Question / Help GameCapture

Geoning

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Code:
19:57:44: ------------------------------------------
19:57:44: QSV version 1.6 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE | MFX_IMPL_VIA_D3D11)
19:57:44: Using 13 encode tasks
19:57:44: ------------------------------------------
19:57:44: Video Encoding: QSV
19:57:44:     fps: 10
19:57:44:     width: 1600, height: 900
19:57:44:     target-usage: MFX_TARGETUSAGE_BEST_QUALITY
19:57:44:     CBR: yes
19:57:44:     CFR: yes
19:57:44:     max bitrate: 4000
19:57:44: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
19:57:46: Total frames rendered: 24, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
19:57:46: Total duplicated frames: 0 (0.00%)
19:57:46: =====Stream End: 2013-07-16, 19:57:46=================================================
19:57:47: Server Ping plugin instance deleted; removing dynamically loaded localization strings
19:57:47: 
19:57:47: Profiler results:
19:57:47:

Why OBS detected D3D10 for League of Legends?
 
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