Question / Help Game Capture?

dacoder

Member
So I made an application from Java, and my main point was that you don't need to use "sub_region", but after a while something else came to mind... Why do I use window capture at all? Why not game capture?
So I tried game capture, and although it picked it up, the output was horrid.
So this is what I am asking: what does Game Capture pick up? OpenGL and DirectX only? And can it support Java's graphics2D?

If it is too hard to game capture graphics2D, then I can* (but really don't want to) switch it to OpenGL rendering.

Any thoughts?
 

dacoder

Member
Krazy said:
Game Capture is for DirectX 9 and later, and OpenGL only, yes.

I see. So looks like I have to take the long road eh?
OpenGL time... Maybe I could add 3d amnimations, now there's a thought. Since I am hoping to rewrite the whole thing, might aswell switch to another language than java, no? Java uses so much RAM.
 
Top