Question / Help FPS Won't Go to 60

faythftw

New Member
I have my FPS settings at 60, but when I stream it seems to stay around the 20-22 area. Just wondering if anyone knows why this is the case. I don't have any dropped frames or anything, and built this computer this year, so that shouldn't be a problem. My internet is 60/25 also... Anyone know what the problem is?
 

faythftw

New Member
Is there a way to make it so one video card focuses on the game I'm streaming, and the other on streaming? I have 2 GeForce GTX 560 TIs and am trying to stream League of Legends, but my FPS seems to be going down when I stream it. I've heard you can split the cards though. Or is this just heresay?
 

faythftw

New Member
Code:
Open Broadcaster Software v0.452a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3292MHz
Physical Memory:  4095MB Total, 3135MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221372928
------------------------------------------
Adapter 2
  Video Adapter: Intel(R) HD Graphics 3000
  Video Adapter Dedicated Video Memory: 67108864
  Video Adapter Shared System Memory: 1711276032
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 192
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 5000
    buffer size: 5000
    quality: 1
------------------------------------------
bufferTime: 2124, outputRateWindowTime: 1000, dropThreshold: 2624
Total frames rendered: 2890, number of frames that lagged: 1907 (65.99%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: FrontMic (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 192
------------------------------------------
Video Encoding: x264
    fps: 60
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    max bitrate: 5000
    buffer size: 5000
    quality: 1
------------------------------------------
bufferTime: 2012, outputRateWindowTime: 1000, dropThreshold: 2512
Total frames rendered: 28746, number of frames that lagged: 21310 (74.13%) (it's okay for some frames to lag)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 22.84 ms] [avg calls per frame: 1] [children: 96.3%] [unaccounted: 3.67%]
| scene->Preprocess - [45%] [avg time: 10.288 ms] [avg calls per frame: 1]
| video encoding and uploading - [51.3%] [avg time: 11.714 ms] [avg calls per frame: 1] [children: 29.3%] [unaccounted: 22%]
| | CopyResource - [0.801%] [avg time: 0.183 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [0.359%] [avg time: 0.082 ms] [avg calls per frame: 0]
| | call to encoder - [28%] [avg time: 6.39 ms] [avg calls per frame: 0]
| | sending stuff out - [0.127%] [avg time: 0.029 ms] [avg calls per frame: 0]
==============================================================
 

retbergen

Member
The most common reason to have two video cards is to set them up as 1, connecting them together, and in that way have more GPU power. Thats SLI. Theres usuallt a strap, or a small circuit board that connect them.
images


Why the intel HD graphics adapter? Is this embedded in your motherboard? Try to disable it, it is stealing GPU RAM.
 

faythftw

New Member
Apparently I don't have 2 cards. It's just 2 cores or something. So I don't think there's a way to do what I thought I could do. Would disabling the HD graphics adapter improve my performance though? If so, how would I go about doing it? Would I have to open up the case to do it?

Is it possible I'm only using one of the cores right now? My friend who helped me build the computer is telling me that he might not have done everything properly.... this would explain a lot of things.
 

faythftw

New Member
i have 60 gig down 30 gig up.. I have enough

playing around with the settings.. now I'm getting dropped frames.. bleh this is confusing
 

Hopewithinchaos

Forum Moderator
I'm pretty sure no where in the world has a 60 Gig down, 30 gig up. Thats a straight up fairy tale. go to speedtest.net or a similar website and post your results.
 
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