Question / Help GOOD PC, but streaming fps drop???

Unfortunately the logfile you uploaded does not contain any recording/streaming attempt output...

Can you do a few minutes' worth of recording/streaming (Doing what you would normally do in-game) then stop the recording/streaming session, then upload a current logfile please so I or someone else can further assist in troubleshooting:
https://obsproject.com/forum/threads/please-post-a-log-with-your-issue-heres-how.23074/

In your logfile I noticed you have Windows GameDVR enabled. This may be a cause of the performance issue as even when you are not using it, just having it enabled in Windows settings it will always hook into the game process and commit resources (Similar to what OBS does when OBS is open, though more aggressively as it also buffers for replay recording)

If you don't already:
Limiting your frame rate in-game will help a lot in getting the best quality out of your hardware in regards to recording/streaming. I recommend using MSI AfterBurner or EVGA Precision to cap your fps to your monitor refresh rate, or 1-3 frames higher than your monitor refresh rate will generally resolve the issue of screen tearing. Try to avoid V-Sync as it can induce input lag.
 
Unfortunately the logfile you uploaded does not contain any recording/streaming attempt output...

Can you do a few minutes' worth of recording/streaming (Doing what you would normally do in-game) then stop the recording/streaming session, then upload a current logfile please so I or someone else can further assist in troubleshooting:
https://obsproject.com/forum/threads/please-post-a-log-with-your-issue-heres-how.23074/

In your logfile I noticed you have Windows GameDVR enabled. This may be a cause of the performance issue as even when you are not using it, just having it enabled in Windows settings it will always hook into the game process and commit resources (Similar to what OBS does when OBS is open, though more aggressively as it also buffers for replay recording)

If you don't already:
Limiting your frame rate in-game will help a lot in getting the best quality out of your hardware in regards to recording/streaming. I recommend using MSI AfterBurner or EVGA Precision to cap your fps to your monitor refresh rate, or 1-3 frames higher than your monitor refresh rate will generally resolve the issue of screen tearing. Try to avoid V-Sync as it can induce input lag.

Oh! it was Windows GameDVR, Thank you so much!
 
Just out of sheer curiosity, how does YouTube handle the fps that you are attempting to stream at?
Also how is the quality? Your bitrate is really really low in the incomplete logfile you uploaded.

And no problem at all, I wish Microsoft had never attempted GameDVR, or in the very least had it turned off by default.
 
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