So lately when I start up game capture, both with the preview mode and the actual streaming, it crashes the game in question that I'm looking to stream. I'm playing the games in fullscreen, so changing the capture method would not be a preferable work around. The games I've been trying to stream have all been steam games, could there be some conflict with the overlay? I have streamed the same games in the past, it is a recent issue.
test 1
test 2
test 1
Code:
10:47:03: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
10:47:03: -------------------------------
10:47:03: CPU Name: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
10:47:03: CPU Speed: 3093MHz
10:47:03: Physical Memory: 16313MB Total, 11501MB Free
10:47:03: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
10:47:03: monitor 1: pos={1920, 30}, size={1680, 1050}
10:47:03: monitor 2: pos={0, 0}, size={1920, 1080}
10:47:03: Windows Version: 6.1 Build 7601 S
10:47:03: Aero is Enabled
10:47:03: -------------------------------
10:47:03: OBS Modules:
10:47:03: Base Address Module
10:47:03: 000000003FB90000 OBS.exe
10:47:03: 00000000EAE10000 OBSApi.dll
10:47:03: 00000000EDA20000 DShowPlugin.dll
10:47:03: 00000000F93D0000 GraphicsCapture.dll
10:47:03: 00000000FA0B0000 NoiseGate.dll
10:47:03: 00000000F6600000 PSVPlugin.dll
10:47:03: ------------------------------------------
10:47:03: Adapter 1
10:47:03: Video Adapter: AMD Radeon HD 7900 Series
10:47:03: Video Adapter Dedicated Video Memory: 3194155008
10:47:03: Video Adapter Shared System Memory: 3989774336
10:47:03: =====Stream Start: 2013-09-03, 10:47:03===============================================
10:47:03: Multithreaded optimizations: On
10:47:03: Base resolution: 1920x1080
10:47:03: Output resolution: 1280x720
10:47:03: ------------------------------------------
10:47:03: Loading up D3D10 on AMD Radeon HD 7900 Series...
10:47:03: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
10:47:03: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
10:47:03: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
10:47:03: Playback device Default
10:47:03: ------------------------------------------
10:47:03: Using desktop audio input: Högtalare (Realtek High Definition Audio)
10:47:03: ------------------------------------------
10:47:03: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:47:03: ------------------------------------------
10:47:03: Audio Encoding: AAC
10:47:03: bitrate: 128
10:47:03: Using graphics capture
10:47:03: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
10:47:03: ------------------------------------------
10:47:03: Video Encoding: x264
10:47:03: fps: 30
10:47:03: width: 1280, height: 720
10:47:03: preset: veryfast
10:47:03: CBR: yes
10:47:03: CFR: no
10:47:03: max bitrate: 2000
10:47:03: buffer size: 2000
10:47:03: ------------------------------------------
10:47:03: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:47:03: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:47:03: SharedTexCapture hooked
10:47:05: Using RTMP service: Twitch / Justin.tv
10:47:05: Server selection: rtmp://live-lhr.justin.tv/app
10:47:05: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
10:47:06: SO_SNDBUF was at 8192
10:47:06: SO_SNDBUF is now 65536
10:47:09: Total frames rendered: 182, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:47:09: RTMPPublisher::SocketLoop: Graceful loop exit
10:47:10: Number of times waited to send: 0, Waited for a total of 0 bytes
10:47:10: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:47:10:
10:47:10: Profiler results:
10:47:10:
10:47:10: ==============================================================
10:47:10: frame - [100%] [avg time: 1.724 ms (cpu time: avg 1.114 ms, total 202.801 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.174%]
10:47:10: | frame preprocessing and rendering - [34.8%] [avg time: 0.6 ms (cpu time: avg 0.085 ms, total 15.601 ms)] [avg calls per frame: 1] [children: 0.058%] [unaccounted: 34.7%]
10:47:10: | | scene->Preprocess - [0.058%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:47:10: | video encoding and uploading - [65%] [avg time: 1.121 ms (cpu time: avg 1.028 ms, total 187.2 ms)] [avg calls per frame: 1] [children: 63.7%] [unaccounted: 1.33%]
10:47:10: | | flush - [9.8%] [avg time: 0.169 ms (cpu time: avg 0.171 ms, total 31.2 ms)] [avg calls per frame: 1]
10:47:10: | | CopyResource - [0.406%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:47:10: | | conversion to 4:2:0 - [0.174%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:47:10: | | call to encoder - [52.7%] [avg time: 0.909 ms (cpu time: avg 0.857 ms, total 156 ms)] [avg calls per frame: 0]
10:47:10: | | sending stuff out - [0.58%] [avg time: 0.01 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:47:10: | Convert444Threads - [3.51e+003%] [avg time: 60.433 ms (cpu time: avg 0.771 ms, total 140.4 ms)] [avg calls per frame: 1]
10:47:10: ==============================================================
10:47:10:
10:47:10: =====Stream End: 2013-09-03, 10:47:10=================================================
10:48:01: =====Stream Start: 2013-09-03, 10:48:01===============================================
10:48:01: Multithreaded optimizations: On
10:48:01: Base resolution: 1920x1080
10:48:01: Output resolution: 1280x720
10:48:01: ------------------------------------------
10:48:01: Loading up D3D10 on AMD Radeon HD 7900 Series...
