Sivsarcast
New Member
I know there are a million threads on this, so here's mine.
I'm new to recording, and my Overwatch videos are pretty subpar, so any feedback is appreciated.
Will lowering my graphics help?
Logfile as below:
11:56:28: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
11:56:28: -------------------------------
11:56:28: CPU Name: Intel(R) Core(TM) i7-4712MQ CPU @ 2.30GHz
11:56:28: CPU Speed: 2295MHz
11:56:28: Physical Memory: 8110MB Total, 1918MB Free
11:56:28: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:56:28: monitor 1: pos={0, 0}, size={1366, 768}
11:56:28: Windows Version: 10.0 Build 14393 (revision 0)
11:56:28: Aero is Enabled
11:56:28: -------------------------------
11:56:28: OBS Modules:
11:56:28: Base Address Module
11:56:28: 00000000AA920000 OBS.exe
11:56:28: 00000000E0D60000 OBSApi.dll
11:56:28: 00000000F4E80000 DShowPlugin.dll
11:56:28: 00000000EE790000 GraphicsCapture.dll
11:56:28: 00000000003D0000 NoiseGate.dll
11:56:28: 00000000F89E0000 PSVPlugin.dll
11:56:28: 00000000F6490000 scenesw.dll
11:56:29: ------------------------------------------
11:56:29: Adapter 1
11:56:29: Video Adapter: NVIDIA GeForce 940M
11:56:29: Video Adapter Dedicated Video Memory: 2117992448
11:56:29: Video Adapter Shared System Memory: 4251985920
11:56:29: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
11:56:29: ------------------------------------------
11:56:29: Adapter 2
11:56:29: Video Adapter: Intel(R) HD Graphics 4600
11:56:29: Video Adapter Dedicated Video Memory: 117964800
11:56:29: Video Adapter Shared System Memory: 2147483648
11:56:29: =====Stream Start: 2017-04-29, 11:56:29===============================================
11:56:29: Multithreaded optimizations: On
11:56:29: Base resolution: 1366x768
11:56:29: Output resolution: 1364x768
11:56:29: ------------------------------------------
11:56:29: Loading up D3D10 on NVIDIA GeForce 940M (Adapter 1)...
11:56:29: ------------------------------------------
11:56:29: Audio Format: 48000 Hz
11:56:29: ------------------------------------------
11:56:29: Audio Channels: 2 Ch
11:56:29: Playback device Default
11:56:29: ------------------------------------------
11:56:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:56:29: Global Audio time adjust: 0
11:56:29: ------------------------------------------
11:56:29: Audio Encoding: AAC
11:56:29: bitrate: 96
11:56:29: Using graphics capture
11:56:29: Trying to hook process: Overwatch.exe
11:56:29: Scene buffering time set to 700
11:56:29: ------------------------------------------
11:56:29: Video Encoding: x264
11:56:29: fps: 30
11:56:29: width: 1364, height: 768
11:56:29: preset: veryfast
11:56:29: profile: high
11:56:29: keyint: 250
11:56:29: CBR: yes
11:56:29: CFR: yes
11:56:29: max bitrate: 1000
11:56:29: buffer size: 1000
11:56:29: ------------------------------------------
11:56:29: SharedTexCapture hooked
11:56:33: GraphicsCaptureSource::NewCapture: eliminating old capture
11:56:33: SharedTexCapture hooked
11:56:51: Total frames encoded: 651, total frames duplicated: 18 (2.76%)
11:56:51: Total frames rendered: 672, number of late frames: 3 (0.45%) (it's okay for some frames to be late)
11:56:51:
11:56:51: Profiler time results:
11:56:51:
11:56:51: ==============================================================
11:56:51: video thread frame - [100%] [avg time: 1.785 ms] [children: 61%] [unaccounted: 39%]
11:56:51: | scene->Preprocess - [0.056%] [avg time: 0.001 ms]
11:56:51: | GPU download and conversion - [61%] [avg time: 1.088 ms] [children: 9.8%] [unaccounted: 51.1%]
11:56:51: | | flush - [5.32%] [avg time: 0.095 ms]
11:56:51: | | CopyResource - [4.26%] [avg time: 0.076 ms]
11:56:51: | | conversion to 4:2:0 - [0.224%] [avg time: 0.004 ms]
11:56:51: Convert444Threads - [100%] [avg time: 0.799 ms] [children: 99.4%] [unaccounted: 0.626%]
11:56:51: | Convert444toNV12 - [99.4%] [avg time: 0.794 ms]
11:56:51: encoder thread frame - [100%] [avg time: 1.442 ms] [children: 1.32%] [unaccounted: 98.7%]
11:56:51: | sending stuff out - [1.32%] [avg time: 0.019 ms]
11:56:51: ==============================================================
11:56:51:
11:56:51:
