Bug Report Frames getting cut off part way through using Game Capture

pahandav

New Member
I'm trying to capture DOSBox, and it's cutting the frames off part way through them, and freezing until the window updates. I'm using Game Capture to capture the window, and the OpenGL renderer in DOSBox (Game Capture doesn't work otherwise). This happens regardless of whether I'm recording or not, so it's not that my CPU or GPU are slow. The frame only unfreezes once the window updates, either through a keypress, or by the game continuing. I've attached a picture to show what I mean by this.

Here's my logfile:
https://gist.github.com/a1043059b8bb3174d4997eb62b1479f1
3.png
 
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