10:48:01: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
10:48:01: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
10:48:01: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
10:48:01: Playback device Default
10:48:01: ------------------------------------------
10:48:01: Using desktop audio input: Högtalare (Realtek High Definition Audio)
10:48:01: ------------------------------------------
10:48:01: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:48:01: ------------------------------------------
10:48:01: Audio Encoding: AAC
10:48:01: bitrate: 128
10:48:01: Using graphics capture
10:48:01: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
10:48:01: ------------------------------------------
10:48:01: Video Encoding: x264
10:48:01: fps: 30
10:48:01: width: 1280, height: 720
10:48:01: preset: veryfast
10:48:01: CBR: yes
10:48:01: CFR: no
10:48:01: max bitrate: 2000
10:48:01: buffer size: 2000
10:48:01: ------------------------------------------
10:48:01: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:48:01: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:48:01: SharedTexCapture hooked
10:48:03: Using RTMP service: Twitch / Justin.tv
10:48:03: Server selection: rtmp://live-lhr.justin.tv/app
10:48:03: Interface: Killer e2200 PCI-E Gigabit Ethernet Controller (NDIS 6.20) (ethernet, 100 mbps)
10:48:04: SO_SNDBUF was at 8192
10:48:04: SO_SNDBUF is now 65536
10:48:06: Total frames rendered: 119, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:48:06: RTMPPublisher::SocketLoop: Graceful loop exit
10:48:06: Number of times waited to send: 0, Waited for a total of 0 bytes
10:48:06: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:48:06:
10:48:06: Profiler results:
10:48:06:
10:48:06: ==============================================================
10:48:06: frame - [100%] [avg time: 1.532 ms (cpu time: avg 1.31 ms, total 156.001 ms)] [avg calls per frame: 1] [children: 99.7%] [unaccounted: 0.261%]
10:48:06: | frame preprocessing and rendering - [27.3%] [avg time: 0.419 ms (cpu time: avg 0.524 ms, total 62.401 ms)] [avg calls per frame: 1] [children: 0.0653%] [unaccounted: 27.3%]
10:48:06: | | scene->Preprocess - [0.0653%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:48:06: | video encoding and uploading - [72.4%] [avg time: 1.109 ms (cpu time: avg 0.786 ms, total 93.6 ms)] [avg calls per frame: 1] [children: 69.4%] [unaccounted: 3%]
10:48:06: | | flush - [13.6%] [avg time: 0.209 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:48:06: | | CopyResource - [0.457%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:48:06: | | conversion to 4:2:0 - [0.196%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:48:06: | | call to encoder - [54.9%] [avg time: 0.841 ms (cpu time: avg 0.786 ms, total 93.6 ms)] [avg calls per frame: 0]
10:48:06: | | sending stuff out - [0.196%] [avg time: 0.003 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:48:06: | Convert444Threads - [3.73e+003%] [avg time: 57.133 ms (cpu time: avg 0.786 ms, total 93.6 ms)] [avg calls per frame: 1]
10:48:06: ==============================================================
10:48:06:
10:48:06: =====Stream End: 2013-09-03, 10:48:06=================================================
10:48:51: Settings::Video: Enabling Aero
10:50:00: =====Stream Start: 2013-09-03, 10:50:00===============================================
10:50:00: Multithreaded optimizations: On
10:50:00: Base resolution: 1920x1080
10:50:00: Output resolution: 1280x720
10:50:00: ------------------------------------------
10:50:00: Loading up D3D10 on AMD Radeon HD 7900 Series...
