Hello there ! I've had a long brake of streaming. So I decided to try it out again and I noticed that my stream is lagging like *** and I looked to my OBS and saw this 100+ framerate drop. Forgot to put this Stream having these lag spikes and and freezes
Here is my current OBS streaming settings ;
Encoding Max Bitrate (3500)
Quality 10
Video
Resolution 1920x1080, Bilinear ( fastest) with 30 fps.
My download speed is 100mb and upload 10.
My computer specs;
Windows 7 home premium (64bit)
Processor Intel i-5-2320 CPU @ 3.00GHz
RAM 8192MB
DirecX 11.
Graphics NVIDIA GeForce GTX 580
Here is my current OBS streaming settings ;
Encoding Max Bitrate (3500)
Quality 10
Video
Resolution 1920x1080, Bilinear ( fastest) with 30 fps.
My download speed is 100mb and upload 10.
My computer specs;
Windows 7 home premium (64bit)
Processor Intel i-5-2320 CPU @ 3.00GHz
RAM 8192MB
DirecX 11.
Graphics NVIDIA GeForce GTX 580
Code:
22:18:57: Open Broadcaster Software v0.583b - 64bit ( ^ω^)
22:18:57: -------------------------------
22:18:57: CPU Name: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz
22:18:57: CPU Speed: 2993MHz
22:18:57: Physical Memory: 8173MB Total, 3592MB Free
22:18:57: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
22:18:57: monitor 1: pos={1920, 0}, size={1920, 1080}
22:18:57: monitor 2: pos={0, 0}, size={1920, 1080}
22:18:57: Windows Version: 6.1 Build 7601 S
22:18:57: Aero is Enabled
22:18:57: -------------------------------
22:18:57: OBS Modules:
22:18:57: Base Address Module
22:18:57: 000000003F6A0000 OBS.exe
22:18:57: 00000000E2380000 OBSApi.dll
22:18:57: 00000000E8770000 DShowPlugin.dll
22:18:57: 00000000E77E0000 GraphicsCapture.dll
22:18:57: 00000000F9770000 NoiseGate.dll
22:18:57: 00000000F3B90000 PSVPlugin.dll
22:18:57: ------------------------------------------
22:18:57: Adapter 1
22:18:57: Video Adapter: NVIDIA GeForce GTX 580
22:18:57: Video Adapter Dedicated Video Memory: 1560739840
22:18:57: Video Adapter Shared System Memory: 2683908096
22:18:57: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:18:57: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
22:18:57: =====Stream Start: 2013-11-07, 22:18:57===============================================
22:18:57: Multithreaded optimizations: On
22:18:57: Base resolution: 1920x1080
22:18:57: Output resolution: 1280x720
22:18:57: ------------------------------------------
22:18:57: Loading up D3D10 on NVIDIA GeForce GTX 580...
22:18:58: ------------------------------------------
22:18:58: Audio Format: 48000hz
22:18:58: Playback device {0.0.0.00000000}.{58f21490-927e-4b21-b444-aeafbcb1e2cf}
22:18:58: ------------------------------------------
22:18:58: Using desktop audio input: Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))
22:18:58: ------------------------------------------
22:18:58: Audio Encoding: AAC
22:18:58: bitrate: 160
22:18:58: Using graphics capture
22:18:58: Scene buffering time set to 400
22:18:58: Using custom x264 settings: "keyint=60"
22:18:58: ------------------------------------------
22:18:58: Video Encoding: x264
22:18:58: fps: 30
22:18:58: width: 1280, height: 720
22:18:58: preset: veryfast
22:18:58: profile: high
22:18:58: keyint: 60
22:18:58: CBR: yes
22:18:58: CFR: yes
22:18:58: max bitrate: 3500
22:18:58: buffer size: 3500
22:18:58: ------------------------------------------
22:18:58: MMDeviceAudioSource: Frequency for device 'Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))' is 352800, samples per sec is 44100
22:18:58: SharedTexCapture hooked
22:18:59: Using RTMP service: Twitch / Justin.tv
22:18:59: Server selection: rtmp://live-arn.justin.tv/app
22:18:59: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
22:19:00: Completed handshake with rtmp://live-arn.justin.tv/app in 415 ms.
22:19:01: SO_SNDBUF was at 8192
22:19:01: SO_SNDBUF is now 65536
22:19:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 49954 / 467968)
22:19:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 467968)
22:19:33: RTMPPublisher::SocketLoop: Stalled for 3150 ms to write 465283 bytes (buffer: 0 / 467968), unstable connection?
