Question / Help Good Bitrate for a MC Gaming Video

PT400C

New Member
Hey,

i want to produce youtubevideos of Minecraft in Full HD with 60 FPS. But, which bitrate I should use? Which bitrate does the big minecraft youtubers use?

Please help :)

PT400C
 

PT400C

New Member
Oh :D
Intel i7 3.5 GhZ, Windows 10 Premium, GeForce GTX 750

Is that, what you want? :D

Please help

PT400C
 

PT400C

New Member
Why? I am asking for a good bitrate for a gaming video. Why do you need the log?

Please help

PT400C
 
Last edited:

Black Ops

Member
Because some computers are too weak to record at 1080p 60fps. We need to know the specs to make sure that your computer can handle OBS
 

PT400C

New Member
Hey,

okay. This is the latest log of OBS:

Code:
08:38:11.550: CPU Name: Intel(R) Core(TM) i5-2400 CPU @ 3.50GHz
08:38:11.558: CPU Speed: 3393MHz
08:38:11.558: Physical Cores: 4, Logical Cores: 4
08:38:11.558: Physical Memory: 4054MB Total, 364MB Free
08:38:11.558: Windows Version: 10.0 Build 10586 (revision: 0)
08:38:11.558: Aero is Enabled (Aero is always on for windows 8 and above)
08:38:11.866: OBS 0.14.1 (64bit, windows)
08:38:11.866: ---------------------------------
08:38:11.884: ---------------------------------
08:38:11.884: audio settings reset:
08:38:11.884:     samples per sec: 44100
08:38:11.884:     speakers:        2
08:38:11.990: ---------------------------------
08:38:11.990: Initializing D3D11..
08:38:11.998: Available Video Adapters:
08:38:12.000:     Adapter 1: NVIDIA GeForce GTX 750
08:38:12.000:       Dedicated VRAM: 1020985344
08:38:12.000:       Shared VRAM:    2125479936
08:38:12.000:       output 1: pos={0, 0}, size={1920, 1080}, attached=true
08:38:12.141: Loading up D3D11 on adapter NVIDIA GeForce GTX 750 (0)
08:38:12.159: D3D11 loaded sucessfully, feature level used: 45056
08:38:13.045: ---------------------------------
08:38:13.045: video settings reset:
08:38:13.045:     base resolution:   1920x1080
08:38:13.045:     output resolution: 1920x1080
08:38:13.045:     fps:               60000/1001
08:38:13.045:     format:            NV12
08:38:13.067: ---------------------------------
08:38:13.115: Loading module: coreaudio-encoder.dll
08:38:13.120: [CoreAudio encoder]: Failed loading library 'CoreAudioToolbox.dll'
08:38:13.120: [CoreAudio encoder]: Couldn't load CoreAudio AAC encoder
08:38:13.120: ---------------------------------
08:38:13.149: Loading module: image-source.dll
08:38:13.154: ---------------------------------
08:38:13.203: Loading module: obs-ffmpeg.dll
08:38:13.353: NVENC supported
08:38:13.353: ---------------------------------
08:38:13.412: Loading module: obs-filters.dll
08:38:13.471: ---------------------------------
08:38:13.562: Loading module: obs-outputs.dll
08:38:13.590: ---------------------------------
08:38:13.679: Loading module: obs-qsv11.dll
08:38:13.851: ---------------------------------
08:38:13.888: Loading module: obs-transitions.dll
08:38:13.893: ---------------------------------
08:38:13.944: Loading module: obs-x264.dll
08:38:13.949: ---------------------------------
08:38:13.966: Loading module: rtmp-services.dll
08:38:13.998: ---------------------------------
08:38:14.190: Loading module: text-freetype2.dll
08:38:14.304: ---------------------------------
08:38:14.337: Loading module: win-capture.dll
08:38:17.983: ---------------------------------
08:38:18.071: Loading module: win-decklink.dll
08:38:18.080: No blackmagic support
08:38:18.080: Failed to start search for DeckLink devices
08:38:18.080: ---------------------------------
08:38:18.160: Loading module: win-dshow.dll
08:38:18.306: ---------------------------------
08:38:18.332: Loading module: win-mf.dll
08:38:18.372: [Media Foundation encoder]: Adding Media Foundation AAC Encoder
08:38:18.521: ---------------------------------
08:38:18.616: Loading module: win-wasapi.dll
08:38:18.645: =====================================================================
08:38:18.711: output 'adv_stream' (rtmp_output) created
08:38:18.717: output 'adv_file_output' (ffmpeg_muxer) created
08:38:18.723: encoder 'recording_h264' (ffmpeg_nvenc) created
08:38:18.723: encoder 'streaming_h264' (obs_x264) created
08:38:18.743: AAC encoder bitrate mapping:
08:38:18.743:      32 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743:      64 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743:      96 kbit/s: 'Media Foundation AAC Encoder' (mf_aac)
08:38:18.743:     128 kbit/s: 'Media Foundation AAC Encoder' (mf_aac)
08:38:18.743:     160 kbit/s: 'Media Foundation AAC Encoder' (mf_aac)
08:38:18.743:     192 kbit/s: 'Media Foundation AAC Encoder' (mf_aac)
08:38:18.743:     224 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743:     256 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743:     288 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743:     320 kbit/s: 'FFmpeg Standard AAC Encoder' (ffmpeg_aac)
