Pally
New Member
This is a little hard to explain...and it's not the creator update (it was happening before that).
When I try to use game capture, *sometimes* it works fine, but most of the time, it's like this:
http://i.imgur.com/jHAjcIe.png
As you can see, a large portion of the game is missing. Minimap, etc. Basically, it should like like this (taken with window capture while borderless, which gives me frame stutter):
http://i.imgur.com/COTlqXY.png
Obviously this is less than ideal, and it happens with *every single game*. Like I said, sometimes it's fine, but usually it's like this and I'm forced to use Window or Display capture, which obviously is less ideal.
Before you ask - the source dimensions on the canvas are all within the boundaries etc. Nothing is outside the edge of the canvas. I've also tried every possible combination of canvas resolution and scaled down resolution etc. Even games running in windowed *mode* do this.
Help. I beg you D:
When I try to use game capture, *sometimes* it works fine, but most of the time, it's like this:
http://i.imgur.com/jHAjcIe.png
As you can see, a large portion of the game is missing. Minimap, etc. Basically, it should like like this (taken with window capture while borderless, which gives me frame stutter):
http://i.imgur.com/COTlqXY.png
Obviously this is less than ideal, and it happens with *every single game*. Like I said, sometimes it's fine, but usually it's like this and I'm forced to use Window or Display capture, which obviously is less ideal.
Before you ask - the source dimensions on the canvas are all within the boundaries etc. Nothing is outside the edge of the canvas. I've also tried every possible combination of canvas resolution and scaled down resolution etc. Even games running in windowed *mode* do this.
Help. I beg you D: