Question / Help Game audio out of sync after an hour

EmBossable

New Member
Hi guys I recently purchased a Live Gamer Portable from Avermedia, I know with this capture card you have to use that lgp stream engine for it to work with obs and i got it to work but after an hour a friend of mine said that the game audio was going out of sync. Its not my pc i know that for a fact. I'm not sure if this is a problem with the lgp or my settings in obs but if i cant figure this out im about to just sell my lgp and buy a different cap card haha. Thank you guys in advance for any help i'm giving

I think this was my log from last night
Code:
23:05:53: Open Broadcaster Software v0.592b - 32bit (´・ω・`)
23:05:53: -------------------------------
23:05:53: CPU Name: AMD FX(tm)-8320 Eight-Core Processor
23:05:53: CPU Speed: 3792MHz
23:05:53: Physical Memory:  4095MB Total, 4095MB Free
23:05:53: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
23:05:53: monitor 1: pos={0, 0}, size={1920, 1080}
23:05:53: monitor 2: pos={1920, 0}, size={1280, 1024}
23:05:53: Windows Version: 6.1 Build 7601 S
23:05:53: Aero is Enabled
23:05:53: -------------------------------
23:05:53: OBS Modules:
23:05:53: Base Address     Module
23:05:53: 00220000         OBS.exe
23:05:53: 6D730000         OBSApi.dll
23:05:53: 73340000         DShowPlugin.dll
23:05:53: 73400000         GraphicsCapture.dll
23:05:53: 73320000         NoiseGate.dll
23:05:53: 731D0000         PSVPlugin.dll
23:05:53: ------------------------------------------
23:05:53: Adapter 1
23:05:53:   Video Adapter: NVIDIA GeForce GTX 660 
23:05:53:   Video Adapter Dedicated Video Memory: 2091319296
23:05:53:   Video Adapter Shared System Memory: 2147807232
23:05:53:   Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
23:05:53:   Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true
23:05:53: =====Stream Start: 2013-12-31, 23:05:53===============================================
23:05:53:   Multithreaded optimizations: On
23:05:53:   Base resolution: 1920x1080
23:05:53:   Output resolution: 1280x720
23:05:53: ------------------------------------------
23:05:53: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
23:05:53: ------------------------------------------
23:05:53: Audio Format: 44100hz
23:05:53: Playback device Default
23:05:53: ------------------------------------------
23:05:53: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
23:05:54: ------------------------------------------
23:05:54: Using auxilary audio input: Line (2- M-Audio FastTrack)
23:05:54: ------------------------------------------
23:05:54: Audio Encoding: AAC
23:05:54:     bitrate: 128
23:05:55: ------------------------------------------
23:05:55:     device: Microsoft LifeCam VX-6000,
23:05:55:     device id \\?\usb#vid_045e&pid_00f4&mi_00#6&8192517&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
23:05:55:     chosen type: RGB24, usingFourCC: false, res: 800x600 - 800x600, frameIntervals: 333333-2000000
23:05:55:     use buffering: false - 0, fourCC: 00000000
23:05:55:     audio device: Disable,
23:05:55:     audio device id Disabled,
23:05:55: 
23:05:56: Using directshow input
23:05:56: Using text output
23:05:56: Using bitmap image
23:05:56: Using text output
23:05:57: ------------------------------------------
23:05:57:     device: LGP Stream Engine,
23:05:57:     device id (null),
23:05:57:     chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
23:05:57:     use buffering: true - 0, fourCC: 'YUY2'
23:05:57: 
23:05:57:     device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
23:05:57: Using directshow input
23:05:59: Scene buffering time set to 700
23:05:59: ------------------------------------------
23:05:59: Video Encoding: x264
23:05:59:     fps: 30
23:05:59:     width: 1280, height: 720
23:05:59:     preset: veryfast
23:05:59:     profile: main
23:05:59:     keyint: 60
23:05:59:     CBR: yes
23:05:59:     CFR: yes
23:05:59:     max bitrate: 2000
23:05:59:     buffer size: 2000
23:05:59: ------------------------------------------
23:05:59: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
23:05:59: MMDeviceAudioSource: Frequency for device 'Line (2- M-Audio FastTrack)' is 352800, samples per sec is 44100
23:05:59: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
23:06:06: Total frames encoded: 176, total frames duplicated: 1 (0.57%)
23:06:06: Total frames rendered: 161, number of late frames: 3 (1.86%) (it's okay for some frames to be late)
23:06:08: 
23:06:08: Profiler time results:
23:06:08: 
23:06:08: ==============================================================
23:06:08: video thread frame - [100%] [avg time: 11.279 ms] [children: 51%] [unaccounted: 49%]
23:06:08: | scene->Preprocess - [45.1%] [avg time: 5.091 ms]
23:06:08: | GPU download and conversion - [5.82%] [avg time: 0.657 ms] [children: 5.38%] [unaccounted: 0.443%]
23:06:08: | | flush - [5.1%] [avg time: 0.575 ms]
23:06:08: | | CopyResource - [0.186%] [avg time: 0.021 ms]
23:06:08: | | conversion to 4:2:0 - [0.0975%] [avg time: 0.011 ms]
23:06:08: Convert444Threads - [100%] [avg time: 1.6 ms] [children: 99.4%] [unaccounted: 0.625%]
23:06:08: | Convert444toNV12 - [99.4%] [avg time: 1.59 ms]
23:06:08: encoder thread frame - [100%] [avg time: 2.203 ms]
23:06:08: ==============================================================
23:06:08: 
23:06:08: 
23:06:08: Profiler CPU results:
23:06:08: 
23:06:08: ==============================================================
23:06:08: video thread frame - [cpu time: avg 3.972 ms, total 639.604 ms] [avg calls per frame: 1]
23:06:08: | scene->Preprocess - [cpu time: avg 2.616 ms, total 421.203 ms] [avg calls per frame: 1]
23:06:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:06:08: Convert444Threads - [cpu time: avg 1.55 ms, total 483.602 ms] [avg calls per frame: 2]
23:06:08: | Convert444toNV12 - [cpu time: avg 1.55 ms, total 483.602 ms] [avg calls per frame: 2]
23:06:08: encoder thread frame - [cpu time: avg 2.012 ms, total 312.002 ms] [avg calls per frame: 1]
23:06:08: ==============================================================
23:06:08: 
23:06:08: =====Stream End: 2013-12-31, 23:06:08=================================================
23:10:40: =====Stream Start: 2013-12-31, 23:10:40===============================================
23:10:40:   Multithreaded optimizations: On
23:10:40:   Base resolution: 1920x1080
23:10:40:   Output resolution: 1280x720
23:10:40: ------------------------------------------
23:10:40: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
23:10:40: ------------------------------------------
23:10:40: Audio Format: 44100hz
23:10:40: Playback device Default
23:10:40: ------------------------------------------
23:10:40: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
23:10:40: ------------------------------------------
23:10:40: Using auxilary audio input: Line (2- M-Audio FastTrack)
23:10:40: ------------------------------------------
23:10:40: Audio Encoding: AAC
23:10:40:     bitrate: 128
23:10:40: ------------------------------------------
23:10:40:     device: Microsoft LifeCam VX-6000,
23:10:40:     device id \\?\usb#vid_045e&pid_00f4&mi_00#6&8192517&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
23:10:40:     chosen type: RGB24, usingFourCC: false, res: 800x600 - 800x600, frameIntervals: 333333-2000000
23:10:40:     use buffering: false - 0, fourCC: 00000000
23:10:40:     audio device: Disable,
23:10:40:     audio device id Disabled,
23:10:40: 
23:10:41: Using directshow input
23:10:41: Using text output
23:10:41: Using bitmap image
23:10:41: ------------------------------------------
23:10:41:     device: LGP Stream Engine,
23:10:41:     device id (null),
23:10:41:     chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
23:10:41:     use buffering: true - 0, fourCC: 'YUY2'
23:10:41: 
23:10:41:     device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
23:10:41: Using directshow input
23:10:43: Scene buffering time set to 700
23:10:43: ------------------------------------------
23:10:43: Video Encoding: x264
23:10:43:     fps: 30
23:10:43:     width: 1280, height: 720
23:10:43:     preset: veryfast
23:10:43:     profile: main
23:10:43:     keyint: 60
23:10:43:     CBR: yes
23:10:43:     CFR: yes
23:10:43:     max bitrate: 2000
23:10:43:     buffer size: 2000
23:10:43: ------------------------------------------
23:10:43: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
23:10:43: MMDeviceAudioSource: Frequency for device 'Line (2- M-Audio FastTrack)' is 352800, samples per sec is 44100
23:10:43: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
23:10:45: Using RTMP service: Twitch / Justin.tv
23:10:45:   Server selection: rtmp://live-iad.justin.tv/app
23:10:45:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
23:10:46: Completed handshake with rtmp://live-iad.justin.tv/app in 255 ms.
23:10:46: SO_SNDBUF was at 8192
23:10:46: SO_SNDBUF is now 65536
23:10:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 18075 / 272384)
23:15:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
23:44:24: Using text output
00:09:49: Total frames encoded: 107998, total frames duplicated: 409 (0.38%)
00:09:49: Total frames rendered: 107893, number of late frames: 49 (0.05%) (it's okay for some frames to be late)
00:09:52: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
00:09:52: Average send payload: 6266 bytes, average send interval: 23 ms
00:09:52: Number of times waited to send: 0, Waited for a total of 0 bytes
00:09:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:09:52: Number of bytes sent: 959715141
00:09:52: 
00:09:52: Profiler time results:
00:09:52: 
00:09:52: ==============================================================
00:09:52: video thread frame - [100%] [avg time: 5.211 ms] [children: 1.59e+003%] [unaccounted: -1.49e+003%]
00:09:52: | scene->Preprocess - [56.6%] [avg time: 2.948 ms]
00:09:52: | GPU download and conversion - [1.54e+003%] [avg time: 80.093 ms] [children: 3.06e+003%] [unaccounted: -1.53e+003%]
00:09:52: | | flush - [3.06e+003%] [avg time: 159.586 ms]
00:09:52: | | CopyResource - [0.979%] [avg time: 0.051 ms]
00:09:52: | | conversion to 4:2:0 - [0.154%] [avg time: 0.008 ms]
00:09:52: Convert444Threads - [100%] [avg time: 280.404 ms] [children: 7.7%] [unaccounted: 92.3%]
00:09:52: | Convert444toNV12 - [7.7%] [avg time: 21.58 ms]
00:09:52: encoder thread frame - [100%] [avg time: 2.389 ms]
00:09:52: ==============================================================
00:09:52: 
00:09:52: 
00:09:52: Profiler CPU results:
00:09:52: 
00:09:52: ==============================================================
00:09:52: video thread frame - [cpu time: avg 3.728 ms, total 402233 ms] [avg calls per frame: 1]
00:09:52: | scene->Preprocess - [cpu time: avg 2.46 ms, total 265498 ms] [avg calls per frame: 1]
00:09:52: | GPU download and conversion - [cpu time: avg 0.084 ms, total 9141.67 ms] [avg calls per frame: 1]
00:09:52: | | flush - [cpu time: avg 0.034 ms, total 3697.23 ms] [avg calls per frame: 1]
00:09:52: | | CopyResource - [cpu time: avg 0.022 ms, total 2418.02 ms] [avg calls per frame: 1]
00:09:52: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 592.805 ms] [avg calls per frame: 1]
00:09:52: Convert444Threads - [cpu time: avg 1.601 ms, total 345480 ms] [avg calls per frame: 2]
00:09:52: | Convert444toNV12 - [cpu time: avg 1.594 ms, total 344013 ms] [avg calls per frame: 2]
00:09:52: encoder thread frame - [cpu time: avg 1.79 ms, total 193301 ms] [avg calls per frame: 1]
00:09:52: ==============================================================
00:09:52: 
00:09:52: =====Stream End: 2014-01-01, 00:09:52=================================================
00:16:23: =====Stream Start: 2014-01-01, 00:16:23===============================================
00:16:23:   Multithreaded optimizations: On
00:16:23:   Base resolution: 1920x1080
00:16:23:   Output resolution: 1280x720
00:16:23: ------------------------------------------
00:16:23: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
00:16:23: ------------------------------------------
00:16:23: Audio Format: 44100hz
00:16:23: Playback device Default
00:16:23: ------------------------------------------
00:16:23: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
00:16:23: ------------------------------------------
00:16:23: Using auxilary audio input: Line (2- M-Audio FastTrack)
00:16:23: ------------------------------------------
00:16:23: Audio Encoding: AAC
00:16:23:     bitrate: 128
