dacoder
Member
I have already posted on the game capture chroma key, but this is on a new topic: Game Capture settings.
I have noticed that game capture is hardly changed, or for that matter, improved. Recently it has been having issues recapturing any windows that change. (resolution, window mode, or even name)
I have seen strange side effects in-game only when using game capture, pertaining to font.
My suggestion is that game capture gets an overhaul, settings for aspect ratios, recording resolutions, sub-regions, chroma keys, antaliasing, capture method, auto-capture (now that I've seen opengl and direct3d, why is this not in there? It's easy to fix), plugins for game capture too (so if we wanted mantle support: plugin for it), and finally fps.
currently as it is, it is barebones and broken. Thanks for reading, and I hope this gets implemented.
I have noticed that game capture is hardly changed, or for that matter, improved. Recently it has been having issues recapturing any windows that change. (resolution, window mode, or even name)
I have seen strange side effects in-game only when using game capture, pertaining to font.
My suggestion is that game capture gets an overhaul, settings for aspect ratios, recording resolutions, sub-regions, chroma keys, antaliasing, capture method, auto-capture (now that I've seen opengl and direct3d, why is this not in there? It's easy to fix), plugins for game capture too (so if we wanted mantle support: plugin for it), and finally fps.
currently as it is, it is barebones and broken. Thanks for reading, and I hope this gets implemented.