Question / Help Got a whole new desktop for streaming, still laggy in LOW Q.

indicasativamix

New Member
Code:
15:52:51: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
15:52:51: -------------------------------
15:52:51: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
15:52:51: CPU Speed: 3392MHz
15:52:51: Physical Memory:  4095MB Total, 4095MB Free
15:52:51: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
15:52:51: monitor 1: pos={0, 0}, size={1920, 1080}
15:52:51: Windows Version: 6.2 Build 9200 
15:52:51: Aero is Enabled
15:52:51: -------------------------------
15:52:51: OBS Modules:
15:52:51: Base Address     Module
15:52:51: 011D0000         OBS.exe
15:52:51: 6A1F0000         OBSApi.dll
15:52:51: 69F70000         DShowPlugin.dll
15:52:51: 6A870000         GraphicsCapture.dll
15:52:51: 6A4D0000         NoiseGate.dll
15:52:51: 69D70000         PSVPlugin.dll
15:52:51: ------------------------------------------
15:52:51: Adapter 1
15:52:51:   Video Adapter: NVIDIA GeForce GT 620
15:52:51:   Video Adapter Dedicated Video Memory: 2092363776
15:52:51:   Video Adapter Shared System Memory: 2147364864
15:52:51: =====Stream Start: 2013-09-08, 15:52:51===============================================
15:52:51:   Multithreaded optimizations: On
15:52:51:   Base resolution: 1920x1080
15:52:51:   Output resolution: 1920x1080
15:52:51: ------------------------------------------
15:52:51: Loading up D3D10 on NVIDIA GeForce GT 620...
15:52:52: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:52:53: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:52:53: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:52:53: Playback device Default
15:52:53: ------------------------------------------
15:52:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:52:53: ------------------------------------------
15:52:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:52:53: ------------------------------------------
15:52:53: Audio Encoding: AAC
15:52:53:     bitrate: 128
15:52:53: ------------------------------------------
15:52:53: Video Encoding: x264
15:52:53:     fps: 30
15:52:53:     width: 1920, height: 1080
15:52:53:     preset: veryfast
15:52:53:     CBR: yes
15:52:53:     CFR: no
15:52:53:     max bitrate: 1000
15:52:53:     buffer size: 1000
15:52:53: ------------------------------------------
15:52:53: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:52:53: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:52:55: Connection to (null) failed: No server specified to connect to
15:52:56: Total frames rendered: 63, number of late frames: 4 (6.35%) (it's okay for some frames to be late)
15:52:56: Number of times waited to send: 0, Waited for a total of 0 bytes
15:52:56: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
15:52:56: 
15:52:56: Profiler results:
15:52:56: 
15:52:56: ==============================================================
15:52:56: frame - [100%] [avg time: 10.055 ms (cpu time: avg 3.472 ms, total 218.75 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0696%]
15:52:56: | frame preprocessing and rendering - [58.9%] [avg time: 5.925 ms (cpu time: avg 1.24 ms, total 78.125 ms)] [avg calls per frame: 1] [children: 0%] [unaccounted: 58.9%]
15:52:56: | | scene->Preprocess - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:52:56: | video encoding and uploading - [41%] [avg time: 4.123 ms (cpu time: avg 2.232 ms, total 140.625 ms)] [avg calls per frame: 1] [children: 40.7%] [unaccounted: 0.269%]
15:52:56: | | flush - [1.56%] [avg time: 0.157 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:52:56: | | CopyResource - [20.3%] [avg time: 2.039 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | | conversion to 4:2:0 - [0.0497%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | | call to encoder - [18.8%] [avg time: 1.893 ms (cpu time: avg 2.232 ms, total 140.625 ms)] [avg calls per frame: 0]
15:52:56: | | sending stuff out - [0.0199%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | Convert444Threads - [547%] [avg time: 54.963 ms (cpu time: avg 1.984 ms, total 125 ms)] [avg calls per frame: 1]
15:52:56: ==============================================================
15:52:56: 
15:52:56: =====Stream End: 2013-09-08, 15:52:56=================================================
15:54:58: Settings::Video: Enabling Aero
15:55:14: =====Stream Start: 2013-09-08, 15:55:14===============================================
15:55:14:   Multithreaded optimizations: On
15:55:14:   Base resolution: 1920x1080
15:55:14:   Output resolution: 1920x1080
15:55:14: ------------------------------------------
15:55:14: Loading up D3D10 on NVIDIA GeForce GT 620...
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:55:14: Playback device Default
15:55:14: ------------------------------------------
15:55:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:55:14: ------------------------------------------
15:55:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:55:14: ------------------------------------------
15:55:14: Audio Encoding: AAC
15:55:14:     bitrate: 128
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:55:14: Using Monitor Capture
15:55:14: ------------------------------------------
15:55:14: Video Encoding: x264
15:55:14:     fps: 60
15:55:14:     width: 1920, height: 1080
15:55:14:     preset: veryfast
15:55:14:     CBR: yes
15:55:14:     CFR: no
15:55:14:     max bitrate: 1000
15:55:14:     buffer size: 1000
15:55:14: ------------------------------------------
15:55:14: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:55:14: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:55:15: Using RTMP service: Twitch / Justin.tv
15:55:15:   Server selection: rtmp://live.justin.tv/app
15:55:15:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:55:16: SO_SNDBUF was at 65536
15:55:16: SO_SNDBUF is now 65536
15:55:21: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
15:56:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:56:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:56:06: Using bitmap image
15:56:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:56:18:   New Scene
15:56:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:56:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:56:25: Using bitmap image
15:58:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:58:05:   New Scene
15:58:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:58:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:58:05: Using bitmap image
15:58:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:58:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:58:14: Using Monitor Capture
16:19:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:19:45:   New Scene
16:19:45: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:19:45: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:19:45: Using bitmap image
19:23:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:23:54:   New Scene
19:23:54: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:23:54: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:23:54: Using Monitor Capture
19:24:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:24:02:   New Scene
19:24:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:24:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:24:02: Using bitmap image
19:36:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:36:18:   New Scene
19:36:18: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:36:18: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:36:18: Using Monitor Capture
19:45:42: Using graphics capture
19:45:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:45:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:45:42: SharedTexCapture hooked
19:45:46: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:45:46: SharedTexCapture hooked
19:45:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:45:56:   New Scene
19:46:00: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:46:00: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:46:00: Using Monitor Capture
19:46:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:46:02:   New Scene
19:46:02: Using graphics capture
19:46:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:46:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:46:02: SharedTexCapture hooked
19:46:03: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:03: SharedTexCapture hooked
19:46:25: Settings::Video: Enabling Aero
19:46:26: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:26: SharedTexCapture hooked
19:46:40: Settings::Video: Enabling Aero
19:46:41: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:41: SharedTexCapture hooked
19:47:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:09:   New Scene
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:47:09: Using bitmap image
19:47:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:09:   New Scene
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:47:09: Using Monitor Capture
19:47:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:25:   New Scene
19:47:25: Using graphics capture
19:47:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:47:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:47:25: SharedTexCapture hooked
19:47:27: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:47:27: SharedTexCapture hooked
19:47:38: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:47:38: SharedTexCapture hooked
19:48:17: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:48:17: SharedTexCapture hooked
19:50:06: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:50:06: SharedTexCapture hooked
19:51:40: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:40: SharedTexCapture hooked
19:51:51: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:51: SharedTexCapture hooked
19:51:57: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:57: SharedTexCapture hooked
19:52:02: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:52:02: SharedTexCapture hooked
19:52:57: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:52:57: SharedTexCapture hooked
19:53:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:53:08:   New Scene
19:53:08: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:53:08: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:53:08: Using Monitor Capture
20:01:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:01:09:   New Scene
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:01:09: Using bitmap image
20:01:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:01:09:   New Scene
20:01:09: Using graphics capture
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:01:10: SharedTexCapture hooked
20:01:33: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:01:33: SharedTexCapture hooked
20:02:08: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:02:08: SharedTexCapture hooked
20:02:48: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:02:48: SharedTexCapture hooked
20:03:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:03:39: SharedTexCapture hooked
20:06:43: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:06:43: SharedTexCapture hooked
20:12:17: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:17: SharedTexCapture hooked
20:12:21: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:21: SharedTexCapture hooked
20:12:28: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:28: SharedTexCapture hooked
20:20:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:20:39: SharedTexCapture hooked
20:22:15: Exit signal received, terminating capture
20:22:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:22:43:   New Scene
20:22:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:22:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:22:43: Using Monitor Capture
20:25:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:30:   New Scene
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:25:30: Using bitmap image
20:25:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:30:   New Scene
20:25:30: Using graphics capture
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:25:31: SharedTexCapture hooked
20:25:31: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:25:31: SharedTexCapture hooked
20:25:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:48:   New Scene
20:25:48: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:25:48: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:25:48: Using bitmap image
20:26:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:26:39:   New Scene
20:26:39: Using graphics capture
20:26:39: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:26:39: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:26:39: SharedTexCapture hooked
20:26:40: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:26:40: SharedTexCapture hooked
20:27:00: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:27:00: SharedTexCapture hooked
20:27:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:05:   New Scene
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:27:05: Using bitmap image
20:27:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:05:   New Scene
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:27:05: Using Monitor Capture
20:27:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:06:   New Scene
20:27:06: Using graphics capture
20:27:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:27:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:27:06: SharedTexCapture hooked
20:27:14: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:27:14: SharedTexCapture hooked
20:28:06: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:28:06: SharedTexCapture hooked
20:28:11: Exit signal received, terminating capture
20:28:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:28:23:   New Scene
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:28:23: Using bitmap image
20:28:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:28:23:   New Scene
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:28:23: Using Monitor Capture
20:34:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:34:02:   New Scene
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:34:02: Using bitmap image
20:34:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:34:02:   New Scene
20:34:02: Using graphics capture
