Jack0r
The Helping Squad
Correct me if I am wrong but currently global sources only allow you to position the source differently in each scene, or if you use it more than once in a scene. Now for example if you want to have your webcams opacity on 50% in one scene and on 100% on another scene, you have to remove it off the global sources list.
Maybe there could be an option to change this behavior. I personally would prefer to remove the complete global sources button, and menu that lists them, and just add the option to make a source a global source by activating a checkbox in its properties. So it can be added using Add -> Global Sources afterwards to other scenes.
Now this would of course be a bigger rewrite I guess, maybe the main idea to save less settings global, or if you change them on a scene, they just get set for this "instance" of the global source and do not overwrite the global ones.
I guess this could be useful for more stuff than just webcams in the future.
Maybe there could be an option to change this behavior. I personally would prefer to remove the complete global sources button, and menu that lists them, and just add the option to make a source a global source by activating a checkbox in its properties. So it can be added using Add -> Global Sources afterwards to other scenes.
Now this would of course be a bigger rewrite I guess, maybe the main idea to save less settings global, or if you change them on a scene, they just get set for this "instance" of the global source and do not overwrite the global ones.
I guess this could be useful for more stuff than just webcams in the future.