11:56:51: Profiler CPU results:
11:56:51:
11:56:51: ==============================================================
11:56:51: video thread frame - [cpu time: avg 0.139 ms, total 93.75 ms] [avg calls per frame: 1]
11:56:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: | GPU download and conversion - [cpu time: avg 0.116 ms, total 78.125 ms] [avg calls per frame: 1]
11:56:51: | | flush - [cpu time: avg 0.046 ms, total 31.25 ms] [avg calls per frame: 1]
11:56:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: | | conversion to 4:2:0 - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
11:56:51: Convert444Threads - [cpu time: avg 0.409 ms, total 531.25 ms] [avg calls per frame: 2]
11:56:51: | Convert444toNV12 - [cpu time: avg 0.409 ms, total 531.25 ms] [avg calls per frame: 2]
11:56:51: encoder thread frame - [cpu time: avg 1.104 ms, total 718.75 ms] [avg calls per frame: 1]
11:56:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: ==============================================================
11:56:51:
11:56:51: =====Stream End: 2017-04-29, 11:56:51=================================================
13:07:48: Terminating 0x2554
Last game capture log:
2017-04-29, 11:56:29: we're booting up:
11:56:29: CaptureThread: attached to process Overwatch.exe
11:56:29: DXGI Present
11:56:29: (half life scientist) everything.. seems to be in order
11:56:29: DXGI: Found D3D 11
11:56:29: setting up d3d11 data
11:56:29: ---------------------- Cleared D3D11 Capture ----------------------
11:56:29: found dxgi format (dx11) of: 28, size: {1366, 768}, multisampled: false
11:56:29: DoD3D11Hook: success
11:56:29: successfully capturing d3d11 frames via GPU
11:56:32: ---------------------- Cleared D3D11 Capture ----------------------
11:56:33: DXGI: Found D3D 11
11:56:33: setting up d3d11 data
11:56:33: ---------------------- Cleared D3D11 Capture ----------------------
11:56:33: DoD3D11Hook: success
11:56:33: successfully capturing d3d11 frames via GPU
11:56:51: stop requested, terminating d3d11 capture
11:56:51: ---------------------- Cleared D3D11 Capture ----------------------
11:58:11: ---------------------- Cleared D3D11 Capture ----------------------
11:58:12: DXGI: Found D3D 11
11:58:12: setting up d3d11 data
11:58:12: ---------------------- Cleared D3D11 Capture ----------------------
I'm new to recording, and my Overwatch videos are pretty subpar, so any feedback is appreciated.
Will lowering my graphics help?
Logfile as below:
11:56:28: Open Broadcaster Software v0.659b - 64bit ( ^ω^)
11:56:28: -------------------------------
11:56:28: CPU Name: Intel(R) Core(TM) i7-4712MQ CPU @ 2.30GHz
11:56:28: CPU Speed: 2295MHz
11:56:28: Physical Memory: 8110MB Total, 1918MB Free
11:56:28: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
11:56:28: monitor 1: pos={0, 0}, size={1366, 768}
11:56:28: Windows Version: 10.0 Build 14393 (revision 0)
11:56:28: Aero is Enabled
11:56:28: -------------------------------
11:56:28: OBS Modules:
11:56:28: Base Address Module
11:56:28: 00000000AA920000 OBS.exe
11:56:28: 00000000E0D60000 OBSApi.dll
11:56:28: 00000000F4E80000 DShowPlugin.dll
11:56:28: 00000000EE790000 GraphicsCapture.dll
11:56:28: 00000000003D0000 NoiseGate.dll
11:56:28: 00000000F89E0000 PSVPlugin.dll
11:56:28: 00000000F6490000 scenesw.dll
11:56:29: ------------------------------------------
11:56:29: Adapter 1
11:56:29: Video Adapter: NVIDIA GeForce 940M
11:56:29: Video Adapter Dedicated Video Memory: 2117992448
11:56:29: Video Adapter Shared System Memory: 4251985920
11:56:29: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
11:56:29: ------------------------------------------
11:56:29: Adapter 2
11:56:29: Video Adapter: Intel(R) HD Graphics 4600
11:56:29: Video Adapter Dedicated Video Memory: 117964800
11:56:29: Video Adapter Shared System Memory: 2147483648
11:56:29: =====Stream Start: 2017-04-29, 11:56:29===============================================
11:56:29: Multithreaded optimizations: On
11:56:29: Base resolution: 1366x768
11:56:29: Output resolution: 1364x768
11:56:29: ------------------------------------------
11:56:29: Loading up D3D10 on NVIDIA GeForce 940M (Adapter 1)...