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:34:02: SharedTexCapture hooked
20:34:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:34:12: SharedTexCapture hooked
20:34:40: Settings::Video: Enabling Aero
20:34:42: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:34:42: SharedTexCapture hooked
20:35:05: Settings::Video: Enabling Aero
20:35:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:35:12: SharedTexCapture hooked
20:35:34: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:35:34: SharedTexCapture hooked
20:35:53: Exit signal received, terminating capture
20:36:55: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:36:55:   New Scene
20:36:55: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:36:55: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:36:55: Using Monitor Capture
20:43:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:43:38:   New Scene
20:43:38: Using graphics capture
20:43:38: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:43:38: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:43:39: SharedTexCapture hooked
20:43:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:43:39: SharedTexCapture hooked
20:44:24: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:44:24: SharedTexCapture hooked
20:45:32: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:45:32: SharedTexCapture hooked
20:48:23: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:48:23: SharedTexCapture hooked
20:54:52: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:54:52: SharedTexCapture hooked
20:55:25: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:55:25: SharedTexCapture hooked
20:55:31: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:55:31: SharedTexCapture hooked
21:01:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:01:12: SharedTexCapture hooked
21:01:23: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:01:23: SharedTexCapture hooked
21:04:13: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:04:13: SharedTexCapture hooked
21:05:48: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:05:48: SharedTexCapture hooked
21:06:22: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:06:22: SharedTexCapture hooked
21:06:32: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:06:32: SharedTexCapture hooked
21:08:22: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:08:22: SharedTexCapture hooked
21:11:16: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:11:16: SharedTexCapture hooked
21:14:41: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:14:41: SharedTexCapture hooked
21:15:13: Exit signal received, terminating capture
21:15:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:15:23:   New Scene
21:15:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:15:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:15:23: Using Monitor Capture
21:16:48: Total frames rendered: 424194, number of late frames: 136071 (32.08%) (it's okay for some frames to be late)
21:16:48: RTMPPublisher::SocketLoop: Graceful loop exit
21:16:48: Number of times waited to send: 0, Waited for a total of 0 bytes
21:16:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:16:48: 
21:16:48: Profiler results:
21:16:48: 
21:16:48: ==============================================================
21:16:48: frame - [100%] [avg time: 12.102 ms (cpu time: avg 2.797 ms, total 1.18667e+006 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0578%]
21:16:48: | frame preprocessing and rendering - [8.16%] [avg time: 0.988 ms (cpu time: avg 0.36 ms, total 152734 ms)] [avg calls per frame: 1] [children: 0.669%] [unaccounted: 7.49%]
21:16:48: | | scene->Preprocess - [0.669%] [avg time: 0.081 ms (cpu time: avg 0.038 ms, total 16453.1 ms)] [avg calls per frame: 1]
21:16:48: | video encoding and uploading - [91.8%] [avg time: 11.107 ms (cpu time: avg 2.435 ms, total 1.03303e+006 ms)] [avg calls per frame: 1] [children: 24.1%] [unaccounted: 67.6%]
21:16:48: | | flush - [1.54%] [avg time: 0.186 ms (cpu time: avg 0.076 ms, total 32375 ms)] [avg calls per frame: 1]
21:16:48: | | CopyResource - [0.43%] [avg time: 0.052 ms (cpu time: avg 0.016 ms, total 6968.75 ms)] [avg calls per frame: 0]
21:16:48: | | conversion to 4:2:0 - [0.521%] [avg time: 0.063 ms (cpu time: avg 0.005 ms, total 2140.63 ms)] [avg calls per frame: 0]
21:16:48: | | call to encoder - [21.5%] [avg time: 2.603 ms (cpu time: avg 2.293 ms, total 972906 ms)] [avg calls per frame: 0]
21:16:48: | | sending stuff out - [0.149%] [avg time: 0.018 ms (cpu time: avg 0.008 ms, total 3781.25 ms)] [avg calls per frame: 0]
21:16:48: | Convert444Threads - [331%] [avg time: 40.052 ms (cpu time: avg 2.296 ms, total 974313 ms)] [avg calls per frame: 1]
21:16:48: ==============================================================
21:16:48: 
21:16:48: =====Stream End: 2013-09-08, 21:16:48=================================================
21:16:49: =====Stream Start: 2013-09-08, 21:16:49===============================================
21:16:49:   Multithreaded optimizations: On
21:16:49:   Base resolution: 1920x1080
21:16:49:   Output resolution: 1920x1080
21:16:49: ------------------------------------------
21:16:49: Loading up D3D10 on NVIDIA GeForce GT 620...
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
21:16:49: Playback device {0.0.0.00000000}.{ac864623-c0fd-4816-a2dc-c96b244dbe12}
21:16:49: ------------------------------------------
21:16:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:16:49: ------------------------------------------
21:16:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
21:16:49: ------------------------------------------
21:16:49: Audio Encoding: AAC
21:16:49:     bitrate: 128
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:16:49: Using Monitor Capture
21:16:49: ------------------------------------------
21:16:49: Video Encoding: x264
21:16:49:     fps: 60
21:16:49:     width: 1920, height: 1080
21:16:49:     preset: ultrafast
21:16:49:     CBR: yes
21:16:49:     CFR: no
21:16:49:     max bitrate: 1000
21:16:49:     buffer size: 1000
21:16:49: ------------------------------------------
21:16:49: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
21:16:49: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
21:16:51: Using RTMP service: Twitch / Justin.tv
21:16:51:   Server selection: rtmp://live.justin.tv/app
21:16:51:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
21:16:52: SO_SNDBUF was at 65536
21:16:52: SO_SNDBUF is now 65536
21:16:54: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
21:16:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
21:17:18: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 144384)
21:17:34: Total frames rendered: 2672, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
21:17:35: RTMPPublisher::SocketLoop: Graceful loop exit
21:17:35: Number of times waited to send: 0, Waited for a total of 0 bytes
21:17:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:17:35: 
21:17:35: Profiler results:
21:17:35: 
21:17:35: ==============================================================
21:17:35: frame - [100%] [avg time: 2.571 ms (cpu time: avg 2.315 ms, total 6187.5 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.233%]
21:17:35: | frame preprocessing and rendering - [24.7%] [avg time: 0.634 ms (cpu time: avg 0.596 ms, total 1593.75 ms)] [avg calls per frame: 1] [children: 5.45%] [unaccounted: 19.2%]
21:17:35: | | scene->Preprocess - [5.45%] [avg time: 0.14 ms (cpu time: avg 0.128 ms, total 343.75 ms)] [avg calls per frame: 1]
21:17:35: | video encoding and uploading - [75.1%] [avg time: 1.931 ms (cpu time: avg 1.719 ms, total 4593.75 ms)] [avg calls per frame: 1] [children: 74.4%] [unaccounted: 0.661%]
21:17:35: | | flush - [3.23%] [avg time: 0.083 ms (cpu time: avg 0.04 ms, total 109.375 ms)] [avg calls per frame: 1]
21:17:35: | | CopyResource - [0.583%] [avg time: 0.015 ms (cpu time: avg 0.017 ms, total 46.875 ms)] [avg calls per frame: 0]
21:17:35: | | conversion to 4:2:0 - [1.24%] [avg time: 0.032 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
21:17:35: | | call to encoder - [68.8%] [avg time: 1.769 ms (cpu time: avg 1.654 ms, total 4421.88 ms)] [avg calls per frame: 0]
21:17:35: | | sending stuff out - [0.583%] [avg time: 0.015 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
21:17:35: | Convert444Threads - [1.28e+003%] [avg time: 32.932 ms (cpu time: avg 2.485 ms, total 6640.63 ms)] [avg calls per frame: 1]
21:17:35: ==============================================================
21:17:35: 
21:17:35: =====Stream End: 2013-09-08, 21:17:35=================================================
21:17:42: =====Stream Start: 2013-09-08, 21:17:42===============================================
21:17:42:   Multithreaded optimizations: On
21:17:42:   Base resolution: 1920x1080
21:17:42:   Output resolution: 1920x1080
21:17:42: ------------------------------------------
21:17:42: Loading up D3D10 on NVIDIA GeForce GT 620...
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
21:17:42: Playback device {0.0.0.00000000}.{ac864623-c0fd-4816-a2dc-c96b244dbe12}
21:17:42: ------------------------------------------
21:17:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:17:42: ------------------------------------------
21:17:42: Using auxilary audio input: Microphone (Realtek High Definition Audio)
21:17:42: ------------------------------------------
21:17:42: Audio Encoding: AAC
21:17:42:     bitrate: 128
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:17:42: Using Monitor Capture
21:17:42: ------------------------------------------
21:17:42: Video Encoding: x264
21:17:42:     fps: 60
21:17:42:     width: 1920, height: 1080
21:17:42:     preset: ultrafast
21:17:42:     CBR: yes
21:17:42:     CFR: no
21:17:42:     max bitrate: 1000
21:17:42:     buffer size: 1000
21:17:42: ------------------------------------------
21:17:42: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
21:17:42: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
21:17:43: Using RTMP service: Twitch / Justin.tv
21:17:43:   Server selection: rtmp://live.justin.tv/app
21:17:43:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
21:17:45: SO_SNDBUF was at 65536
21:17:45: SO_SNDBUF is now 65536
21:17:48: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
21:17:50: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
21:18:11: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 144384)
21:18:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:18:41:   New Scene
21:18:41: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:18:41: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:18:41: Using bitmap image
21:18:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:18:43:   New Scene
21:18:43: Using graphics capture
21:18:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:18:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:18:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:18:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:18:59: SharedTexCapture hooked
21:20:21: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:20:21:   New Scene
21:20:21: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:20:21: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:20:21: Using Monitor Capture
21:25:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:14:   New Scene
21:25:14: Using graphics capture
21:25:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:25:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:25:14: SharedTexCapture hooked
21:25:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:56:   New Scene
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:25:56: Using bitmap image
21:25:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:56:   New Scene
21:25:56: Using graphics capture
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:25:56: SharedTexCapture hooked
21:26:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:26:14:   New Scene
21:26:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:26:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:26:14: Using Monitor Capture
21:26:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:26:24:   New Scene
21:26:24: Using graphics capture
21:26:24: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:26:24: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:26:24: SharedTexCapture hooked
21:26:44: Total frames rendered: 31523, number of late frames: 2646 (8.39%) (it's okay for some frames to be late)
21:26:44: RTMPPublisher::SocketLoop: Graceful loop exit
21:26:44: Number of times waited to send: 0, Waited for a total of 0 bytes
21:26:44: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:26:44: 
21:26:44: Profiler results:
21:26:44: 
21:26:44: ==============================================================
21:26:44: frame - [100%] [avg time: 5.421 ms (cpu time: avg 2.48 ms, total 78203.1 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.129%]
21:26:44: | frame preprocessing and rendering - [20.3%] [avg time: 1.099 ms (cpu time: avg 0.484 ms, total 15265.6 ms)] [avg calls per frame: 1] [children: 1.55%] [unaccounted: 18.7%]
21:26:44: | | scene->Preprocess - [1.55%] [avg time: 0.084 ms (cpu time: avg 0.057 ms, total 1828.13 ms)] [avg calls per frame: 1]
21:26:44: | video encoding and uploading - [79.6%] [avg time: 4.315 ms (cpu time: avg 1.995 ms, total 62890.6 ms)] [avg calls per frame: 1] [children: 41%] [unaccounted: 38.6%]
21:26:44: | | flush - [2.34%] [avg time: 0.127 ms (cpu time: avg 0.088 ms, total 2796.88 ms)] [avg calls per frame: 1]
21:26:44: | | CopyResource - [0.443%] [avg time: 0.024 ms (cpu time: avg 0.021 ms, total 687.5 ms)] [avg calls per frame: 0]
21:26:44: | | conversion to 4:2:0 - [1.14%] [avg time: 0.062 ms (cpu time: avg 0.005 ms, total 187.5 ms)] [avg calls per frame: 0]
21:26:44: | | call to encoder - [36.7%] [avg time: 1.99 ms (cpu time: avg 1.852 ms, total 58406.3 ms)] [avg calls per frame: 0]
21:26:44: | | sending stuff out - [0.332%] [avg time: 0.018 ms (cpu time: avg 0.013 ms, total 437.5 ms)] [avg calls per frame: 0]
21:26:44: | Convert444Threads - [632%] [avg time: 34.287 ms (cpu time: avg 2.617 ms, total 82500 ms)] [avg calls per frame: 1]
21:26:44: ==============================================================
21:26:44: 
21:26:44: =====Stream End: 2013-09-08, 21:26:44=================================================


