GTX 1650 Super nvenc supports 1080p 60fps 50,000 bitrate?

SilvaJ

New Member
I would like to know the maximum capacity of the Nvenc of this card (1650).
And the 1660 Super, is nvenc better?
 
Depends on your content (game, camera/capture device, both) and desired quality. I was able to record 1080p 60fps 50,000 bitrate on my GTX 660M without skipping any frames. It dropped frames at max quality but caught 'em all (pokémon mon mon) with low settings. It was just a black screen for content.

If you plan on streaming at 50,000 then stream on. If you plan on recording then you may want to consider CQB or VBR.

Super has the Turing per https://www.nvidia.com/en-us/geforce/graphics-cards/gtx-1650-super/
Non-super has Volta per https://developer.nvidia.com/video-encode-decode-gpu-support-matrix
Turning > Volta.
 
Hi dude. GTA V, NFS Heat, SW Fallen Order ... in high settings, are a few examples.
I thought that the nvenc chip did not depend on gpu or cpu, which only had its own work limit.
I'm talking about recording, I don't want anything with streaming, the 50,000 bitrate is for quality only. I will record in a m2 of 1Gbs of writing.
 
"The best of both worlds. GeForce GTX® 1650 SUPER™ features a dedicated hardware encoder that unlocks the ability to game and stream simultaneously with superior quality. SUPER graphics cards are optimized for your favorite streaming apps (OBS) to provide maximum performance for your live stream."

I just recorded a 1080p 60fps 50,000 bitrate video on my 8 year old card of me waving my arms and hands around quickly on the lowest settings. No frame drops. Looked good compared to source (720p 30fps).

I think you should be fine as far as GTA V and recording, not sure about the other games. Just don't use Max Quality, Look Ahead and Psycho Visual Tuning. You need the CUDA cores for the games.
 
This is the point of the question, I mainly want quality, so I would like to know the maximum performance of this card before investing the money.
 
Sorry, I'm really ignorant about recording, but you're saying that nvenc turing can record 1080p 60fps h264 (High 4:4:4 lossless) (432MBps) without droping any frame? That's right?
 
NVENC can handle two 4K 60fps streams simultaneously. If you're having issues with dropped frames, we'd need to see a logfile from a recording session where the drops occurred; system performance in the steps leading up to compression can result in dropped frames, through no fault of NVENC; anything from a saturated PCIe bus, to an overworked GPU (for the compositing/color conversion/etc steps), to an overburdened CPU could cause these. NVENC just handles the actual compression of the video it's handed. If it isn't handed that video smoothly by the rest of the system, it can't work magic and make the output video smooth.

The generation of NVENC (Turing in the 1650 Super, as well as 1660 and above) dictates the quality of compression. When using a quality-target encoding method (CQP or CRF) the quality of the video will be the same, better compression will just mean smaller file sizes for the recording. Worse compression from older generation NVENC will use more bitrate adaptively to maintain the video's image quality level, and so have bigger files.
 
Then a turing board will do its part without any problems. Well, finally, good news.
I would like one last opinion...
PC
B450M mobo
Ram 2x8gb 3000mhz cl19
GTX 1660 Super
M2 nvme 248GB (1GB write) for system and recording only.
HDD 1T
Objective, record h264 at 1440p 60fps, with a lot of quality (without compression or with low compression) GTA V ultra settings.
Do you think Ryzen 5 3600 will do it,
or is the Ryzen 7 2700 better?
 
Back
Top