00:16:23: ------------------------------------------
00:16:23:     device: Microsoft LifeCam VX-6000,
00:16:23:     device id \\?\usb#vid_045e&pid_00f4&mi_00#6&8192517&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
00:16:23:     chosen type: RGB24, usingFourCC: false, res: 800x600 - 800x600, frameIntervals: 333333-2000000
00:16:23:     use buffering: false - 0, fourCC: 00000000
00:16:23:     audio device: Disable,
00:16:23:     audio device id Disabled,
00:16:23: 
00:16:24: Using directshow input
00:16:24: Using text output
00:16:24: Using bitmap image
00:16:24: ------------------------------------------
00:16:24:     device: LGP Stream Engine,
00:16:24:     device id (null),
00:16:24:     chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
00:16:24:     use buffering: true - 0, fourCC: 'YUY2'
00:16:24: 
00:16:24:     device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
00:16:24: Using directshow input
00:16:26: Scene buffering time set to 700
00:16:26: ------------------------------------------
00:16:26: Video Encoding: x264
00:16:26:     fps: 30
00:16:26:     width: 1280, height: 720
00:16:26:     preset: veryfast
00:16:26:     profile: main
00:16:26:     keyint: 60
00:16:26:     CBR: yes
00:16:26:     CFR: yes
00:16:26:     max bitrate: 2000
00:16:26:     buffer size: 2000
00:16:26: ------------------------------------------
00:16:26: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
00:16:26: MMDeviceAudioSource: Frequency for device 'Line (2- M-Audio FastTrack)' is 352800, samples per sec is 44100
00:16:26: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
00:16:28: Using RTMP service: Twitch / Justin.tv
00:16:28:   Server selection: rtmp://live-iad.justin.tv/app
00:16:28:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
00:16:28: Completed handshake with rtmp://live-iad.justin.tv/app in 199 ms.
00:16:29: SO_SNDBUF was at 8192
00:16:29: SO_SNDBUF is now 65536
00:16:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 272384)
00:24:29: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
01:12:23: Total frames encoded: 102116, total frames duplicated: 686 (0.67%)
01:12:23: Total frames rendered: 101792, number of late frames: 123 (0.12%) (it's okay for some frames to be late)
01:12:25: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
01:12:25: Average send payload: 5576 bytes, average send interval: 20 ms
01:12:25: Number of times waited to send: 0, Waited for a total of 0 bytes
01:12:25: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
01:12:25: Number of bytes sent: 907326858
01:12:25: 
01:12:25: Profiler time results:
01:12:25: 
01:12:25: ==============================================================
01:12:25: video thread frame - [100%] [avg time: 5.129 ms] [children: 64.9%] [unaccounted: 35.1%]
01:12:25: | scene->Preprocess - [56.8%] [avg time: 2.912 ms]
01:12:25: | GPU download and conversion - [8.13%] [avg time: 0.417 ms] [children: 6.73%] [unaccounted: 1.4%]
01:12:25: | | flush - [5.62%] [avg time: 0.288 ms]
01:12:25: | | CopyResource - [0.936%] [avg time: 0.048 ms]
01:12:25: | | conversion to 4:2:0 - [0.175%] [avg time: 0.009 ms]
01:12:25: Convert444Threads - [100%] [avg time: 149.412 ms] [children: 1.13%] [unaccounted: 98.9%]
01:12:25: | Convert444toNV12 - [1.13%] [avg time: 1.685 ms]
01:12:25: encoder thread frame - [100%] [avg time: 2.479 ms]
01:12:25: ==============================================================
01:12:25: 
01:12:25: 
01:12:25: Profiler CPU results:
01:12:25: 
01:12:25: ==============================================================
01:12:25: video thread frame - [cpu time: avg 3.604 ms, total 366883 ms] [avg calls per frame: 1]