11:56:29: ------------------------------------------
11:56:29: Audio Format: 48000 Hz
11:56:29: ------------------------------------------
11:56:29: Audio Channels: 2 Ch
11:56:29: Playback device Default
11:56:29: ------------------------------------------
11:56:29: Using desktop audio input: Speakers (Realtek High Definition Audio)
11:56:29: Global Audio time adjust: 0
11:56:29: ------------------------------------------
11:56:29: Audio Encoding: AAC
11:56:29: bitrate: 96
11:56:29: Using graphics capture
11:56:29: Trying to hook process: Overwatch.exe
11:56:29: Scene buffering time set to 700
11:56:29: ------------------------------------------
11:56:29: Video Encoding: x264
11:56:29: fps: 30
11:56:29: width: 1364, height: 768
11:56:29: preset: veryfast
11:56:29: profile: high
11:56:29: keyint: 250
11:56:29: CBR: yes
11:56:29: CFR: yes
11:56:29: max bitrate: 1000
11:56:29: buffer size: 1000
11:56:29: ------------------------------------------
11:56:29: SharedTexCapture hooked
11:56:33: GraphicsCaptureSource::NewCapture: eliminating old capture
11:56:33: SharedTexCapture hooked
11:56:51: Total frames encoded: 651, total frames duplicated: 18 (2.76%)
11:56:51: Total frames rendered: 672, number of late frames: 3 (0.45%) (it's okay for some frames to be late)
11:56:51:
11:56:51: Profiler time results:
11:56:51:
11:56:51: ==============================================================
11:56:51: video thread frame - [100%] [avg time: 1.785 ms] [children: 61%] [unaccounted: 39%]
11:56:51: | scene->Preprocess - [0.056%] [avg time: 0.001 ms]
11:56:51: | GPU download and conversion - [61%] [avg time: 1.088 ms] [children: 9.8%] [unaccounted: 51.1%]
11:56:51: | | flush - [5.32%] [avg time: 0.095 ms]
11:56:51: | | CopyResource - [4.26%] [avg time: 0.076 ms]
11:56:51: | | conversion to 4:2:0 - [0.224%] [avg time: 0.004 ms]
11:56:51: Convert444Threads - [100%] [avg time: 0.799 ms] [children: 99.4%] [unaccounted: 0.626%]
11:56:51: | Convert444toNV12 - [99.4%] [avg time: 0.794 ms]
11:56:51: encoder thread frame - [100%] [avg time: 1.442 ms] [children: 1.32%] [unaccounted: 98.7%]
11:56:51: | sending stuff out - [1.32%] [avg time: 0.019 ms]
11:56:51: ==============================================================
11:56:51:
11:56:51:
11:56:51: Profiler CPU results:
11:56:51:
11:56:51: ==============================================================
11:56:51: video thread frame - [cpu time: avg 0.139 ms, total 93.75 ms] [avg calls per frame: 1]
11:56:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: | GPU download and conversion - [cpu time: avg 0.116 ms, total 78.125 ms] [avg calls per frame: 1]
11:56:51: | | flush - [cpu time: avg 0.046 ms, total 31.25 ms] [avg calls per frame: 1]
11:56:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: | | conversion to 4:2:0 - [cpu time: avg 0.024 ms, total 15.625 ms] [avg calls per frame: 1]
11:56:51: Convert444Threads - [cpu time: avg 0.409 ms, total 531.25 ms] [avg calls per frame: 2]
11:56:51: | Convert444toNV12 - [cpu time: avg 0.409 ms, total 531.25 ms] [avg calls per frame: 2]
11:56:51: encoder thread frame - [cpu time: avg 1.104 ms, total 718.75 ms] [avg calls per frame: 1]
11:56:51: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
11:56:51: ==============================================================
11:56:51:
11:56:51: =====Stream End: 2017-04-29, 11:56:51=================================================
13:07:48: Terminating 0x2554
Last game capture log:
2017-04-29, 11:56:29: we're booting up:
11:56:29: CaptureThread: attached to process Overwatch.exe
11:56:29: DXGI Present
11:56:29: (half life scientist) everything.. seems to be in order
11:56:29: DXGI: Found D3D 11
11:56:29: setting up d3d11 data
11:56:29: ---------------------- Cleared D3D11 Capture ----------------------
11:56:29: found dxgi format (dx11) of: 28, size: {1366, 768}, multisampled: false
11:56:29: DoD3D11Hook: success
11:56:29: successfully capturing d3d11 frames via GPU
11:56:32: ---------------------- Cleared D3D11 Capture ----------------------
11:56:33: DXGI: Found D3D 11
11:56:33: setting up d3d11 data
11:56:33: ---------------------- Cleared D3D11 Capture ----------------------
11:56:33: DoD3D11Hook: success
11:56:33: successfully capturing d3d11 frames via GPU
11:56:51: stop requested, terminating d3d11 capture
11:56:51: ---------------------- Cleared D3D11 Capture ----------------------
11:58:11: ---------------------- Cleared D3D11 Capture ----------------------
11:58:12: DXGI: Found D3D 11
11:58:12: setting up d3d11 data
11:58:12: ---------------------- Cleared D3D11 Capture ----------------------