Last game capture log:
2013-09-08, 21:18:56: we're booting up: 
21:18:56: D3D9 Present
21:18:56: DXGI Present
21:18:56: (half life scientist) everything..  seems to be in order
21:18:59: D3D9EndScene called
21:18:59: D3DPRESENT_PARAMETERS {
21:18:59: 	BackBufferWidth: 1
21:18:59: 	BackBufferHeight: 1
21:18:59: 	BackBufferFormat: D3DFMT_A8R8G8B8
21:18:59: 	BackBufferCount: 1
21:18:59: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:18:59: 	MultiSampleQuality: 0
21:18:59: 	SwapEffect: D3DSWAPEFFECT_COPY
21:18:59: 	hDeviceWindow: 65552
21:18:59: 	Windowed: true
21:18:59: 	EnableAutoDepthStencil: false
21:18:59: 	AutoDepthStencilFormat: D3DFMT_UNKNOWN
21:18:59: 	Flags: None
21:18:59: 	FullScreen_RefreshRateInHz: 0
21:18:59: 	PresentationInterval: 1
21:18:59: };
21:18:59: successfully set up d3d9 hooks
21:18:59: D3D9SwapPresent called
21:18:59: DoD3D9GPUHook: success - d3d9ex
21:18:59: D3DSURFACE_DESC {
21:18:59: 	Format: D3DFMT_A8R8G8B8
21:18:59: 	Type: D3DRTYPE_SURFACE
21:18:59: 	Usage: D3DUSAGE_RENDERTARGET 
21:18:59: 	Pool: D3DPOOL_DEFAULT
21:18:59: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:18:59: 	MultiSampleQuality: 0
21:18:59: 	Width: 1
21:18:59: 	Height: 1
21:18:59: };
21:18:59: successfully capturing d3d9 frames via GPU
21:20:23: ---------------------- Cleared D3D9 Capture ----------------------
21:20:23: received restart event, capturing
21:20:24: DoD3D9GPUHook: success - d3d9ex
21:20:24: D3D9EndScene called
21:20:24: D3D9SwapPresent called
21:25:14: D3DSURFACE_DESC {
21:25:14: 	Format: D3DFMT_A8R8G8B8
21:25:14: 	Type: D3DRTYPE_SURFACE
21:25:14: 	Usage: D3DUSAGE_RENDERTARGET 
21:25:14: 	Pool: D3DPOOL_DEFAULT
21:25:14: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:25:14: 	MultiSampleQuality: 0
21:25:14: 	Width: 1
21:25:14: 	Height: 1
21:25:14: };
21:25:14: successfully capturing d3d9 frames via GPU
21:25:56: ---------------------- Cleared D3D9 Capture ----------------------
21:25:56: received restart event, capturing
21:25:56: DoD3D9GPUHook: success - d3d9ex
21:25:56: D3D9EndScene called
21:25:56: D3D9SwapPresent called
21:25:56: D3DSURFACE_DESC {
21:25:56: 	Format: D3DFMT_A8R8G8B8
21:25:56: 	Type: D3DRTYPE_SURFACE
21:25:56: 	Usage: D3DUSAGE_RENDERTARGET 
21:25:56: 	Pool: D3DPOOL_DEFAULT
21:25:56: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:25:56: 	MultiSampleQuality: 0
21:25:56: 	Width: 1
21:25:56: 	Height: 1
21:25:56: };
21:25:56: successfully capturing d3d9 frames via GPU
21:26:14: ---------------------- Cleared D3D9 Capture ----------------------
21:26:14: received restart event, capturing
21:26:14: DoD3D9GPUHook: success - d3d9ex
21:26:14: D3D9EndScene called
21:26:14: D3D9SwapPresent called
21:26:24: D3DSURFACE_DESC {
21:26:24: 	Format: D3DFMT_A8R8G8B8
21:26:24: 	Type: D3DRTYPE_SURFACE
21:26:24: 	Usage: D3DUSAGE_RENDERTARGET 
21:26:24: 	Pool: D3DPOOL_DEFAULT
21:26:24: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:26:24: 	MultiSampleQuality: 0
21:26:24: 	Width: 1
21:26:24: 	Height: 1
21:26:24: };
21:26:24: successfully capturing d3d9 frames via GPU
21:26:44: ---------------------- Cleared D3D9 Capture ----------------------
21:26:44: received restart event, capturing
21:26:44: DoD3D9GPUHook: success - d3d9ex
21:26:44: D3D9EndScene called
21:26:44: D3D9SwapPresent called
There's my log. I got a whole new PC and am wondering what I need to do in order to stream without any in game fps drop. I would run from 80-100 fps w/o streaming and playing in very low quality and when I stream I'm usually around 40-50.
Please tell me what to do.
 

