Question / Help Game Crashes with Game Capture

AnthonyM

New Member
Trying to stream multiple games with the same result. Games will crash upon start up when capturing or when I start to capture.

21:38:15: Open Broadcaster Software v0.638b - 64bit ( ^ω^)
21:38:15: -------------------------------
21:38:15: CPU Name: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
21:38:15: CPU Speed: 3503MHz
21:38:15: Physical Memory: 16344MB Total, 12894MB Free
21:38:15: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
21:38:15: monitor 1: pos={0, 0}, size={1920, 1080}
21:38:15: monitor 2: pos={1920, 0}, size={1920, 1080}
21:38:15: Windows Version: 6.2 Build 9200
21:38:15: Aero is Enabled
21:38:15: -------------------------------
21:38:15: OBS Modules:
21:38:15: Base Address Module
21:38:15: 000000007DCD0000 OBS.exe
21:38:15: 0000000084610000 OBSApi.dll
21:38:15: 0000000097BB0000 DShowPlugin.dll
21:38:15: 0000000096FA0000 GraphicsCapture.dll
21:38:15: 000000009D160000 NoiseGate.dll
21:38:15: 0000000096F70000 PSVPlugin.dll
21:38:15: ------------------------------------------
21:38:15: Adapter 1
21:38:15: Video Adapter: NVIDIA GeForce GTX 680
21:38:15: Video Adapter Dedicated Video Memory: 2046488576
21:38:15: Video Adapter Shared System Memory: 2147807232
21:38:15: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
21:38:15: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
21:38:15: =====Stream Start: 2014-12-30, 21:38:15===============================================
21:38:15: Multithreaded optimizations: On
21:38:15: Base resolution: 1920x1080
21:38:15: Output resolution: 1920x1080
21:38:15: ------------------------------------------
21:38:15: Loading up D3D10 on NVIDIA GeForce GTX 680 (Adapter 1)...
21:38:15: ------------------------------------------
21:38:15: Audio Format: 48000 Hz
21:38:15: ------------------------------------------
21:38:15: Audio Channels: 2 Ch
21:38:15: Playback device {0.0.0.00000000}.{26baf75f-245c-48c3-bd4d-98fe583a5803}
21:38:15: ------------------------------------------
21:38:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
21:38:15: Global Audio time adjust: 0
21:38:15: Using 5.1 speaker setup
21:38:15: ------------------------------------------
21:38:15: Using auxilary audio input: Blue Yeti (Yeti Stereo Microphone)
21:38:15: Mic time offset: 0
21:38:15: ------------------------------------------
21:38:15: Audio Encoding: AAC
21:38:15: bitrate: 128
21:38:15: Using text output
21:38:15: ------------------------------------------
21:38:15: device: Logitech HD Pro Webcam C920,
21:38:15: device id \\?\usb#vid_046d&pid_082d&mi_00#7&106692ec&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
21:38:15: chosen type: I420, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-2000000
21:38:15: use buffering: false - 0, fourCC: 'I420'
21:38:15: audio device: Disable,
21:38:15: audio device id Disabled,
21:38:15: audio time offset 0,
21:38:15:
21:38:15: Using directshow input
21:38:15: Using graphics capture
21:38:15: Using Monitor Capture
21:38:15: Scene buffering time set to 700
21:38:15: x264: MB rate (489600) > level limit (245760)
21:38:15: ------------------------------------------
21:38:15: Video Encoding: x264
21:38:15: fps: 60
21:38:15: width: 1920, height: 1080
21:38:15: preset: veryfast
21:38:15: profile: main
21:38:15: keyint: 120
21:38:15: CBR: yes
21:38:15: CFR: yes
21:38:15: max bitrate: 3000
21:38:15: buffer size: 3000
21:38:15: ------------------------------------------
21:38:20: Using graphics capture
21:38:32: Trying to hook process: csgo.exe
21:38:34: SharedTexCapture hooked
21:38:49: GraphicsCaptureSource::NewCapture: eliminating old capture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x88760873
Warning -- SharedTexCapture::Init: Could not create shared texture
21:38:50: SharedTexCapture hooked
21:39:15: Capture window 0x00040BD8 invalid or changing, terminating capture
21:40:18: Using Window Capture
21:40:50: Using graphics capture
21:40:50: Trying to hook process: OLGame.exe
21:40:50: SharedTexCapture hooked
21:41:03: Capture window 0x000A093E invalid or changing, terminating capture
21:41:26: SharedTexCapture hooked
21:41:34: Capture window 0x000F0BD8 invalid or changing, terminating capture
 

OminousZ

Member
Even with it closed. I still experience crashes.
Check your firewall setting and make sure OBS is entered as an allowed program. Also, there are two Windows 8.1 security updates that block and crashes the game when trying to stream.

Update for Windows 8.1 for x64-based Systems (KB2962409)
Update for Windows 8.1 for x64-based Systems (KB2955164)

Once you uninstall those updates, it should work. Also, you may be pushing your system a little with a 1080p at 60 FPS
 
Last edited:

AnthonyM

New Member
Check your firewall setting and make sure OBS is entered as an allowed program. Also, there are two Windows 8.1 security updates that block and crashes the game when trying to stream.

Update for Windows 8.1 for x64-based Systems (KB2962409)
Update for Windows 8.1 for x64-based Systems (KB2955164)

Once you uninstall those updates, it should work. Also, you may be pushing your system a little with a 1080p at 60 FPS
Works so far! Thank you.
 
Top