22:19:35: RTMPPublisher::SocketLoop: Stalled for 1938 ms to write 464913 bytes (buffer: 0 / 467968), unstable connection?
22:19:52: RTMPPublisher::SocketLoop: Stalled for 1674 ms to write 464510 bytes (buffer: 0 / 467968), unstable connection?
22:19:58: RTMPPublisher::SocketLoop: Stalled for 1601 ms to write 466185 bytes (buffer: 0 / 467968), unstable connection?
22:20:00: RTMPPublisher::SocketLoop: Stalled for 1711 ms to write 465446 bytes (buffer: 0 / 467968), unstable connection?
22:20:01: Total frames encoded: 1876, total frames duplicated: 4 (0.21%)
22:20:01: Total frames rendered: 1880, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
22:20:03: RTMPPublisher::SocketLoop: Stalled for 1870 ms to write 268638 bytes (buffer: 0 / 467968), unstable connection?
22:20:03: RTMPPublisher::SocketLoop: Graceful loop exit
22:20:08: Average send payload: 13926 bytes, average send interval: 35 ms
22:20:08: Number of times waited to send: 17, Waited for a total of 69677 bytes
22:20:08: Number of b-frames dropped: 84 (4.7%), Number of p-frames dropped: 106 (5.9%), Total 190 (11%)
22:20:08: Number of bytes sent: 23842321
22:20:09:
22:20:09: Profiler time results:
22:20:09:
22:20:09: ==============================================================
22:20:09: video thread frame - [100%] [avg time: 0.761 ms] [children: 18.9%] [unaccounted: 81.1%]
22:20:09: | scene->Preprocess - [0.263%] [avg time: 0.002 ms]
22:20:09: | GPU download and conversion - [18.7%] [avg time: 0.142 ms] [children: 13.8%] [unaccounted: 4.86%]
22:20:09: | | flush - [10.8%] [avg time: 0.082 ms]
22:20:09: | | CopyResource - [2.76%] [avg time: 0.021 ms]
22:20:09: | | conversion to 4:2:0 - [0.263%] [avg time: 0.002 ms]
22:20:09: Convert444Threads - [100%] [avg time: 0.481 ms] [children: 98.3%] [unaccounted: 1.66%]
22:20:09: | Convert444toNV12 - [98.3%] [avg time: 0.473 ms]
22:20:09: encoder thread frame - [100%] [avg time: 0.99 ms]
22:20:09: ==============================================================
22:20:09:
22:20:09:
22:20:09: Profiler CPU results:
22:20:09:
22:20:09: ==============================================================
22:20:09: video thread frame - [cpu time: avg 0.165 ms, total 312.002 ms] [avg calls per frame: 1]
22:20:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:09: | GPU download and conversion - [cpu time: avg 0.049 ms, total 93.601 ms] [avg calls per frame: 1]
22:20:09: | | flush - [cpu time: avg 0.033 ms, total 62.401 ms] [avg calls per frame: 1]
22:20:09: | | CopyResource - [cpu time: avg 0.008 ms, total 15.6 ms] [avg calls per frame: 1]
22:20:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:09: Convert444Threads - [cpu time: avg 0.414 ms, total 1544.41 ms] [avg calls per frame: 2]
22:20:09: | Convert444toNV12 - [cpu time: avg 0.409 ms, total 1528.81 ms] [avg calls per frame: 2]
22:20:09: encoder thread frame - [cpu time: avg 0.184 ms, total 343.202 ms] [avg calls per frame: 1]
22:20:09: ==============================================================
22:20:09:
22:20:09: =====Stream End: 2013-11-07, 22:20:09=================================================
22:20:44: =====Stream Start: 2013-11-07, 22:20:44===============================================
22:20:44: Multithreaded optimizations: On
22:20:44: Base resolution: 1920x1080
22:20:44: Output resolution: 1280x720
22:20:44: ------------------------------------------
22:20:44: Loading up D3D10 on NVIDIA GeForce GTX 580...