xD4rkFire

Member
Re: Got a whole new desktop for streaming, still laggy in LO

Lower your FPS to 30 and set your resolution downscale to 1280x720. Right now you're trying to stream 1080p/60fps which is too much for your hardware and way overkill for live streaming in general.

As for your bitrates, can you run an upload speed test @ http://testmy.net/upload (select test size 6MB) and report back with your results?
 

indicasativamix

New Member
Re: Got a whole new desktop for streaming, still laggy in LO

Code:
15:52:51: Open Broadcaster Software v0.554b - 32bit (´・ω・`)
15:52:51: -------------------------------
15:52:51: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
15:52:51: CPU Speed: 3392MHz
15:52:51: Physical Memory:  4095MB Total, 4095MB Free
15:52:51: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
15:52:51: monitor 1: pos={0, 0}, size={1920, 1080}
15:52:51: Windows Version: 6.2 Build 9200 
15:52:51: Aero is Enabled
15:52:51: -------------------------------
15:52:51: OBS Modules:
15:52:51: Base Address     Module
15:52:51: 011D0000         OBS.exe
15:52:51: 6A1F0000         OBSApi.dll
15:52:51: 69F70000         DShowPlugin.dll
15:52:51: 6A870000         GraphicsCapture.dll
15:52:51: 6A4D0000         NoiseGate.dll
15:52:51: 69D70000         PSVPlugin.dll
15:52:51: ------------------------------------------
15:52:51: Adapter 1
15:52:51:   Video Adapter: NVIDIA GeForce GT 620
15:52:51:   Video Adapter Dedicated Video Memory: 2092363776
15:52:51:   Video Adapter Shared System Memory: 2147364864
15:52:51: =====Stream Start: 2013-09-08, 15:52:51===============================================
15:52:51:   Multithreaded optimizations: On
15:52:51:   Base resolution: 1920x1080
15:52:51:   Output resolution: 1920x1080
15:52:51: ------------------------------------------
15:52:51: Loading up D3D10 on NVIDIA GeForce GT 620...
15:52:52: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:52:53: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:52:53: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:52:53: Playback device Default
15:52:53: ------------------------------------------
15:52:53: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:52:53: ------------------------------------------
15:52:53: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:52:53: ------------------------------------------
15:52:53: Audio Encoding: AAC
15:52:53:     bitrate: 128
15:52:53: ------------------------------------------
15:52:53: Video Encoding: x264
15:52:53:     fps: 30
15:52:53:     width: 1920, height: 1080
15:52:53:     preset: veryfast
15:52:53:     CBR: yes
15:52:53:     CFR: no
15:52:53:     max bitrate: 1000
15:52:53:     buffer size: 1000
15:52:53: ------------------------------------------
15:52:53: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:52:53: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:52:55: Connection to (null) failed: No server specified to connect to
15:52:56: Total frames rendered: 63, number of late frames: 4 (6.35%) (it's okay for some frames to be late)
15:52:56: Number of times waited to send: 0, Waited for a total of 0 bytes
15:52:56: Number of b-frames dropped: 0 (-1.$%), Number of p-frames dropped: 0 (-1.$%), Total 0 (-1.$%)
15:52:56: 
15:52:56: Profiler results:
15:52:56: 
15:52:56: ==============================================================
15:52:56: frame - [100%] [avg time: 10.055 ms (cpu time: avg 3.472 ms, total 218.75 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0696%]
15:52:56: | frame preprocessing and rendering - [58.9%] [avg time: 5.925 ms (cpu time: avg 1.24 ms, total 78.125 ms)] [avg calls per frame: 1] [children: 0%] [unaccounted: 58.9%]
15:52:56: | | scene->Preprocess - [0%] [avg time: 0 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:52:56: | video encoding and uploading - [41%] [avg time: 4.123 ms (cpu time: avg 2.232 ms, total 140.625 ms)] [avg calls per frame: 1] [children: 40.7%] [unaccounted: 0.269%]
15:52:56: | | flush - [1.56%] [avg time: 0.157 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
15:52:56: | | CopyResource - [20.3%] [avg time: 2.039 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | | conversion to 4:2:0 - [0.0497%] [avg time: 0.005 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | | call to encoder - [18.8%] [avg time: 1.893 ms (cpu time: avg 2.232 ms, total 140.625 ms)] [avg calls per frame: 0]
15:52:56: | | sending stuff out - [0.0199%] [avg time: 0.002 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
15:52:56: | Convert444Threads - [547%] [avg time: 54.963 ms (cpu time: avg 1.984 ms, total 125 ms)] [avg calls per frame: 1]
15:52:56: ==============================================================
15:52:56: 
15:52:56: =====Stream End: 2013-09-08, 15:52:56=================================================
15:54:58: Settings::Video: Enabling Aero
15:55:14: =====Stream Start: 2013-09-08, 15:55:14===============================================
15:55:14:   Multithreaded optimizations: On
15:55:14:   Base resolution: 1920x1080
15:55:14:   Output resolution: 1920x1080
15:55:14: ------------------------------------------
15:55:14: Loading up D3D10 on NVIDIA GeForce GT 620...
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
15:55:14: Playback device Default
15:55:14: ------------------------------------------
15:55:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:55:14: ------------------------------------------
15:55:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:55:14: ------------------------------------------
15:55:14: Audio Encoding: AAC
15:55:14:     bitrate: 128
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:55:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:55:14: Using Monitor Capture
15:55:14: ------------------------------------------
15:55:14: Video Encoding: x264
15:55:14:     fps: 60
15:55:14:     width: 1920, height: 1080
15:55:14:     preset: veryfast
15:55:14:     CBR: yes
15:55:14:     CFR: no
15:55:14:     max bitrate: 1000
15:55:14:     buffer size: 1000
15:55:14: ------------------------------------------
15:55:14: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
15:55:14: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
15:55:15: Using RTMP service: Twitch / Justin.tv
15:55:15:   Server selection: rtmp://live.justin.tv/app
15:55:15:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:55:16: SO_SNDBUF was at 65536
15:55:16: SO_SNDBUF is now 65536
15:55:21: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
15:56:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:56:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:56:06: Using bitmap image
15:56:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:56:18:   New Scene
15:56:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:56:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:56:25: Using bitmap image
15:58:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
15:58:05:   New Scene
15:58:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:58:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:58:05: Using bitmap image
15:58:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
15:58:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
15:58:14: Using Monitor Capture
16:19:45: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
16:19:45:   New Scene
16:19:45: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
16:19:45: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
16:19:45: Using bitmap image
19:23:54: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:23:54:   New Scene
19:23:54: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:23:54: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:23:54: Using Monitor Capture
19:24:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:24:02:   New Scene
19:24:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:24:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:24:02: Using bitmap image
19:36:18: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:36:18:   New Scene
19:36:18: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:36:18: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:36:18: Using Monitor Capture
19:45:42: Using graphics capture
19:45:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:45:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:45:42: SharedTexCapture hooked
19:45:46: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:45:46: SharedTexCapture hooked
19:45:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:45:56:   New Scene
19:46:00: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:46:00: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:46:00: Using Monitor Capture
19:46:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:46:02:   New Scene
19:46:02: Using graphics capture
19:46:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:46:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:46:02: SharedTexCapture hooked
19:46:03: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:03: SharedTexCapture hooked
19:46:25: Settings::Video: Enabling Aero
19:46:26: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:26: SharedTexCapture hooked
19:46:40: Settings::Video: Enabling Aero
19:46:41: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:46:41: SharedTexCapture hooked
19:47:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:09:   New Scene
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:47:09: Using bitmap image
19:47:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:09:   New Scene
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:47:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:47:09: Using Monitor Capture
19:47:25: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:47:25:   New Scene
19:47:25: Using graphics capture
19:47:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
19:47:25: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
19:47:25: SharedTexCapture hooked
19:47:27: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:47:27: SharedTexCapture hooked