10:50:00: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
10:50:00: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
10:50:00: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
10:50:00: Playback device Default
10:50:00: ------------------------------------------
10:50:00: Using desktop audio input: Högtalare (Realtek High Definition Audio)
10:50:00: ------------------------------------------
10:50:00: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:50:00: ------------------------------------------
10:50:00: Audio Encoding: AAC
10:50:00: bitrate: 128
10:50:00: Using graphics capture
10:50:00: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
10:50:00: ------------------------------------------
10:50:00: Video Encoding: x264
10:50:00: fps: 60
10:50:00: width: 1280, height: 720
10:50:00: preset: veryfast
10:50:00: CBR: yes
10:50:00: CFR: no
10:50:00: max bitrate: 2000
10:50:00: buffer size: 2000
10:50:00: ------------------------------------------
10:50:00: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:50:00: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:50:05: Total frames rendered: 276, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:50:05:
10:50:05: Profiler results:
10:50:05:
10:50:05: ==============================================================
10:50:05: frame - [100%] [avg time: 1.657 ms (cpu time: avg 1.13 ms, total 312.002 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.241%]
10:50:05: | frame preprocessing and rendering - [21.4%] [avg time: 0.355 ms (cpu time: avg 0.169 ms, total 46.8 ms)] [avg calls per frame: 1] [children: 0.0604%] [unaccounted: 21.4%]
10:50:05: | | scene->Preprocess - [0.0604%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:50:05: | video encoding and uploading - [78.3%] [avg time: 1.298 ms (cpu time: avg 0.96 ms, total 265.202 ms)] [avg calls per frame: 1] [children: 77.6%] [unaccounted: 0.724%]
10:50:05: | | flush - [18.7%] [avg time: 0.31 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:50:05: | | CopyResource - [0.422%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:50:05: | | conversion to 4:2:0 - [0.422%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:50:05: | | call to encoder - [58%] [avg time: 0.961 ms (cpu time: avg 0.96 ms, total 265.202 ms)] [avg calls per frame: 0]
10:50:05: | | sending stuff out - [0.0604%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:50:05: | Convert444Threads - [1.78e+003%] [avg time: 29.465 ms (cpu time: avg 1.017 ms, total 280.801 ms)] [avg calls per frame: 1]
10:50:05: ==============================================================
10:50:05:
10:50:05: =====Stream End: 2013-09-03, 10:50:05=================================================
10:50:24: =====Stream Start: 2013-09-03, 10:50:24===============================================
10:50:24: Multithreaded optimizations: On
10:50:24: Base resolution: 1920x1080
10:50:24: Output resolution: 1280x720
10:50:24: ------------------------------------------
10:50:24: Loading up D3D10 on AMD Radeon HD 7900 Series...