22:20:44: ------------------------------------------
22:20:44: Audio Format: 48000hz
22:20:44: Playback device {0.0.0.00000000}.{58f21490-927e-4b21-b444-aeafbcb1e2cf}
22:20:44: ------------------------------------------
22:20:44: Using desktop audio input: Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))
22:20:44: ------------------------------------------
22:20:44: Audio Encoding: AAC
22:20:44: bitrate: 160
22:20:44: Using graphics capture
22:20:44: Scene buffering time set to 400
22:20:44: Using custom x264 settings: "keyint=60"
22:20:44: ------------------------------------------
22:20:44: Video Encoding: x264
22:20:44: fps: 30
22:20:44: width: 1280, height: 720
22:20:44: preset: veryfast
22:20:44: profile: high
22:20:44: keyint: 60
22:20:44: CBR: yes
22:20:44: CFR: yes
22:20:44: max bitrate: 3500
22:20:44: buffer size: 3500
22:20:44: ------------------------------------------
22:20:44: MMDeviceAudioSource: Frequency for device 'Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))' is 352800, samples per sec is 44100
22:20:44: SharedTexCapture hooked
22:20:51: Total frames encoded: 191, total frames duplicated: 0 (0.00%)
22:20:51: Total frames rendered: 196, number of late frames: 1 (0.51%) (it's okay for some frames to be late)
22:20:51:
22:20:51: Profiler time results:
22:20:51:
22:20:51: ==============================================================
22:20:51: video thread frame - [100%] [avg time: 0.721 ms] [children: 10.1%] [unaccounted: 89.9%]
22:20:51: | scene->Preprocess - [0.139%] [avg time: 0.001 ms]
22:20:51: | GPU download and conversion - [9.99%] [avg time: 0.072 ms] [children: 8.04%] [unaccounted: 1.94%]
22:20:51: | | flush - [5.83%] [avg time: 0.042 ms]
22:20:51: | | CopyResource - [2.08%] [avg time: 0.015 ms]
22:20:51: | | conversion to 4:2:0 - [0.139%] [avg time: 0.001 ms]
22:20:51: Convert444Threads - [100%] [avg time: 0.453 ms] [children: 99.1%] [unaccounted: 0.883%]
22:20:51: | Convert444toNV12 - [99.1%] [avg time: 0.449 ms]
22:20:51: encoder thread frame - [100%] [avg time: 0.89 ms]
22:20:51: ==============================================================
22:20:51:
22:20:51:
22:20:51: Profiler CPU results:
22:20:51:
22:20:51: ==============================================================
22:20:51: video thread frame - [cpu time: avg 0.079 ms, total 15.6 ms] [avg calls per frame: 1]
22:20:51: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:51: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:51: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:51: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:51: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:20:51: Convert444Threads - [cpu time: avg 0.303 ms, total 109.2 ms] [avg calls per frame: 2]
22:20:51: | Convert444toNV12 - [cpu time: avg 0.303 ms, total 109.2 ms] [avg calls per frame: 2]
22:20:51: encoder thread frame - [cpu time: avg 0.087 ms, total 15.6 ms] [avg calls per frame: 1]
22:20:51: ==============================================================
22:20:51:
22:20:51: =====Stream End: 2013-11-07, 22:20:51=================================================
22:20:52: =====Stream Start: 2013-11-07, 22:20:52===============================================
22:20:52: Multithreaded optimizations: On
22:20:52: Base resolution: 1920x1080
22:20:52: Output resolution: 1280x720
22:20:52: ------------------------------------------
22:20:52: Loading up D3D10 on NVIDIA GeForce GTX 580...
22:20:52: ------------------------------------------
22:20:52: Audio Format: 48000hz
22:20:52: Playback device {0.0.0.00000000}.{58f21490-927e-4b21-b444-aeafbcb1e2cf}
22:20:52: ------------------------------------------
22:20:52: Using desktop audio input: Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))
22:20:52: ------------------------------------------
22:20:52: Audio Encoding: AAC
22:20:52: bitrate: 160
22:20:52: Using graphics capture
22:20:52: Scene buffering time set to 400
22:20:52: Using custom x264 settings: "keyint=60"
22:20:52: ------------------------------------------
22:20:52: Video Encoding: x264
22:20:52: fps: 30
22:20:52: width: 1280, height: 720
22:20:52: preset: veryfast
22:20:52: profile: high
22:20:52: keyint: 60
22:20:52: CBR: yes
22:20:52: CFR: yes
22:20:52: max bitrate: 3500
22:20:52: buffer size: 3500
22:20:52: ------------------------------------------
22:20:52: MMDeviceAudioSource: Frequency for device 'Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))' is 352800, samples per sec is 44100
22:20:52: SharedTexCapture hooked
22:20:53: Using RTMP service: Twitch / Justin.tv
22:20:53: Server selection: rtmp://live-lhr.justin.tv/app
22:20:53: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
22:20:54: Completed handshake with rtmp://live-lhr.justin.tv/app in 482 ms.
