KynikossDragonn
New Member
Forgive if this was asked in the past but I'm curious why GameCapture can hook something as old as OpenGL 1.x but not D3D8 or D3D9. It works beautifully for D3D10 though, as does any OpenGL version including 1.x
Would you require some help in that department or is there really no use adding support for such a thing? (I can understand if it'd be feature bloat..)
Would you require some help in that department or is there really no use adding support for such a thing? (I can understand if it'd be feature bloat..)