Bug Report Game Capture Stutter in UE3 at 30FPS but not 60FPS

alcohlol

New Member
Hello, I am having a really odd issue at the moment. When I use game capture in a UE3 game (Tribes: Ascend, Rising Storm, Borderlands 2) I cannot record/stream at 30 FPS without having highly noticeable frame stutter. Now the odd part is when I stream at 60 FPS there is no frame stutter. I would like to record at 30 FPS in fullscreen as it least affects my hardware and play in game.

I have tested CS:GO and other titles and had no issues.

Log: http://pastebin.com/VUKCwPyR

Some examples:
(I swap from monitor capture to game capture with a hotkey)

30 FPS - Game Capture when in-game (fullscreen) - http://www.twitch.tv/alcohlol/b/423502691
30 FPS - Monitor Capture (borderless) - http://www.twitch.tv/alcohlol/b/423507991
60 FPS - Game Capture when in-game (fullscreen) - http://www.twitch.tv/alcohlol/b/423502926

If you need anymore info I will gladly fetch it for you guys. Much appreciated.
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
Hey alcohlol. If this is with the latest test build then unfortunately I am not entirely sure as I actually just fixed some stuttering issues with that version; I would probably have to do more testing to know specifically whats' going on, but this is obviously very strange because 30fps should be -less- likely to cause issues. You might have to come by and do some testing some time, though I'm not sure if I really have time to debug your problem right now
 
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