22:20:55: SO_SNDBUF was at 8192
22:20:55: SO_SNDBUF is now 65536
22:20:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 46929 / 467968)
22:20:59: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 467627 / 467968)
22:21:01: RTMPPublisher::SocketLoop: Stalled for 1595 ms to write 464507 bytes (buffer: 0 / 467968), unstable connection?
22:21:03: RTMPPublisher::SocketLoop: Stalled for 2180 ms to write 464708 bytes (buffer: 0 / 467968), unstable connection?
22:21:05: RTMPPublisher::SocketLoop: Stalled for 2031 ms to write 466520 bytes (buffer: 0 / 467968), unstable connection?
22:21:07: RTMPPublisher::SocketLoop: Stalled for 2084 ms to write 466529 bytes (buffer: 0 / 467968), unstable connection?
22:21:10: RTMPPublisher::SocketLoop: Stalled for 2222 ms to write 467256 bytes (buffer: 0 / 467968), unstable connection?
22:21:19: RTMPPublisher::SocketLoop: Stalled for 1921 ms to write 455642 bytes (buffer: 0 / 467968), unstable connection?
22:21:21: RTMPPublisher::SocketLoop: Stalled for 1939 ms to write 467467 bytes (buffer: 0 / 467968), unstable connection?
22:21:26: Total frames encoded: 1006, total frames duplicated: 0 (0.00%)
22:21:26: Total frames rendered: 1010, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
22:21:26: RTMPPublisher::SocketLoop: Graceful loop exit
22:21:26: Average send payload: 66546 bytes, average send interval: 190 ms
22:21:26: Number of times waited to send: 19, Waited for a total of 77857 bytes
22:21:26: Number of b-frames dropped: 100 (11%), Number of p-frames dropped: 177 (20%), Total 277 (31%)
22:21:26: Number of bytes sent: 10248210
22:21:27:
22:21:27: Profiler time results:
22:21:27:
22:21:27: ==============================================================
22:21:27: video thread frame - [100%] [avg time: 0.684 ms] [children: 17%] [unaccounted: 83%]
22:21:27: | scene->Preprocess - [0.146%] [avg time: 0.001 ms]
22:21:27: | GPU download and conversion - [16.8%] [avg time: 0.115 ms] [children: 12.9%] [unaccounted: 3.95%]
22:21:27: | | flush - [10.2%] [avg time: 0.07 ms]
22:21:27: | | CopyResource - [2.49%] [avg time: 0.017 ms]
22:21:27: | | conversion to 4:2:0 - [0.146%] [avg time: 0.001 ms]
22:21:27: Convert444Threads - [100%] [avg time: 0.487 ms] [children: 98.2%] [unaccounted: 1.85%]
22:21:27: | Convert444toNV12 - [98.2%] [avg time: 0.478 ms]
22:21:27: encoder thread frame - [100%] [avg time: 0.908 ms]
22:21:27: ==============================================================
22:21:27:
22:21:27:
22:21:27: Profiler CPU results:
22:21:27:
22:21:27: ==============================================================
22:21:27: video thread frame - [cpu time: avg 0.139 ms, total 140.4 ms] [avg calls per frame: 1]
22:21:27: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:27: | GPU download and conversion - [cpu time: avg 0.061 ms, total 62.4 ms] [avg calls per frame: 1]
22:21:27: | | flush - [cpu time: avg 0.046 ms, total 46.8 ms] [avg calls per frame: 1]
22:21:27: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:27: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:27: Convert444Threads - [cpu time: avg 0.462 ms, total 920.405 ms] [avg calls per frame: 2]
22:21:27: | Convert444toNV12 - [cpu time: avg 0.462 ms, total 920.405 ms] [avg calls per frame: 2]
22:21:27: encoder thread frame - [cpu time: avg 0.188 ms, total 187.201 ms] [avg calls per frame: 1]
22:21:27: ==============================================================
22:21:27:
22:21:27: =====Stream End: 2013-11-07, 22:21:27=================================================
22:27:08: =====Stream Start: 2013-11-07, 22:27:08===============================================
22:27:08: Multithreaded optimizations: On
22:27:08: Base resolution: 1920x1080
22:27:08: Output resolution: 1280x720
22:27:08: ------------------------------------------
22:27:08: Loading up D3D10 on NVIDIA GeForce GTX 580...