01:12:25: | scene->Preprocess - [cpu time: avg 2.376 ms, total 241895 ms] [avg calls per frame: 1]
01:12:25: | GPU download and conversion - [cpu time: avg 0.099 ms, total 10171.3 ms] [avg calls per frame: 1]
01:12:25: | | flush - [cpu time: avg 0.043 ms, total 4477.22 ms] [avg calls per frame: 1]
01:12:25: | | CopyResource - [cpu time: avg 0.022 ms, total 2246.41 ms] [avg calls per frame: 1]
01:12:25: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 655.204 ms] [avg calls per frame: 1]
01:12:25: Convert444Threads - [cpu time: avg 1.638 ms, total 333452 ms] [avg calls per frame: 2]
01:12:25: | Convert444toNV12 - [cpu time: avg 1.631 ms, total 332033 ms] [avg calls per frame: 2]
01:12:25: encoder thread frame - [cpu time: avg 1.907 ms, total 194767 ms] [avg calls per frame: 1]
01:12:25: ==============================================================
01:12:25: 
01:12:25: =====Stream End: 2014-01-01, 01:12:25=================================================
01:12:26: =====Stream Start: 2014-01-01, 01:12:26===============================================
01:12:26:   Multithreaded optimizations: On
01:12:26:   Base resolution: 1920x1080
01:12:26:   Output resolution: 1280x720
01:12:26: ------------------------------------------
01:12:26: Loading up D3D10 on NVIDIA GeForce GTX 660 (Adapter 1)...
01:12:26: ------------------------------------------
01:12:26: Audio Format: 44100hz
01:12:26: Playback device Default
01:12:26: ------------------------------------------
01:12:26: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
01:12:26: ------------------------------------------
01:12:26: Using auxilary audio input: Line (2- M-Audio FastTrack)
01:12:26: ------------------------------------------
01:12:26: Audio Encoding: AAC
01:12:26:     bitrate: 128
01:12:26: ------------------------------------------
01:12:26:     device: Microsoft LifeCam VX-6000,
01:12:26:     device id \\?\usb#vid_045e&pid_00f4&mi_00#6&8192517&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
01:12:26:     chosen type: RGB24, usingFourCC: false, res: 800x600 - 800x600, frameIntervals: 333333-2000000
01:12:26:     use buffering: false - 0, fourCC: 00000000
01:12:26:     audio device: Disable,
01:12:26:     audio device id Disabled,
01:12:26: 
01:12:27: Using directshow input
01:12:27: Using text output
01:12:27: Using bitmap image
01:12:28: ------------------------------------------
01:12:28:     device: LGP Stream Engine,
01:12:28:     device id (null),
01:12:28:     chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
01:12:28:     use buffering: true - 0, fourCC: 'YUY2'
01:12:28: 
01:12:28:     device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
01:12:28: Using directshow input
01:12:29: Scene buffering time set to 700
01:12:29: ------------------------------------------
01:12:29: Video Encoding: x264
01:12:29:     fps: 30
01:12:29:     width: 1280, height: 720
01:12:29:     preset: veryfast
01:12:29:     profile: main
01:12:29:     keyint: 60
01:12:29:     CBR: yes
01:12:29:     CFR: yes
01:12:29:     max bitrate: 2000
01:12:29:     buffer size: 2000
01:12:29: ------------------------------------------
01:12:29: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
01:12:29: MMDeviceAudioSource: Frequency for device 'Line (2- M-Audio FastTrack)' is 352800, samples per sec is 44100
01:12:29: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
01:12:32: Using RTMP service: Twitch / Justin.tv
01:12:32:   Server selection: rtmp://live-iad.justin.tv/app
01:12:32:   Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
01:12:32: Completed handshake with rtmp://live-iad.justin.tv/app in 209 ms.