08:38:18.743: encoder 'adv_aac0' (ffmpeg_aac) created
08:38:18.743: encoder 'adv_aac1' (ffmpeg_aac) created
08:38:18.743: encoder 'adv_aac2' (mf_aac) created
08:38:18.743: encoder 'adv_aac3' (mf_aac) created
08:38:18.747: service 'default_service' (rtmp_common) created
08:38:18.799: All scene data cleared
08:38:18.799: ------------------------------------------------
08:38:18.934: WASAPI: Device 'Lautsprecher (Realtek High Definition Audio)' initialized
08:38:18.934: source 'Desktop Audio' (wasapi_output_capture) created
08:38:18.934: source 'Szene 2' (scene) created
08:38:18.934: source 'Szene 1' (scene) created
08:38:18.954: source 'Spielaufnahme' (game_capture) created
08:38:18.997: source 'Minecraft' (scene) created
08:38:18.997: source 'Spielaufnahme 1' (game_capture) created
08:38:19.060: adding 92 milliseconds of audio buffering, total audio buffering is now 92 milliseconds
08:38:19.096: source 'Bildschirmaufnahme' (monitor_capture) created
08:38:19.642: == Profiler Results =============================
08:38:19.642: run_program_init: 8965.08 ms
08:38:19.642:  ┣OBSApp::AppInit: 122.15 ms
08:38:19.642:  ┃ ┗OBSApp::InitLocale: 92.133 ms
08:38:19.642:  ┗OBSApp::OBSInit: 8595.32 ms
08:38:19.642:    ┣obs_startup: 36.345 ms
08:38:19.642:    ┗OBSBasic::OBSInit: 7709.4 ms
08:38:19.642:      ┣OBSBasic::InitBasicConfig: 0.416 ms
08:38:19.642:      ┣OBSBasic::ResetAudio: 4.833 ms
08:38:19.642:      ┣OBSBasic::ResetVideo: 1168.89 ms
08:38:19.642:      ┣OBSBasic::InitOBSCallbacks: 0.034 ms
08:38:19.642:      ┣OBSBasic::InitHotkeys: 0.055 ms
08:38:19.642:      ┣obs_load_all_modules: 5586.48 ms
08:38:19.642:      ┃ ┣obs_init_module(coreaudio-encoder.dll): 0.708 ms
08:38:19.642:      ┃ ┣obs_init_module(image-source.dll): 0.003 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-ffmpeg.dll): 104.376 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-filters.dll): 0.012 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-outputs.dll): 0.005 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-qsv11.dll): 153.113 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-transitions.dll): 0.008 ms
08:38:19.642:      ┃ ┣obs_init_module(obs-x264.dll): 0.003 ms
08:38:19.642:      ┃ ┣obs_init_module(rtmp-services.dll): 26.81 ms
08:38:19.642:      ┃ ┣obs_init_module(text-freetype2.dll): 84.684 ms
08:38:19.642:      ┃ ┣obs_init_module(win-capture.dll): 3440.55 ms
08:38:19.642:      ┃ ┣obs_init_module(win-decklink.dll): 3.717 ms
08:38:19.642:      ┃ ┣obs_init_module(win-dshow.dll): 86.712 ms
08:38:19.642:      ┃ ┣obs_init_module(win-mf.dll): 149.646 ms
08:38:19.642:      ┃ ┣obs_init_module(win-wasapi.dll): 0.021 ms
08:38:19.642:      ┃ ┗reset_win32_symbol_paths: 24.105 ms
08:38:19.642:      ┣OBSBasic::ResetOutputs: 98.666 ms
08:38:19.642:      ┣OBSBasic::CreateHotkeys: 0.705 ms
08:38:19.642:      ┣OBSBasic::InitService: 2.85 ms
08:38:19.642:      ┣OBSBasic::InitPrimitives: 1.377 ms
08:38:19.642:      ┗OBSBasic::Load: 520.749 ms
08:38:19.642: =================================================
08:38:21.125: [game-capture: 'Spielaufnahme 1'] attempting to hook process: javaw.exe
08:38:21.239: [game-capture: 'Spielaufnahme 1'] using helper (compatibility hook)
08:38:22.010: [game-capture: 'Spielaufnahme 1'] Hooked to process: javaw.exe
08:38:22.010: [game-capture: 'Spielaufnahme 1'] (half life scientist) everything..  seems to be in order
08:38:22.088: [game-capture: 'Spielaufnahme 1'] Shared-texture OpenGL capture available
08:38:22.488: [game-capture: 'Spielaufnahme 1'] gl shared texture capture successful
08:38:26.075: [game-capture: 'Spielaufnahme 1'] Hooked DXGI
 

PT400C

New Member
At this moment, I use this settings. But they cause bad quality.

options.PNG


But how can I get a better quality??

Please help me :)

PT400C
 

Harold

Active Member
Change the output mode to simple
The format to flv
The quality to indistinguishable
The encoder to software, low cpu use or nvenc.
 

Harold

Active Member
I don't know what gives you the delusion that the quality is bad in that video other than the possibility that you didn't wait for youtube to finish processing.

As for the microstutter, post a clean obs log.
 

PT400C

New Member
Sorry. I'm from Germany and don't know, what microstutter is :D
And what do you mean with a "clean" log?
When I start recording?

PT400C

EDIT: Go to the end, then there are lots of small pixels. Low bitrate.
 

Suslik V

Active Member
I assume that "clear log" is that which has only one game capture source in it, has start and stop events (recording or streaming, at least few minutes long or fully experience) then Studio closes and in the next run of the Studio you navigate to the Help>Log Files>Upload Last Log File.
 
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