Question / Help FPS Drops

Nallen

New Member
Hi.
I've been getting FPS drops ingame, Heroes of Newerth, lately and I have no idea where they're comming from.
So if someone with a bit more experience with OBS could help me out, that'd be awesome.

*EDIT: For some reason the log says my CPU is @ 3.3GHz when it is infact overclocked to 4.5GHz.

Here's my log:

Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz
CPU Speed: 3300MHz
Physical Memory:  4095MB Total, 4095MB Free
stepping id: 7, model 10, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
monitor 2: pos={-1680, -13}, size={1680, 1050}
Windows Version: 6.1 Build 7601 S
Aero is Disabled
------------------------------------------
Adapter 1
  Video Adapter: NVIDIA GeForce GTX 560 Ti  
  Video Adapter Dedicated Video Memory: 1025966080
  Video Adapter Shared System Memory: 3221106688
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (Realtek High Definition Audio)
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 256
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3300
    buffer size: 3300
    quality: 10
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
bufferTime: 2650, outputRateWindowTime: 1000, dropThreshold: 3150
Total frames rendered: 6512, number of frames that lagged: 0 (0.00%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:28    Avg QP:23.52  size:210768
x264: frame P:1996  Avg QP:25.00  size: 18662
x264: frame B:4450  Avg QP:29.27  size:  4322
x264: consecutive B-frames:  5.1%  5.1% 13.9% 75.9%
x264: mb I  I16..4: 20.4% 30.1% 49.5%
x264: mb P  I16..4:  2.8%  2.9%  1.1%  P16..4: 13.6%  4.0%  2.0%  0.0%  0.0%    skip:73.7%
x264: mb B  I16..4:  0.3%  0.2%  0.1%  B16..8:  3.0%  1.6%  0.4%  direct: 1.3%  skip:93.2%  L0:37.2% L1:48.0% BI:14.8%
x264: 8x8 transform intra:39.7% inter:29.3%
x264: coded y,uvDC,uvAC intra: 57.5% 39.9% 20.4% inter: 3.5% 2.8% 0.6%
x264: i16 v,h,dc,p: 29% 38% 23%  9%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 20% 34%  4%  7%  5%  6%  4%  8%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 17% 24% 18%  7%  7%  6%  7%  6%  7%
x264: i8c dc,h,v,p: 59% 24% 13%  4%
x264: Weighted P-Frames: Y:0.3% UV:0.3%
x264: kb/s:2312.32
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: On
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Speakers (Realtek High Definition Audio)
------------------------------------------
Using auxilary audio input: Microphone (Realtek High Definition Audio)
------------------------------------------
Audio Encoding: AAC
    bitrate: 256
Using graphics capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2 AVX
x264: profile High, level 4.0
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: veryfast
    CBR: no
    CFR: no
    max bitrate: 3300
    buffer size: 3600
    quality: 10
------------------------------------------
SharedTexCapture hooked
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
bufferTime: 2579, outputRateWindowTime: 1000, dropThreshold: 3079
RTMPPublisher::BufferedSend: Socket buffer is full (453474 / 454656 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (453474 / 454656 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (454245 / 454656 bytes), waiting to send 512 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (454245 / 454656 bytes), waiting to send 512 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (452279 / 454656 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (453417 / 454656 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (450714 / 454656 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (454390 / 454656 bytes), waiting to send 735 bytes
RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 131072
RTMPPublisher::BufferedSend: Socket buffer is full (454390 / 454656 bytes), waiting to send 735 bytes
Total frames rendered: 77590, number of frames that lagged: 4 (0.01%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to bStopping
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
x264: frame I:313   Avg QP:25.86  size:193061
x264: frame P:26008 Avg QP:27.36  size: 23741
x264: frame B:51231 Avg QP:31.82  size:  4436
x264: consecutive B-frames:  7.5%  8.0% 15.4% 69.0%
x264: mb I  I16..4: 21.8% 36.0% 42.3%
x264: mb P  I16..4:  3.6%  4.5%  1.2%  P16..4: 18.7%  5.3%  2.3%  0.0%  0.0%    skip:64.4%
x264: mb B  I16..4:  0.3%  0.2%  0.1%  B16..8:  3.9%  1.7%  0.3%  direct: 1.4%  skip:92.1%  L0:36.9% L1:48.9% BI:14.2%
x264: 8x8 transform intra:46.6% inter:32.5%
x264: coded y,uvDC,uvAC intra: 56.1% 43.2% 20.9% inter: 4.5% 4.5% 0.8%
x264: i16 v,h,dc,p: 27% 30% 31% 13%
x264: i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 16% 38%  4%  8%  5%  6%  5%  7%
x264: i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 16% 20% 20%  8%  8%  7%  8%  6%  8%
x264: i8c dc,h,v,p: 61% 20% 14%  5%
x264: Weighted P-Frames: Y:0.1% UV:0.1%
x264: kb/s:2799.72
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 4.496 ms] [avg calls per frame: 1] [children: 90.8%] [unaccounted: 9.19%]
| scene->Preprocess - [0.0667%] [avg time: 0.003 ms] [avg calls per frame: 1]
| video encoding and uploading - [90.7%] [avg time: 4.08 ms] [avg calls per frame: 1] [children: 50.9%] [unaccounted: 39.9%]
| | CopyResource - [0.267%] [avg time: 0.012 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [1.16%] [avg time: 0.052 ms] [avg calls per frame: 0]
| | call to encoder - [49%] [avg time: 2.205 ms] [avg calls per frame: 0]
| | sending stuff out - [0.4%] [avg time: 0.018 ms] [avg calls per frame: 0]
==============================================================

Thanks in advance!
 

Nallen

New Member
So I downloaded the one you linked and tried 25 fps @ 1080p, however I was still getting FPS drops ingame.
So I decided to try some downscales; 1,25(x864) and 1,5(x720)

Laggfree and here are the results:

720p with 60fps, 3300 bitrate:
http://www.twitch.tv/twaittv/b/386545368

864p with 30fps, 3300 bitrate: ---------- This one sucks.
http://www.twitch.tv/twaittv/b/386539451

864p with 50fps, 3300 bitrate: (couldnt do stable 60fps)
http://www.twitch.tv/twaittv/b/386559590

So.. I really can't make up my mind on which one to use(864 with 50fps or 720 with 60fps), which one looks better?
Are there any small tweaks I can do to improve the quality further from this point?
 
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