Hello, I'm having a serious problem with OBS and my Elgato HD60 S: after a certain amount of time (usually 3 / 3.30 hours), I can notice a desync between the game footage and the audio. The only way to fix it is to switch the Audio Capture source to Off and back to Monitor Only.
Here's the log for the stream in question ( I also attached it as a file): https://obsproject.com/logs/OAum3xD8NYctn1gK
I've noticed this in the log: "02:47:01.872: adding 64 milliseconds of audio buffering, total audio buffering is now 192 milliseconds (source: Elgato HD60 S - Video)", but it's the only reference to the capture card and it's literally at the end of the stream.
Anyone can help me understand what is going on? I've been trying to solve this problem for months and it's making streaming console games a nightmare.
Here's the log for the stream in question ( I also attached it as a file): https://obsproject.com/logs/OAum3xD8NYctn1gK
I've noticed this in the log: "02:47:01.872: adding 64 milliseconds of audio buffering, total audio buffering is now 192 milliseconds (source: Elgato HD60 S - Video)", but it's the only reference to the capture card and it's literally at the end of the stream.
Anyone can help me understand what is going on? I've been trying to solve this problem for months and it's making streaming console games a nightmare.