:46: 0000000041020000 PSVPlugin.dll
16:24:46: 000000003F1D0000 scenesw.dll
16:24:46: ------------------------------------------
16:24:46: Adapter 1
16:24:46: Video Adapter: NVIDIA GeForce GTX 770
16:24:46: Video Adapter Dedicated Video Memory: 2082140160
16:24:46: Video Adapter Shared System Memory: 2147807232
16:24:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
16:24:46: Video Adapter Output 2: pos={-1680, 30}, size={1680, 1050}, attached=true
16:24:46: =====Stream Start: 2015-07-20, 16:24:46===============================================
16:24:46: Multithreaded optimizations: On
16:24:46: Base resolution: 1920x1080
16:24:46: Output resolution: 1280x720
16:24:46: ------------------------------------------
16:24:46: Loading up D3D10 on NVIDIA GeForce GTX 770 (Adapter 1)...
16:24:46: ------------------------------------------
16:24:46: Audio Format: 48000 Hz
16:24:46: ------------------------------------------
16:24:46: Audio Channels: 2 Ch
16:24:46: Playback device {0.0.0.00000000}.{df23e808-a322-4f6f-9af5-a24b60948d44}
16:24:46: ------------------------------------------
16:24:46: Using desktop audio input: Digital Audio (S/PDIF) (2- High Definition Audio Device)
16:24:46: Global Audio time adjust: 0
16:24:46: ------------------------------------------
16:24:46: Using auxilary audio input: Microphone (AT2020 USB )
16:24:46: Mic time offset: 0
16:24:46: ------------------------------------------
16:24:46: Audio Encoding: AAC
16:24:46: bitrate: 128
16:24:46: ------------------------------------------
16:24:46: device: Logitech HD Pro Webcam C920,
16:24:46: device id \\?\usb#vid_046d&pid_082d&mi_00#6&397a67f5&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
16:24:46: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
16:24:46: use buffering: false - 0, fourCC: 'I420'
16:24:46: audio device: Disable,
16:24:46: audio device id Disabled,
16:24:46: audio time offset 0,
16:24:46:
16:24:48: Using directshow input
16:24:48: Scene buffering time set to 700
16:24:48: x264: VBV maxrate specified, but no bufsize, ignored
16:24:48: ------------------------------------------
16:24:48: Video Encoding: x264
16:24:48: fps: 60
16:24:48: width: 1280, height: 720
16:24:48: preset: veryfast
16:24:48: profile: high
16:24:48: keyint: 250
16:24:48: CBR: no
16:24:48: CFR: yes
16:24:48: max bitrate: 64
16:24:48: buffer size: 0
16:24:48: quality: 7
16:24:48: ------------------------------------------
16:24:53: FlushBufferedVideo: Flushing 27 packets over 433 ms
16:24:54: Total frames encoded: 300, total frames duplicated: 0 (0.00%)
16:24:54: Total frames rendered: 323, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
16:24:54:
16:24:54: Profiler time results:
16:24:54:
16:24:54: ==============================================================
16:24:54: video thread frame - [100%] [avg time: 2.685 ms] [children: 60.7%] [unaccounted: 39.3%]
16:24:54: | scene->Preprocess - [41%] [avg time: 1.1 ms]
16:24:54: | GPU download and conversion - [19.8%] [avg time: 0.531 ms] [children: 19.1%] [unaccounted: 0.633%]
16:24:54: | | flush - [18.1%] [avg time: 0.486 ms]
16:24:54: | | CopyResource - [0.521%] [avg time: 0.014 ms]
16:24:54: | | conversion to 4:2:0 - [0.521%] [avg time: 0.014 ms]
16:24:54: Convert444Threads - [100%] [avg time: 1.258 ms] [children: 99.4%] [unaccounted: 0.556%]
16:24:54: | Convert444toNV12 - [99.4%] [avg time: 1.251 ms]
16:24:54: encoder thread frame - [100%] [avg time: 1.037 ms] [children: 0.0964%] [unaccounted: 99.9%]
16:24:54: | sending stuff out - [0.0964%] [avg time: 0.001 ms]
16:24:54: ==============================================================
16:24:54:
16:24:54:
16:24:54: Profiler CPU results:
16:24:54:
16:24:54: ==============================================================
16:24:54: video thread frame - [cpu time: avg 1.741 ms, total 562.5 ms] [avg calls per frame: 1]
16:24:54: | scene->Preprocess - [cpu time: avg 0.967 ms, total 312.5 ms] [avg calls per frame: 1]
16:24:54: | GPU download and conversion - [cpu time: avg 0.193 ms, total 62.5 ms] [avg calls per frame: 1]
16:24:54: | | flush - [cpu time: avg 0.193 ms, total 62.5 ms] [avg calls per frame: 1]
16:24:54: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:24:54: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:24:54: Convert444Threads - [cpu time: avg 0.94 ms, total 515.625 ms] [avg calls per frame: 2]
16:24:54: | Convert444toNV12 - [cpu time: avg 0.94 ms, total 515.625 ms] [avg calls per frame: 2]
16:24:54: encoder thread frame - [cpu time: avg 0.4 ms, total 109.375 ms] [avg calls per frame: 1]
16:24:54: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
16:24:54: ==============================================================
16:24:54:
16:24:54: =====Stream End: 2015-07-20, 16:24:54=================================================
16:25:09: Terminating 0x229c
Last game capture log:
2015-07-17, 12:22:55: we're booting up:
12:22:55: CaptureThread: attached to process Cities.exe
12:22:56: DXGI Present
12:22:56: GL Present
12:22:56: DirectDraw capture: Windows 8 not supported yet
12:22:56: (half life scientist) everything.. seems to be in order
12:22:56: DXGI: Found D3D 11
12:22:56: setting up d3d11 data
12:22:56: ---------------------- Cleared D3D11 Capture ----------------------
12:22:56: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: true
12:22:56: DoD3D11Hook: success
12:22:56: successfully capturing d3d11 frames via GPU
12:23:00: DirectDraw capture: Windows 8 not supported yet
12:29:12: stop requested, terminating d3d11 capture
12:29:12: ---------------------- Cleared D3D11 Capture ----------------------
12:29:13: DirectDraw capture: Windows 8 not supported yet
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