19:47:38: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:47:38: SharedTexCapture hooked
19:48:17: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:48:17: SharedTexCapture hooked
19:50:06: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:50:06: SharedTexCapture hooked
19:51:40: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:40: SharedTexCapture hooked
19:51:51: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:51: SharedTexCapture hooked
19:51:57: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:51:57: SharedTexCapture hooked
19:52:02: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:52:02: SharedTexCapture hooked
19:52:57: GraphicsCaptureSource::NewCapture:  eliminating old capture
19:52:57: SharedTexCapture hooked
19:53:08: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
19:53:08:   New Scene
19:53:08: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
19:53:08: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
19:53:08: Using Monitor Capture
20:01:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:01:09:   New Scene
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:01:09: Using bitmap image
20:01:09: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:01:09:   New Scene
20:01:09: Using graphics capture
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:01:09: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:01:10: SharedTexCapture hooked
20:01:33: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:01:33: SharedTexCapture hooked
20:02:08: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:02:08: SharedTexCapture hooked
20:02:48: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:02:48: SharedTexCapture hooked
20:03:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:03:39: SharedTexCapture hooked
20:06:43: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:06:43: SharedTexCapture hooked
20:12:17: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:17: SharedTexCapture hooked
20:12:21: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:21: SharedTexCapture hooked
20:12:28: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:12:28: SharedTexCapture hooked
20:20:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:20:39: SharedTexCapture hooked
20:22:15: Exit signal received, terminating capture
20:22:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:22:43:   New Scene
20:22:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:22:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:22:43: Using Monitor Capture
20:25:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:30:   New Scene
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:25:30: Using bitmap image
20:25:30: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:30:   New Scene
20:25:30: Using graphics capture
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:25:30: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:25:31: SharedTexCapture hooked
20:25:31: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:25:31: SharedTexCapture hooked
20:25:48: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:25:48:   New Scene
20:25:48: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:25:48: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:25:48: Using bitmap image
20:26:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:26:39:   New Scene
20:26:39: Using graphics capture
20:26:39: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:26:39: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:26:39: SharedTexCapture hooked
20:26:40: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:26:40: SharedTexCapture hooked
20:27:00: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:27:00: SharedTexCapture hooked
20:27:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:05:   New Scene
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:27:05: Using bitmap image
20:27:05: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:05:   New Scene
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:27:05: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:27:05: Using Monitor Capture
20:27:06: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:27:06:   New Scene
20:27:06: Using graphics capture
20:27:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:27:06: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:27:06: SharedTexCapture hooked
20:27:14: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:27:14: SharedTexCapture hooked
20:28:06: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:28:06: SharedTexCapture hooked
20:28:11: Exit signal received, terminating capture
20:28:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:28:23:   New Scene
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:28:23: Using bitmap image
20:28:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:28:23:   New Scene
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:28:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:28:23: Using Monitor Capture
20:34:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:34:02:   New Scene
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:34:02: Using bitmap image
20:34:02: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:34:02:   New Scene
20:34:02: Using graphics capture
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:34:02: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:34:02: SharedTexCapture hooked
20:34:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:34:12: SharedTexCapture hooked
20:34:40: Settings::Video: Enabling Aero
20:34:42: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:34:42: SharedTexCapture hooked
20:35:05: Settings::Video: Enabling Aero
20:35:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:35:12: SharedTexCapture hooked
20:35:34: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:35:34: SharedTexCapture hooked
20:35:53: Exit signal received, terminating capture
20:36:55: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:36:55:   New Scene
20:36:55: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
20:36:55: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
20:36:55: Using Monitor Capture
20:43:38: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
20:43:38:   New Scene
20:43:38: Using graphics capture
20:43:38: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
20:43:38: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
20:43:39: SharedTexCapture hooked
20:43:39: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:43:39: SharedTexCapture hooked
20:44:24: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:44:24: SharedTexCapture hooked
20:45:32: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:45:32: SharedTexCapture hooked
20:48:23: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:48:23: SharedTexCapture hooked
20:54:52: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:54:52: SharedTexCapture hooked
20:55:25: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:55:25: SharedTexCapture hooked
20:55:31: GraphicsCaptureSource::NewCapture:  eliminating old capture
20:55:31: SharedTexCapture hooked
21:01:12: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:01:12: SharedTexCapture hooked
21:01:23: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:01:23: SharedTexCapture hooked
21:04:13: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:04:13: SharedTexCapture hooked
21:05:48: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:05:48: SharedTexCapture hooked
21:06:22: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:06:22: SharedTexCapture hooked
21:06:32: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:06:32: SharedTexCapture hooked
21:08:22: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:08:22: SharedTexCapture hooked
21:11:16: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:11:16: SharedTexCapture hooked
21:14:41: GraphicsCaptureSource::NewCapture:  eliminating old capture
21:14:41: SharedTexCapture hooked
21:15:13: Exit signal received, terminating capture
21:15:23: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:15:23:   New Scene
21:15:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:15:23: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:15:23: Using Monitor Capture
21:16:48: Total frames rendered: 424194, number of late frames: 136071 (32.08%) (it's okay for some frames to be late)
21:16:48: RTMPPublisher::SocketLoop: Graceful loop exit
21:16:48: Number of times waited to send: 0, Waited for a total of 0 bytes
21:16:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:16:48: 
21:16:48: Profiler results:
21:16:48: 
21:16:48: ==============================================================
21:16:48: frame - [100%] [avg time: 12.102 ms (cpu time: avg 2.797 ms, total 1.18667e+006 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.0578%]
21:16:48: | frame preprocessing and rendering - [8.16%] [avg time: 0.988 ms (cpu time: avg 0.36 ms, total 152734 ms)] [avg calls per frame: 1] [children: 0.669%] [unaccounted: 7.49%]
21:16:48: | | scene->Preprocess - [0.669%] [avg time: 0.081 ms (cpu time: avg 0.038 ms, total 16453.1 ms)] [avg calls per frame: 1]
21:16:48: | video encoding and uploading - [91.8%] [avg time: 11.107 ms (cpu time: avg 2.435 ms, total 1.03303e+006 ms)] [avg calls per frame: 1] [children: 24.1%] [unaccounted: 67.6%]
21:16:48: | | flush - [1.54%] [avg time: 0.186 ms (cpu time: avg 0.076 ms, total 32375 ms)] [avg calls per frame: 1]
21:16:48: | | CopyResource - [0.43%] [avg time: 0.052 ms (cpu time: avg 0.016 ms, total 6968.75 ms)] [avg calls per frame: 0]
21:16:48: | | conversion to 4:2:0 - [0.521%] [avg time: 0.063 ms (cpu time: avg 0.005 ms, total 2140.63 ms)] [avg calls per frame: 0]
21:16:48: | | call to encoder - [21.5%] [avg time: 2.603 ms (cpu time: avg 2.293 ms, total 972906 ms)] [avg calls per frame: 0]
21:16:48: | | sending stuff out - [0.149%] [avg time: 0.018 ms (cpu time: avg 0.008 ms, total 3781.25 ms)] [avg calls per frame: 0]
21:16:48: | Convert444Threads - [331%] [avg time: 40.052 ms (cpu time: avg 2.296 ms, total 974313 ms)] [avg calls per frame: 1]
21:16:48: ==============================================================
