Open Broadcaster Software v0.461a - 32bit (´・ω・`)
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CPU Name: Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
CPU Speed: 2400MHz
Physical Memory: 4093MB Total, 2128MB Free
stepping id: 11, model 15, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.2 Build 9200
Aero is Enabled
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Adapter 1
Video Adapter: NVIDIA GeForce GTX 260
Video Adapter Dedicated Video Memory: 919994368
Video Adapter Shared System Memory: 1877590016
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Adapter 2
Video Adapter: Microsoft Basic Render Driver
Video Adapter Dedicated Video Memory: 0
Video Adapter Shared System Memory: 268435456
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1064x600
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Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
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Using auxilary audio input: Microphone (Logitech G930 Headset)
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Audio Encoding: AAC
bitrate: 128
Using graphics capture
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Video Encoding: x264
fps: 20
width: 1064, height: 600
preset: ultrafast
CBR: no
max bitrate: 2500
buffer size: 2000
quality: 5
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++++++++++++++++++++++++++++++++++++++++++++++++++++++
New Scene
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Using Monitor Capture
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New Scene
Total frames rendered: 632, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1064x600
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (Logitech G930 Headset)
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Audio Encoding: AAC
bitrate: 128
Using graphics capture
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Video Encoding: x264
fps: 20
width: 1064, height: 600
preset: ultrafast
CBR: no
max bitrate: 2500
buffer size: 2000
quality: 5
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Total frames rendered: 1719, number of frames that lagged: 1 (0.06%) (it's okay for some frames to lag)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1064x600
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (Logitech G930 Headset)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 20
width: 1064, height: 600
preset: ultrafast
CBR: no
max bitrate: 2500
buffer size: 2000
quality: 5
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SO_SNDBUF already at 65536
bufferTime: 1674, outputRateWindowTime: 1000, dropThreshold: 2174
Total frames rendered: 5092, number of frames that lagged: 3 (0.06%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1600x900
Output resolution: 1064x600
------------------------------------------
Loading up D3D10...
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microphone (Logitech G930 Headset)
------------------------------------------
Audio Encoding: AAC
bitrate: 128
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 20
width: 1064, height: 600
preset: ultrafast
CBR: no
max bitrate: 3000
buffer size: 2000
quality: 5
------------------------------------------
SO_SNDBUF already at 65536
bufferTime: 1519, outputRateWindowTime: 1000, dropThreshold: 2019
Total frames rendered: 2484, number of frames that lagged: 3 (0.12%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
Profiler results:
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frame - [100%] [avg time: 12.917 ms] [avg calls per frame: 1] [children: 90%] [unaccounted: 10%]
| scene->Preprocess - [0.132%] [avg time: 0.017 ms] [avg calls per frame: 1]
| video encoding and uploading - [89.8%] [avg time: 11.603 ms] [avg calls per frame: 1] [children: 89.4%] [unaccounted: 0.449%]
| | CopyResource - [49.6%] [avg time: 6.403 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.48%] [avg time: 0.191 ms] [avg calls per frame: 0]
| | call to encoder - [37.7%] [avg time: 4.871 ms] [avg calls per frame: 0]
| | sending stuff out - [0.619%] [avg time: 0.08 ms] [avg calls per frame: 0]
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