Bug Report Game Capture

paibox

heros in an halfshel
Game Capture worked for me in Minecraft, but it's only reliable in windowed mode due to some peculiar things Minecraft does when switching resolutions, including switcihing to/from fullscreen.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
I haven't tried minecraft with fullscreen actually, I really need to. Windowed works fine. If you're still getting black, it may be something unrelated, and I would need to see a log file
 

theinvestcraft

New Member
Jim said:
I haven't tried minecraft with fullscreen actually, I really need to. Windowed works fine. If you're still getting black, it may be something unrelated, and I would need to see a log file

Does not work in either of two modes

My log file:

Code:
Open Broadcaster Software v0.466a - 64bit ( ^ω^)
-------------------------------
CPU Name: Intel(R) Pentium(R) D CPU 3.20GHz
CPU Speed: 3190MHz
Physical Memory:  3071MB Total, 1162MB Free
stepping id: 4, model 6, family 15, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
Windows Version: 6.2 Build 9200 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: Radeon X1600/X1650 Series 
  Video Adapter Dedicated Video Memory: 535441408
  Video Adapter Shared System Memory: 1341652992
------------------------------------------
Adapter 2
  Video Adapter: Microsoft Basic Render Driver
  Video Adapter Dedicated Video Memory: 0
  Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1280x1024
  Output resolution: 640x512
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Microfone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 160
Using graphics capture
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 640, height: 512
    preset: veryfast
    CBR: no
    max bitrate: 500
    buffer size: 200
    quality: 6
------------------------------------------
Total frames rendered: 544, number of frames that lagged: 20 (3.68%) (it's okay for some frames to lag)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 16.084 ms] [avg calls per frame: 1] [children: 86.2%] [unaccounted: 13.8%]
| scene->Preprocess - [0.0311%] [avg time: 0.005 ms] [avg calls per frame: 1]
| video encoding and uploading - [86.1%] [avg time: 13.855 ms] [avg calls per frame: 1] [children: 85.2%] [unaccounted: 0.908%]
| | CopyResource - [44.1%] [avg time: 7.101 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.342%] [avg time: 0.055 ms] [avg calls per frame: 0]
| | call to encoder - [40.6%] [avg time: 6.537 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0995%] [avg time: 0.016 ms] [avg calls per frame: 0]
==============================================================
 

Krazy

Town drunk
I'm pretty sure your graphics card is not compatible with OBS. You need a DirecX 10 capable GPU, and I don't think that one is.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Well the app loads in 9 compatibility mode if 10 fails, so it should theoretically work, but some features might not work correctly.

What I actually need to see here is this log file (put this into start/run): %appdata%\obs\pluginData\captureHookLog.txt

then paste that here.
 

theinvestcraft

New Member
The code captureHookLog:

Code:
D3D9 Present
DoD3D9CPUHook: success
DoD3D9CPUHook: success
d3d9 capture terminated by the application
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
I thought you were trying minecraft, those are d3d9 hooks, minecraft is opengl
 
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