01:12:33: SO_SNDBUF was at 8192
01:12:33: SO_SNDBUF is now 65536
01:12:34: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 3379 / 272384)
01:21:12: Using bitmap image
01:21:28: Using bitmap image
01:23:48: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384)
02:19:06: Total frames encoded: 118474, total frames duplicated: 227 (0.19%)
02:19:06: Total frames rendered: 118477, number of late frames: 3 (0.00%) (it's okay for some frames to be late)
02:19:08: RTMPPublisher::SocketLoop: Aborting due to WSAEnumNetworkEvents failure, 10038
02:19:08: Average send payload: 5517 bytes, average send interval: 20 ms
02:19:08: Number of times waited to send: 0, Waited for a total of 0 bytes
02:19:08: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
02:19:08: Number of bytes sent: 1052828091
02:19:09: 
02:19:09: Profiler time results:
02:19:09: 
02:19:09: ==============================================================
02:19:09: video thread frame - [100%] [avg time: 4.451 ms] [children: 891%] [unaccounted: -791%]
02:19:09: | scene->Preprocess - [63.5%] [avg time: 2.825 ms]
02:19:09: | GPU download and conversion - [828%] [avg time: 36.842 ms] [children: 826%] [unaccounted: 1.44%]
02:19:09: | | flush - [824%] [avg time: 36.67 ms]
02:19:09: | | CopyResource - [2.22%] [avg time: 0.099 ms]
02:19:09: | | conversion to 4:2:0 - [0.202%] [avg time: 0.009 ms]
02:19:09: Convert444Threads - [100%] [avg time: 164.875 ms] [children: 12%] [unaccounted: 88%]
02:19:09: | Convert444toNV12 - [12%] [avg time: 19.824 ms]
02:19:09: encoder thread frame - [100%] [avg time: 2.39 ms]
02:19:09: ==============================================================
02:19:09: 
02:19:09: 
02:19:09: Profiler CPU results:
02:19:09: 
02:19:09: ==============================================================
02:19:09: video thread frame - [cpu time: avg 3.102 ms, total 367523 ms] [avg calls per frame: 1]
02:19:09: | scene->Preprocess - [cpu time: avg 2.272 ms, total 269227 ms] [avg calls per frame: 1]
02:19:09: | GPU download and conversion - [cpu time: avg 0.114 ms, total 13556.5 ms] [avg calls per frame: 1]
02:19:09: | | flush - [cpu time: avg 0.048 ms, total 5694.03 ms] [avg calls per frame: 1]
02:19:09: | | CopyResource - [cpu time: avg 0.034 ms, total 4087.23 ms] [avg calls per frame: 1]
02:19:09: | | conversion to 4:2:0 - [cpu time: avg 0.006 ms, total 748.805 ms] [avg calls per frame: 1]
02:19:09: Convert444Threads - [cpu time: avg 1.622 ms, total 384402 ms] [avg calls per frame: 2]
02:19:09: | Convert444toNV12 - [cpu time: avg 1.615 ms, total 382702 ms] [avg calls per frame: 2]
02:19:09: encoder thread frame - [cpu time: avg 1.753 ms, total 207684 ms] [avg calls per frame: 1]
02:19:09: ==============================================================
02:19:09: 
02:19:09: =====Stream End: 2014-01-01, 02:19:09=================================================
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
This is a known issue at the moment, and I don't know if it's from the avermedia stream engine, or from OBS. If OBS receives too much burst data, it can cause desyncs, which is really annoying right now, I'm going to have to dedicate time to seeing if I can make a decent fix to that problem.
 
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