I'm capturing this game through OpenGL (because the plugin I use is based off OpenGL), if that matters, the same thing happens on DirectX as well probably though I didn't test that yet. I'm not sure but since the in-game resolution is 1280x960 (4:3 aspect) and the stream output resolution is 1280x720 (16:9 aspect) it thinks that the game I'm capturing will also be in 16:9 aspect, which isn't the case.
Just an image of how it looks:
This gets very painful to resize to my preference.
Log file, just in case (yes I'm on Windows 7, but using an official Windows 8 theme for it, the reason to why Aero is enabled is because I don't capture my monitor.)
Just an image of how it looks:
This gets very painful to resize to my preference.
Log file, just in case (yes I'm on Windows 7, but using an official Windows 8 theme for it, the reason to why Aero is enabled is because I don't capture my monitor.)
Code:
Open Broadcaster Software v0.466a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
CPU Speed: 4500MHz
Physical Memory: 4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
Windows Version: 6.1 Build 7601 S
Aero is Enabled
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTX 580
Video Adapter Dedicated Video Memory: 1560739840
Video Adapter Shared System Memory: 2684235776
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1920x1080
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Audio Encoding: AAC
bitrate: 192
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: medium
CBR: no
max bitrate: 1808
buffer size: 1808
quality: 10
------------------------------------------
using memory capture
Total frames rendered: 256, number of frames that lagged: 1 (0.39%) (it's okay for some frames to lag)
=====Stream End=======================================================================
Profiler results:
==============================================================
frame - [100%] [avg time: 3.314 ms] [avg calls per frame: 1] [children: 67.8%] [unaccounted: 32.2%]
| scene->Preprocess - [0.0905%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [67.7%] [avg time: 2.243 ms] [avg calls per frame: 1] [children: 38%] [unaccounted: 29.7%]
| | CopyResource - [0.483%] [avg time: 0.016 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.0604%] [avg time: 0.002 ms] [avg calls per frame: 0]
| | call to encoder - [37.4%] [avg time: 1.24 ms] [avg calls per frame: 0]
| | sending stuff out - [0%] [avg time: 0 ms] [avg calls per frame: 0]
==============================================================