21:16:48: 
21:16:48: =====Stream End: 2013-09-08, 21:16:48=================================================
21:16:49: =====Stream Start: 2013-09-08, 21:16:49===============================================
21:16:49:   Multithreaded optimizations: On
21:16:49:   Base resolution: 1920x1080
21:16:49:   Output resolution: 1920x1080
21:16:49: ------------------------------------------
21:16:49: Loading up D3D10 on NVIDIA GeForce GT 620...
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
21:16:49: Playback device {0.0.0.00000000}.{ac864623-c0fd-4816-a2dc-c96b244dbe12}
21:16:49: ------------------------------------------
21:16:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:16:49: ------------------------------------------
21:16:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
21:16:49: ------------------------------------------
21:16:49: Audio Encoding: AAC
21:16:49:     bitrate: 128
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:16:49: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:16:49: Using Monitor Capture
21:16:49: ------------------------------------------
21:16:49: Video Encoding: x264
21:16:49:     fps: 60
21:16:49:     width: 1920, height: 1080
21:16:49:     preset: ultrafast
21:16:49:     CBR: yes
21:16:49:     CFR: no
21:16:49:     max bitrate: 1000
21:16:49:     buffer size: 1000
21:16:49: ------------------------------------------
21:16:49: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
21:16:49: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
21:16:51: Using RTMP service: Twitch / Justin.tv
21:16:51:   Server selection: rtmp://live.justin.tv/app
21:16:51:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
21:16:52: SO_SNDBUF was at 65536
21:16:52: SO_SNDBUF is now 65536
21:16:54: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
21:16:56: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
21:17:18: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 144384)
21:17:34: Total frames rendered: 2672, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
21:17:35: RTMPPublisher::SocketLoop: Graceful loop exit
21:17:35: Number of times waited to send: 0, Waited for a total of 0 bytes
21:17:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:17:35: 
21:17:35: Profiler results:
21:17:35: 
21:17:35: ==============================================================
21:17:35: frame - [100%] [avg time: 2.571 ms (cpu time: avg 2.315 ms, total 6187.5 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.233%]
21:17:35: | frame preprocessing and rendering - [24.7%] [avg time: 0.634 ms (cpu time: avg 0.596 ms, total 1593.75 ms)] [avg calls per frame: 1] [children: 5.45%] [unaccounted: 19.2%]
21:17:35: | | scene->Preprocess - [5.45%] [avg time: 0.14 ms (cpu time: avg 0.128 ms, total 343.75 ms)] [avg calls per frame: 1]
21:17:35: | video encoding and uploading - [75.1%] [avg time: 1.931 ms (cpu time: avg 1.719 ms, total 4593.75 ms)] [avg calls per frame: 1] [children: 74.4%] [unaccounted: 0.661%]
21:17:35: | | flush - [3.23%] [avg time: 0.083 ms (cpu time: avg 0.04 ms, total 109.375 ms)] [avg calls per frame: 1]
21:17:35: | | CopyResource - [0.583%] [avg time: 0.015 ms (cpu time: avg 0.017 ms, total 46.875 ms)] [avg calls per frame: 0]
21:17:35: | | conversion to 4:2:0 - [1.24%] [avg time: 0.032 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
21:17:35: | | call to encoder - [68.8%] [avg time: 1.769 ms (cpu time: avg 1.654 ms, total 4421.88 ms)] [avg calls per frame: 0]
21:17:35: | | sending stuff out - [0.583%] [avg time: 0.015 ms (cpu time: avg 0.005 ms, total 15.625 ms)] [avg calls per frame: 0]
21:17:35: | Convert444Threads - [1.28e+003%] [avg time: 32.932 ms (cpu time: avg 2.485 ms, total 6640.63 ms)] [avg calls per frame: 1]
21:17:35: ==============================================================
21:17:35: 
21:17:35: =====Stream End: 2013-09-08, 21:17:35=================================================
21:17:42: =====Stream Start: 2013-09-08, 21:17:42===============================================
21:17:42:   Multithreaded optimizations: On
21:17:42:   Base resolution: 1920x1080
21:17:42:   Output resolution: 1920x1080
21:17:42: ------------------------------------------
21:17:42: Loading up D3D10 on NVIDIA GeForce GT 620...
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawYUVTexture.pShader.blob
21:17:42: Playback device {0.0.0.00000000}.{ac864623-c0fd-4816-a2dc-c96b244dbe12}
21:17:42: ------------------------------------------
21:17:42: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:17:42: ------------------------------------------
21:17:42: Using auxilary audio input: Microphone (Realtek High Definition Audio)
21:17:42: ------------------------------------------
21:17:42: Audio Encoding: AAC
21:17:42:     bitrate: 128
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:17:42: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:17:42: Using Monitor Capture
21:17:42: ------------------------------------------
21:17:42: Video Encoding: x264
21:17:42:     fps: 60
21:17:42:     width: 1920, height: 1080
21:17:42:     preset: ultrafast
21:17:42:     CBR: yes
21:17:42:     CFR: no
21:17:42:     max bitrate: 1000
21:17:42:     buffer size: 1000
21:17:42: ------------------------------------------
21:17:42: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
21:17:42: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 352800, samples per sec is 44100
21:17:43: Using RTMP service: Twitch / Justin.tv
21:17:43:   Server selection: rtmp://live.justin.tv/app
21:17:43:   Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
21:17:45: SO_SNDBUF was at 65536
21:17:45: SO_SNDBUF is now 65536
21:17:48: RTMPPublisher::Socketloop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
21:17:50: RTMPPublisher::Socketloop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
21:18:11: RTMPPublisher::Socketloop: Increasing send buffer to ISB 524288 (buffer: 0 / 144384)
21:18:41: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:18:41:   New Scene
21:18:41: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:18:41: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:18:41: Using bitmap image
21:18:43: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:18:43:   New Scene
21:18:43: Using graphics capture
21:18:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:18:43: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:18:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:18:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:18:59: SharedTexCapture hooked
21:20:21: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:20:21:   New Scene
21:20:21: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:20:21: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:20:21: Using Monitor Capture
21:25:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:14:   New Scene
21:25:14: Using graphics capture
21:25:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:25:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:25:14: SharedTexCapture hooked
21:25:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:56:   New Scene
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:25:56: Using bitmap image
21:25:56: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:25:56:   New Scene
21:25:56: Using graphics capture
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:25:56: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:25:56: SharedTexCapture hooked
21:26:14: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:26:14:   New Scene
21:26:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/ColorKey_RGB.pShader.blob
21:26:14: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/AlphaIgnore.pShader.blob
21:26:14: Using Monitor Capture
21:26:24: ++++++++++++++++++++++++++++++++++++++++++++++++++++++
21:26:24:   New Scene
21:26:24: Using graphics capture
21:26:24: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/InvertTexture.pShader.blob
21:26:24: C:/Users/Sean/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
21:26:24: SharedTexCapture hooked
21:26:44: Total frames rendered: 31523, number of late frames: 2646 (8.39%) (it's okay for some frames to be late)
21:26:44: RTMPPublisher::SocketLoop: Graceful loop exit
21:26:44: Number of times waited to send: 0, Waited for a total of 0 bytes
21:26:44: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:26:44: 
21:26:44: Profiler results:
21:26:44: 
21:26:44: ==============================================================
21:26:44: frame - [100%] [avg time: 5.421 ms (cpu time: avg 2.48 ms, total 78203.1 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.129%]
21:26:44: | frame preprocessing and rendering - [20.3%] [avg time: 1.099 ms (cpu time: avg 0.484 ms, total 15265.6 ms)] [avg calls per frame: 1] [children: 1.55%] [unaccounted: 18.7%]
21:26:44: | | scene->Preprocess - [1.55%] [avg time: 0.084 ms (cpu time: avg 0.057 ms, total 1828.13 ms)] [avg calls per frame: 1]
21:26:44: | video encoding and uploading - [79.6%] [avg time: 4.315 ms (cpu time: avg 1.995 ms, total 62890.6 ms)] [avg calls per frame: 1] [children: 41%] [unaccounted: 38.6%]
21:26:44: | | flush - [2.34%] [avg time: 0.127 ms (cpu time: avg 0.088 ms, total 2796.88 ms)] [avg calls per frame: 1]
21:26:44: | | CopyResource - [0.443%] [avg time: 0.024 ms (cpu time: avg 0.021 ms, total 687.5 ms)] [avg calls per frame: 0]
21:26:44: | | conversion to 4:2:0 - [1.14%] [avg time: 0.062 ms (cpu time: avg 0.005 ms, total 187.5 ms)] [avg calls per frame: 0]
21:26:44: | | call to encoder - [36.7%] [avg time: 1.99 ms (cpu time: avg 1.852 ms, total 58406.3 ms)] [avg calls per frame: 0]
21:26:44: | | sending stuff out - [0.332%] [avg time: 0.018 ms (cpu time: avg 0.013 ms, total 437.5 ms)] [avg calls per frame: 0]
21:26:44: | Convert444Threads - [632%] [avg time: 34.287 ms (cpu time: avg 2.617 ms, total 82500 ms)] [avg calls per frame: 1]
21:26:44: ==============================================================
21:26:44: 
21:26:44: =====Stream End: 2013-09-08, 21:26:44=================================================