22:27:08: ------------------------------------------
22:27:08: Audio Format: 48000hz
22:27:08: Playback device {0.0.0.00000000}.{58f21490-927e-4b21-b444-aeafbcb1e2cf}
22:27:08: ------------------------------------------
22:27:08: Using desktop audio input: Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))
22:27:08: ------------------------------------------
22:27:08: Audio Encoding: AAC
22:27:08: bitrate: 160
22:27:08: Using graphics capture
22:27:08: Scene buffering time set to 400
22:27:08: Using custom x264 settings: "keyint=60"
22:27:08: ------------------------------------------
22:27:08: Video Encoding: x264
22:27:08: fps: 30
22:27:08: width: 1280, height: 720
22:27:08: preset: veryfast
22:27:08: profile: high
22:27:08: keyint: 60
22:27:08: CBR: yes
22:27:08: CFR: yes
22:27:08: max bitrate: 3500
22:27:08: buffer size: 3500
22:27:08: ------------------------------------------
22:27:08: MMDeviceAudioSource: Frequency for device 'Kaiuttimet (Virtual Audio Streaming Driver(WDM/DRM))' is 352800, samples per sec is 44100
22:27:08: SharedTexCapture hooked
22:27:09: Using RTMP service: Twitch / Justin.tv
22:27:09: Server selection: rtmp://live-lhr.justin.tv/app
22:27:09: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 1000 mbps)
22:27:10: Completed handshake with rtmp://live-lhr.justin.tv/app in 482 ms.
22:27:11: SO_SNDBUF was at 8192
22:27:11: SO_SNDBUF is now 65536
22:27:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 24348 / 467968)
22:27:13: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 467968)
22:27:56: Total frames encoded: 1438, total frames duplicated: 3 (0.21%)
22:27:56: Total frames rendered: 1442, number of late frames: 2 (0.14%) (it's okay for some frames to be late)
22:27:56: RTMPPublisher::SocketLoop: Graceful loop exit
22:27:57: Average send payload: 12419 bytes, average send interval: 28 ms
22:27:57: Number of times waited to send: 4, Waited for a total of 12174 bytes
22:27:57: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
22:27:57: Number of bytes sent: 19697827
22:27:57:
22:27:57: Profiler time results:
22:27:57:
22:27:57: ==============================================================
22:27:57: video thread frame - [100%] [avg time: 0.78 ms] [children: 22.3%] [unaccounted: 77.7%]
22:27:57: | scene->Preprocess - [0.128%] [avg time: 0.001 ms]
22:27:57: | GPU download and conversion - [22.2%] [avg time: 0.173 ms] [children: 17.2%] [unaccounted: 5%]
22:27:57: | | flush - [12.7%] [avg time: 0.099 ms]
22:27:57: | | CopyResource - [4.1%] [avg time: 0.032 ms]
22:27:57: | | conversion to 4:2:0 - [0.385%] [avg time: 0.003 ms]
22:27:57: Convert444Threads - [100%] [avg time: 0.452 ms] [children: 98.5%] [unaccounted: 1.55%]
22:27:57: | Convert444toNV12 - [98.5%] [avg time: 0.445 ms]
22:27:57: encoder thread frame - [100%] [avg time: 0.928 ms]
22:27:57: ==============================================================
22:27:57:
22:27:57:
22:27:57: Profiler CPU results:
22:27:57:
22:27:57: ==============================================================
22:27:57: video thread frame - [cpu time: avg 0.227 ms, total 327.602 ms] [avg calls per frame: 1]
22:27:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:27:57: | GPU download and conversion - [cpu time: avg 0.032 ms, total 46.8 ms] [avg calls per frame: 1]
22:27:57: | | flush - [cpu time: avg 0.021 ms, total 31.2 ms] [avg calls per frame: 1]
22:27:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:27:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:27:57: Convert444Threads - [cpu time: avg 0.426 ms, total 1216.81 ms] [avg calls per frame: 2]