10:50:24: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
10:50:24: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
10:50:24: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
10:50:24: Playback device Default
10:50:24: ------------------------------------------
10:50:24: Using desktop audio input: Högtalare (Realtek High Definition Audio)
10:50:24: ------------------------------------------
10:50:24: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
10:50:24: ------------------------------------------
10:50:24: Audio Encoding: AAC
10:50:24: bitrate: 128
10:50:24: Using graphics capture
10:50:24: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
10:50:24: ------------------------------------------
10:50:24: Video Encoding: x264
10:50:24: fps: 60
10:50:24: width: 1280, height: 720
10:50:24: preset: veryfast
10:50:24: CBR: yes
10:50:24: CFR: no
10:50:24: max bitrate: 2000
10:50:24: buffer size: 2000
10:50:24: ------------------------------------------
10:50:24: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
10:50:24: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
10:50:24: SharedTexCapture hooked
10:50:33: Capture window 0x00E6174E invalid or changing, terminating capture
10:50:35: Total frames rendered: 623, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
10:50:35:
10:50:35: Profiler results:
10:50:35:
10:50:35: ==============================================================
10:50:35: frame - [100%] [avg time: 1.696 ms (cpu time: avg 1.252 ms, total 780.006 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.236%]
10:50:35: | frame preprocessing and rendering - [21.8%] [avg time: 0.37 ms (cpu time: avg 0.2 ms, total 124.8 ms)] [avg calls per frame: 1] [children: 0.059%] [unaccounted: 21.8%]
10:50:35: | | scene->Preprocess - [0.059%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
10:50:35: | video encoding and uploading - [77.9%] [avg time: 1.322 ms (cpu time: avg 1.051 ms, total 655.206 ms)] [avg calls per frame: 1] [children: 77.1%] [unaccounted: 0.825%]
10:50:35: | | flush - [17%] [avg time: 0.289 ms (cpu time: avg 0.05 ms, total 31.201 ms)] [avg calls per frame: 1]
10:50:35: | | CopyResource - [0.413%] [avg time: 0.007 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:50:35: | | conversion to 4:2:0 - [0.59%] [avg time: 0.01 ms (cpu time: avg 0.025 ms, total 15.6 ms)] [avg calls per frame: 0]
10:50:35: | | call to encoder - [59%] [avg time: 1.001 ms (cpu time: avg 0.976 ms, total 608.405 ms)] [avg calls per frame: 0]
10:50:35: | | sending stuff out - [0.059%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
10:50:35: | Convert444Threads - [1.86e+003%] [avg time: 31.565 ms (cpu time: avg 0.951 ms, total 592.802 ms)] [avg calls per frame: 1]
10:50:35: ==============================================================
10:50:35:
10:50:35: =====Stream End: 2013-09-03, 10:50:35=================================================
Last game capture log:
2013-09-03, 10:50:24: we're booting up:
10:50:24: D3D9 Present
10:50:24: DXGI Present
10:50:24: (half life scientist) everything.. seems to be in order
10:50:24: DXGI: Found D3D 10
10:50:24: setting up d3d10 data
10:50:24: ---------------------- Cleared D3D10 Capture ----------------------
10:50:24: found dxgi format (dx10) of: 28, size: {1024, 768}, multisampled: false
10:50:24: DoD3D10Hook: success
test 2
Code:
11:23:19: Open Broadcaster Software v0.554b - 64bit ( ^ω^)
11:23:19: -------------------------------
11:23:19: CPU Name: Intel(R) Core(TM) i5-3450 CPU @ 3.10GHz
11:23:19: CPU Speed: 3093MHz
11:23:19: Physical Memory: 16313MB Total, 11911MB Free
11:23:19: stepping id: 9, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
11:23:19: monitor 1: pos={1920, 30}, size={1680, 1050}
11:23:19: monitor 2: pos={0, 0}, size={1920, 1080}
11:23:19: Windows Version: 6.1 Build 7601 S
11:23:19: Aero is Enabled
11:23:19: -------------------------------
11:23:19: OBS Modules:
11:23:19: Base Address Module
11:23:19: 000000003F7C0000 OBS.exe
11:23:19: 00000000E4AD0000 OBSApi.dll
11:23:19: 00000000F45E0000 DShowPlugin.dll
11:23:19: 00000000F45B0000 GraphicsCapture.dll
11:23:19: 00000000F44D0000 NoiseGate.dll
11:23:19: 00000000F3DC0000 PSVPlugin.dll
11:23:19: ------------------------------------------
11:23:19: Adapter 1
11:23:19: Video Adapter: AMD Radeon HD 7900 Series
11:23:19: Video Adapter Dedicated Video Memory: 3194155008
11:23:19: Video Adapter Shared System Memory: 3989774336
11:23:19: =====Stream Start: 2013-09-03, 11:23:19===============================================
11:23:19: Multithreaded optimizations: On
11:23:19: Base resolution: 1920x1080
11:23:19: Output resolution: 1280x720
11:23:19: ------------------------------------------
11:23:19: Loading up D3D10 on AMD Radeon HD 7900 Series...