Last game capture log:
2013-09-08, 21:18:56: we're booting up: 
21:18:56: D3D9 Present
21:18:56: DXGI Present
21:18:56: (half life scientist) everything..  seems to be in order
21:18:59: D3D9EndScene called
21:18:59: D3DPRESENT_PARAMETERS {
21:18:59: 	BackBufferWidth: 1
21:18:59: 	BackBufferHeight: 1
21:18:59: 	BackBufferFormat: D3DFMT_A8R8G8B8
21:18:59: 	BackBufferCount: 1
21:18:59: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:18:59: 	MultiSampleQuality: 0
21:18:59: 	SwapEffect: D3DSWAPEFFECT_COPY
21:18:59: 	hDeviceWindow: 65552
21:18:59: 	Windowed: true
21:18:59: 	EnableAutoDepthStencil: false
21:18:59: 	AutoDepthStencilFormat: D3DFMT_UNKNOWN
21:18:59: 	Flags: None
21:18:59: 	FullScreen_RefreshRateInHz: 0
21:18:59: 	PresentationInterval: 1
21:18:59: };
21:18:59: successfully set up d3d9 hooks
21:18:59: D3D9SwapPresent called
21:18:59: DoD3D9GPUHook: success - d3d9ex
21:18:59: D3DSURFACE_DESC {
21:18:59: 	Format: D3DFMT_A8R8G8B8
21:18:59: 	Type: D3DRTYPE_SURFACE
21:18:59: 	Usage: D3DUSAGE_RENDERTARGET 
21:18:59: 	Pool: D3DPOOL_DEFAULT
21:18:59: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:18:59: 	MultiSampleQuality: 0
21:18:59: 	Width: 1
21:18:59: 	Height: 1
21:18:59: };
21:18:59: successfully capturing d3d9 frames via GPU
21:20:23: ---------------------- Cleared D3D9 Capture ----------------------
21:20:23: received restart event, capturing
21:20:24: DoD3D9GPUHook: success - d3d9ex
21:20:24: D3D9EndScene called
21:20:24: D3D9SwapPresent called
21:25:14: D3DSURFACE_DESC {
21:25:14: 	Format: D3DFMT_A8R8G8B8
21:25:14: 	Type: D3DRTYPE_SURFACE
21:25:14: 	Usage: D3DUSAGE_RENDERTARGET 
21:25:14: 	Pool: D3DPOOL_DEFAULT
21:25:14: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:25:14: 	MultiSampleQuality: 0
21:25:14: 	Width: 1
21:25:14: 	Height: 1
21:25:14: };
21:25:14: successfully capturing d3d9 frames via GPU
21:25:56: ---------------------- Cleared D3D9 Capture ----------------------
21:25:56: received restart event, capturing
21:25:56: DoD3D9GPUHook: success - d3d9ex
21:25:56: D3D9EndScene called
21:25:56: D3D9SwapPresent called
21:25:56: D3DSURFACE_DESC {
21:25:56: 	Format: D3DFMT_A8R8G8B8
21:25:56: 	Type: D3DRTYPE_SURFACE
21:25:56: 	Usage: D3DUSAGE_RENDERTARGET 
21:25:56: 	Pool: D3DPOOL_DEFAULT
21:25:56: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:25:56: 	MultiSampleQuality: 0
21:25:56: 	Width: 1
21:25:56: 	Height: 1
21:25:56: };
21:25:56: successfully capturing d3d9 frames via GPU
21:26:14: ---------------------- Cleared D3D9 Capture ----------------------
21:26:14: received restart event, capturing
21:26:14: DoD3D9GPUHook: success - d3d9ex
21:26:14: D3D9EndScene called
21:26:14: D3D9SwapPresent called
21:26:24: D3DSURFACE_DESC {
21:26:24: 	Format: D3DFMT_A8R8G8B8
21:26:24: 	Type: D3DRTYPE_SURFACE
21:26:24: 	Usage: D3DUSAGE_RENDERTARGET 
21:26:24: 	Pool: D3DPOOL_DEFAULT
21:26:24: 	MultiSampleType: D3DMULTISAMPLE_NONE
21:26:24: 	MultiSampleQuality: 0
21:26:24: 	Width: 1
21:26:24: 	Height: 1
21:26:24: };
21:26:24: successfully capturing d3d9 frames via GPU
21:26:44: ---------------------- Cleared D3D9 Capture ----------------------
21:26:44: received restart event, capturing
21:26:44: DoD3D9GPUHook: success - d3d9ex
21:26:44: D3D9EndScene called
21:26:44: D3D9SwapPresent called
Just tried streaming in very low quality with the new settings. Was better than before but would drop to 48 fps from 60 and sometimes to 33 when Champs showed up on the screen. Any idea what I need to do so I can stream at at least Low Quality in the game without ANY drop of FPS in game?
 