22:27:57: | Convert444toNV12 - [cpu time: avg 0.426 ms, total 1216.81 ms] [avg calls per frame: 2]
22:27:57: encoder thread frame - [cpu time: avg 0.229 ms, total 327.602 ms] [avg calls per frame: 1]
22:27:57: ==============================================================
22:27:57:
22:27:57: =====Stream End: 2013-11-07, 22:27:57=================================================
Last game capture log:
2013-11-07, 22:18:58: we're booting up:
22:18:58: D3D9 Present
22:18:58: D3D9EndScene called
22:18:58: D3DPRESENT_PARAMETERS {
22:18:58: BackBufferWidth: 1920
22:18:58: BackBufferHeight: 1080
22:18:58: BackBufferFormat: D3DFMT_X8R8G8B8
22:18:58: BackBufferCount: 1
22:18:58: MultiSampleType: D3DMULTISAMPLE_NONE
22:18:58: MultiSampleQuality: 0
22:18:58: SwapEffect: D3DSWAPEFFECT_DISCARD
22:18:58: hDeviceWindow: 3148468
22:18:58: Windowed: true
22:18:58: EnableAutoDepthStencil: true
22:18:58: AutoDepthStencilFormat: D3DFMT_D24S8
22:18:58: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
22:18:58: FullScreen_RefreshRateInHz: 0
22:18:58: PresentationInterval: 2147483648
22:18:58: };
22:18:58: successfully set up d3d9 hooks
22:18:58: D3D9Present called
22:18:58: DXGI Present
22:18:58: (half life scientist) everything.. seems to be in order
22:18:58: DoD3D9GPUHook: success
22:18:58: D3DSURFACE_DESC {
22:18:58: Format: D3DFMT_X8R8G8B8
22:18:58: Type: D3DRTYPE_SURFACE
22:18:58: Usage: D3DUSAGE_RENDERTARGET
22:18:58: Pool: D3DPOOL_DEFAULT
22:18:58: MultiSampleType: D3DMULTISAMPLE_NONE
22:18:58: MultiSampleQuality: 0
22:18:58: Width: 1920
22:18:58: Height: 1080
22:18:58: };
22:18:58: successfully capturing d3d9 frames via GPU
22:20:01: ---------------------- Cleared D3D9 Capture ----------------------
22:20:01: D3D9EndScene called
22:20:01: D3D9Present called
22:20:44: received restart event, capturing
22:20:44: DoD3D9GPUHook: success
22:20:44: D3DSURFACE_DESC {
22:20:44: Format: D3DFMT_X8R8G8B8
22:20:44: Type: D3DRTYPE_SURFACE
22:20:44: Usage: D3DUSAGE_RENDERTARGET
22:20:44: Pool: D3DPOOL_DEFAULT
22:20:44: MultiSampleType: D3DMULTISAMPLE_NONE
22:20:44: MultiSampleQuality: 0
22:20:44: Width: 1920
22:20:44: Height: 1080
22:20:44: };
22:20:44: successfully capturing d3d9 frames via GPU
22:20:51: ---------------------- Cleared D3D9 Capture ----------------------
22:20:51: D3D9EndScene called
22:20:51: D3D9Present called
22:20:52: received restart event, capturing
22:20:52: DoD3D9GPUHook: success
22:20:52: D3DSURFACE_DESC {
22:20:52: Format: D3DFMT_X8R8G8B8
22:20:52: Type: D3DRTYPE_SURFACE
22:20:52: Usage: D3DUSAGE_RENDERTARGET
22:20:52: Pool: D3DPOOL_DEFAULT
22:20:52: MultiSampleType: D3DMULTISAMPLE_NONE
22:20:52: MultiSampleQuality: 0
22:20:52: Width: 1920
22:20:52: Height: 1080
22:20:52: };
22:20:52: successfully capturing d3d9 frames via GPU
22:21:26: ---------------------- Cleared D3D9 Capture ----------------------
22:21:26: D3D9EndScene called
22:21:26: D3D9Present called
22:27:08: received restart event, capturing
22:27:08: DoD3D9GPUHook: success
22:27:08: D3DSURFACE_DESC {
22:27:08: Format: D3DFMT_X8R8G8B8
22:27:08: Type: D3DRTYPE_SURFACE
22:27:08: Usage: D3DUSAGE_RENDERTARGET
22:27:08: Pool: D3DPOOL_DEFAULT
22:27:08: MultiSampleType: D3DMULTISAMPLE_NONE
22:27:08: MultiSampleQuality: 0
22:27:08: Width: 1920
22:27:08: Height: 1080
22:27:08: };
22:27:08: successfully capturing d3d9 frames via GPU
22:27:56: ---------------------- Cleared D3D9 Capture ----------------------
22:27:56: D3D9EndScene called
22:27:56: D3D9Present called