I am a first-time OBS user and followed suggested configuration/settings. Most everything seems to work fine, but when I create source for my scene (window source), and hit the preview stream button, only a fraction of the desired source window is shown in the OBS stream preview screen. I tried adjusting OBS video settings - resolution, and although it does change how small or big the desired window shows in the preview, it is still cut off (it only shows about 70%).
Here is a screenshot of the issue as it is a bit hard to describe.
http://tinypic.com/r/1060z2x/8
Is there something in the configuration I need to change to have my source windows display fully?
Windows user
Wasn't sure how to add my log info so I'll just copy it here:
03:18:11: =====Stream Start: 2014-11-02, 03:18:11===============================================
03:18:11: Multithreaded optimizations: On
03:18:11: Base resolution: 1280x720
03:18:11: Output resolution: 1280x720
03:18:11: ------------------------------------------
03:18:11: Loading up D3D10 on NVIDIA GeForce GTX 860M (Adapter 1)...
03:18:12: ------------------------------------------
03:18:12: Audio Format: 44100 Hz
03:18:12: ------------------------------------------
03:18:12: Audio Channels: 2 Ch
03:18:12: Playback device Default
03:18:12: ------------------------------------------
03:18:12: Using desktop audio input: SAMSUNG (Intel(R) Display Audio)
03:18:12: Global Audio time adjust: 0
03:18:12: ------------------------------------------
03:18:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
03:18:12: Mic time offset: 0
03:18:12: ------------------------------------------
03:18:12: Audio Encoding: AAC
03:18:12: bitrate: 64
03:18:12: Using Window Capture
03:18:12: Scene buffering time set to 400
03:18:12: ------------------------------------------
03:18:12: Video Encoding: x264
03:18:12: fps: 30
03:18:12: width: 1280, height: 720
03:18:12: preset: veryfast
03:18:12: profile: main
03:18:12: keyint: 60
03:18:12: CBR: yes
03:18:12: CFR: yes
03:18:12: max bitrate: 2200
03:18:12: buffer size: 2200
03:18:12: ------------------------------------------
03:18:12: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 1487145102
Here is a screenshot of the issue as it is a bit hard to describe.
http://tinypic.com/r/1060z2x/8
Is there something in the configuration I need to change to have my source windows display fully?
Windows user
Wasn't sure how to add my log info so I'll just copy it here:
03:18:11: =====Stream Start: 2014-11-02, 03:18:11===============================================
03:18:11: Multithreaded optimizations: On
03:18:11: Base resolution: 1280x720
03:18:11: Output resolution: 1280x720
03:18:11: ------------------------------------------
03:18:11: Loading up D3D10 on NVIDIA GeForce GTX 860M (Adapter 1)...
03:18:12: ------------------------------------------
03:18:12: Audio Format: 44100 Hz
03:18:12: ------------------------------------------
03:18:12: Audio Channels: 2 Ch
03:18:12: Playback device Default
03:18:12: ------------------------------------------
03:18:12: Using desktop audio input: SAMSUNG (Intel(R) Display Audio)
03:18:12: Global Audio time adjust: 0
03:18:12: ------------------------------------------
03:18:12: Using auxilary audio input: Microphone (Realtek High Definition Audio)
03:18:12: Mic time offset: 0
03:18:12: ------------------------------------------
03:18:12: Audio Encoding: AAC
03:18:12: bitrate: 64
03:18:12: Using Window Capture
03:18:12: Scene buffering time set to 400
03:18:12: ------------------------------------------
03:18:12: Video Encoding: x264
03:18:12: fps: 30
03:18:12: width: 1280, height: 720
03:18:12: preset: veryfast
03:18:12: profile: main
03:18:12: keyint: 60
03:18:12: CBR: yes
03:18:12: CFR: yes
03:18:12: max bitrate: 2200
03:18:12: buffer size: 2200
03:18:12: ------------------------------------------
03:18:12: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 1487145102