Krazy

Town drunk
Re: Got a whole new desktop for streaming, still laggy in LO

You need to downscale. Your GPU is really holding you back here. 1080p is probably going to be extremely difficult on this system, the bitrate wasn't your problem, your chosen resolution/FPS was.

Ultrafast is going to completely ruin your quality, anyway. You should stick to veryfast, encoding load on your CPU is not the problem, here.
 

indicasativamix

New Member
Re: Got a whole new desktop for streaming, still laggy in LO

Right now I'm just worried about staying at a steady 60 fps in low quality IN THE GAME. The stream can be a bit laggy but I would really like the game itself to stay at 60 fps and never drop frames =/
 

xD4rkFire

Member
Re: Got a whole new desktop for streaming, still laggy in LO

Lowering your streaming resolution in OBS to 1280x720 will decrease the performance impact on your system compared to 1920x1080.

Lower streaming resolution = better performance
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Re: Got a whole new desktop for streaming, still laggy in LO

Yep, as others have said, this is mostly just a resolution/fps and bandwidth mismatch. Also, the more you downscale, as well as the lower FPS you have, the less of an impact it has upon your game/computer to encode.

For 1080p streams, you really need about 4000 bitrate for good quality, but it really lags your computer due to the high amount of data needed to encode.
720p requires about 3000 for 60fps, 2000 for 30fps. Most newer computers can handle this fine, and the impact isn't too huge.
540p requires even less bitrate, it's probably what you want to use if you only have 1000 to 2000 bitrate. It also uses much less CPU for both you and the viewers, and every viewer will be able to watch it with no problem due to lower bandwidth.
 
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