Question / Help game capture

renegad87

New Member
Hello...
OBS 466a
not working game capture. black screen. application world of tanks 0.8.3. many tape drives do not have this problem. I was faced with the fact that the program sees the game, but the capture of the game just a black screen
please forgive me for the English is Google translator. I am from Russia
 

renegad87

New Member
Code:
Open Broadcaster Software v0.466a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
CPU Speed: 3400MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 670
  Video Adapter Dedicated Video Memory: 2091581440
  Video Adapter Shared System Memory: 2147479552
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Микрофон (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using bitmap image
Using bitmap image
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 6
------------------------------------------
Total frames rendered: 52, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Микрофон (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using bitmap image
Using bitmap image
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 6
------------------------------------------
Total frames rendered: 31, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Микрофон (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using bitmap image
Using bitmap image
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 4000
    buffer size: 4000
    quality: 6
------------------------------------------
Total frames rendered: 634, number of frames that lagged: 1 (0.16%) (it's okay for some frames to lag)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 5.177 ms] [avg calls per frame: 1] [children: 85.3%] [unaccounted: 14.7%]
| scene->Preprocess - [0.0579%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [85.2%] [avg time: 4.412 ms] [avg calls per frame: 1] [children: 54.4%] [unaccounted: 30.8%]
| | CopyResource - [0.27%] [avg time: 0.014 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [21.9%] [avg time: 1.136 ms] [avg calls per frame: 0]
| | call to encoder - [32.2%] [avg time: 1.666 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0193%] [avg time: 0.001 ms] [avg calls per frame: 0]
==============================================================
 

Krazy

Town drunk
Hi, can you paste %appdata%\obs\pluginData into the start menu search bar and paste the contents of captureHookLog?
 

HomeWorld

Developer
As a notice, WoT always worked with OBS's game capture. Last test was done yesterday. So, I guess renegad87's problem is caused by something particular to his setup.
 

renegad87

New Member
HomeWorld, in precisely what my settings might be the problem? game? the program?
KrazyTrumpeter05, Thank you. I will wait for ways to solve this problem
 

Krazy

Town drunk
Any program that uses an overlay in game or FPS monitoring programs like EVGA Precision or MSI Afterburner will cause problems. I've noticed that the Raptr app will also prevent games from being hooked sometimes as well.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
The only reason you'd ever get "InitD3D9Capture: could not load address of Direct3DCreate9Ex" is due to some sort of proxy D3D9.dll in the game directory. This is usually caused by game mods which change the way the game looks.
 

renegad87

New Member
Jim, thanks you.
I deleted the file d3d9.dll in charge of the overlay mumble and it worked. now other problems arose, but it's probably because the service twitch.tv tupit. thanks again to all. and thanks for the program
 
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