11:23:19: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture.pShader.blob
11:23:19: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawSolid.pShader.blob
11:23:19: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DownscaleBilinear1YUV.pShader.blob
11:23:19: Playback device Default
11:23:19: ------------------------------------------
11:23:19: Using desktop audio input: Högtalare (Realtek High Definition Audio)
11:23:19: ------------------------------------------
11:23:19: Using auxilary audio input: Mikrofon (Realtek High Definition Audio)
11:23:19: ------------------------------------------
11:23:19: Audio Encoding: AAC
11:23:19: bitrate: 128
11:23:19: Using graphics capture
11:23:19: C:/Users/Dator/AppData/Roaming/OBS/shaderCache/shaders/DrawTexture_ColorAdjust.pShader.blob
11:23:20: ------------------------------------------
11:23:20: Video Encoding: x264
11:23:20: fps: 60
11:23:20: width: 1280, height: 720
11:23:20: preset: veryfast
11:23:20: CBR: yes
11:23:20: CFR: no
11:23:20: max bitrate: 2000
11:23:20: buffer size: 2000
11:23:20: ------------------------------------------
11:23:20: MMDeviceAudioSource: Frequency for device 'Högtalare (Realtek High Definition Audio)' is 384000, samples per sec is 48000
11:23:20: MMDeviceAudioSource: Frequency for device 'Mikrofon (Realtek High Definition Audio)' is 352800, samples per sec is 44100
11:23:20: SharedTexCapture hooked
11:23:29: Total frames rendered: 557, number of late frames: 4 (0.72%) (it's okay for some frames to be late)
11:23:29:
11:23:29: Profiler results:
11:23:29:
11:23:29: ==============================================================
11:23:29: frame - [100%] [avg time: 2.214 ms (cpu time: avg 1.232 ms, total 686.402 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.181%]
11:23:29: | frame preprocessing and rendering - [18.8%] [avg time: 0.417 ms (cpu time: avg 0.224 ms, total 124.8 ms)] [avg calls per frame: 1] [children: 0.0452%] [unaccounted: 18.8%]
11:23:29: | | scene->Preprocess - [0.0452%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 1]
11:23:29: | video encoding and uploading - [81%] [avg time: 1.793 ms (cpu time: avg 1.008 ms, total 561.602 ms)] [avg calls per frame: 1] [children: 65%] [unaccounted: 16%]
11:23:29: | | flush - [11%] [avg time: 0.244 ms (cpu time: avg 0.056 ms, total 31.2 ms)] [avg calls per frame: 1]
11:23:29: | | CopyResource - [0.407%] [avg time: 0.009 ms (cpu time: avg 0.028 ms, total 15.6 ms)] [avg calls per frame: 0]
11:23:29: | | conversion to 4:2:0 - [1.72%] [avg time: 0.038 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
11:23:29: | | call to encoder - [51.8%] [avg time: 1.146 ms (cpu time: avg 0.896 ms, total 499.202 ms)] [avg calls per frame: 0]
11:23:29: | | sending stuff out - [0.0452%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
11:23:29: | Convert444Threads - [1.44e+003%] [avg time: 31.829 ms (cpu time: avg 0.84 ms, total 468.002 ms)] [avg calls per frame: 1]
11:23:29: ==============================================================
11:23:29:
11:23:29: =====Stream End: 2013-09-03, 11:23:29=================================================
Last game capture log:
2013-09-03, 11:23:20: we're booting up:
11:23:20: D3D9 Present
11:23:20: DXGI Present
11:23:20: (half life scientist) everything.. seems to be in order
11:23:20: DXGI: Found D3D 10
11:23:20: setting up d3d10 data
11:23:20: ---------------------- Cleared D3D10 Capture ----------------------
11:23:20: found dxgi format (dx10) of: 28, size: {1920, 1054}, multisampled: false
11:23:20: DoD3D10Hook: success