so I normaly run BF4 getting around 55-60 fps, but while streaming i drop down to around 25-30 fps which is unplayable for me.
please help.
heres my log:
please help.
heres my log:
Code:
14:17:16: Open Broadcaster Software v0.584b - 32bit (´・ω・`)
14:17:16: -------------------------------
14:17:16: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
14:17:16: CPU Speed: 3392MHz
14:17:16: Physical Memory: 4095MB Total, 4095MB Free
14:17:16: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
14:17:16: monitor 1: pos={0, 0}, size={1920, 1080}
14:17:16: Windows Version: 6.1 Build 7601 S
14:17:16: Aero is Enabled
14:17:16: -------------------------------
14:17:16: OBS Modules:
14:17:16: Base Address Module
14:17:16: 01270000 OBS.exe
14:17:16: 6B0B0000 OBSApi.dll
14:17:16: 71F00000 DShowPlugin.dll
14:17:16: 73530000 GraphicsCapture.dll
14:17:16: 73920000 NoiseGate.dll
14:17:16: 72200000 PSVPlugin.dll
14:17:16: ------------------------------------------
14:17:16: Adapter 1
14:17:16: Video Adapter: NVIDIA GeForce GTX 670
14:17:16: Video Adapter Dedicated Video Memory: 2087387136
14:17:16: Video Adapter Shared System Memory: 2147807232
14:17:16: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
14:17:16: =====Stream Start: 2013-11-21, 14:17:16===============================================
14:17:16: Multithreaded optimizations: On
14:17:16: Base resolution: 1920x1080
14:17:16: Output resolution: 1920x1080
14:17:16: ------------------------------------------
14:17:16: Loading up D3D10 on NVIDIA GeForce GTX 670...
14:17:16: ------------------------------------------
14:17:16: Audio Format: 48000hz
14:17:16: Playback device Default
14:17:16: ------------------------------------------
14:17:16: Using desktop audio input: Speakers (Razer Megalodon)
14:17:16: Using 7.1 surround speaker setup
14:17:16: ------------------------------------------
14:17:16: Using auxilary audio input: Microphone (Razer Megalodon)
14:17:16: ------------------------------------------
14:17:16: Audio Encoding: AAC
14:17:16: bitrate: 128
14:17:16: ------------------------------------------
14:17:16: device: Logitech HD Pro Webcam C920,
14:17:16: device id \\?\usb#vid_046d&pid_082d&mi_00#7&2d08077e&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
14:17:16: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
14:17:16: use buffering: false - 0, fourCC: 'I420'
14:17:16: audio device: Disable,
14:17:16: audio device id Disabled,
14:17:16:
14:17:16: Using directshow input
14:17:16: Using graphics capture
14:17:17: Scene buffering time set to 700
14:17:17: ------------------------------------------
14:17:17: Video Encoding: x264
14:17:17: fps: 60
14:17:17: width: 1920, height: 1080
14:17:17: preset: veryfast
14:17:17: profile: high
14:17:17: keyint: 120
14:17:17: CBR: yes
14:17:17: CFR: yes
14:17:17: max bitrate: 1500
14:17:17: buffer size: 1500
14:17:17: ------------------------------------------
14:17:17: MMDeviceAudioSource: Frequency for device 'Speakers (Razer Megalodon)' is 1536000, samples per sec is 48000
14:17:17: MMDeviceAudioSource: Frequency for device 'Microphone (Razer Megalodon)' is 192000, samples per sec is 48000
14:17:19: Using RTMP service: Twitch / Justin.tv
14:17:19: Server selection: rtmp://live-lhr.justin.tv/app
14:17:19: Interface: Edimax 802.11n PCI Card (802.11, 215 mbps)
14:17:19: Completed handshake with rtmp://live-lhr.justin.tv/app in 407 ms.
14:17:20: SO_SNDBUF was at 8192
14:17:20: SO_SNDBUF is now 65536
14:17:26: SharedTexCapture hooked
14:17:35: GraphicsCaptureSource::NewCapture: eliminating old capture
14:17:35: SharedTexCapture hooked
14:17:36: GraphicsCaptureSource::NewCapture: eliminating old capture
14:17:36: SharedTexCapture hooked
14:17:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 207872)
14:17:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 207872)
14:23:18: GraphicsCaptureSource::NewCapture: eliminating old capture
14:23:18: SharedTexCapture hooked
14:23:26: GraphicsCaptureSource::NewCapture: eliminating old capture
14:23:26: SharedTexCapture hooked
14:23:26: GraphicsCaptureSource::NewCapture: eliminating old capture
14:23:26: SharedTexCapture hooked
14:29:31: GraphicsCaptureSource::NewCapture: eliminating old capture
14:29:31: SharedTexCapture hooked
14:29:32: Exit signal received, terminating capture
14:29:36: Total frames encoded: 44289, total frames duplicated: 14814 (33.45%)
14:29:36: Number of frames skipped due to encoder lag: 7656 (17.29%)
14:29:36: Total frames rendered: 34320, number of late frames: 1964 (5.72%) (it's okay for some frames to be late)
14:29:36: RTMPPublisher::SocketLoop: Graceful loop exit
14:29:37: Average send payload: 4155 bytes, average send interval: 20 ms
14:29:37: Number of times waited to send: 0, Waited for a total of 0 bytes
14:29:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:29:37: Number of bytes sent: 150269361
14:29:37:
14:29:37: Profiler time results:
14:29:37:
14:29:37: ==============================================================
14:29:37: video thread frame - [100%] [avg time: 5.312 ms] [children: 70.5%] [unaccounted: 29.5%]
14:29:37: | scene->Preprocess - [13.6%] [avg time: 0.721 ms]
14:29:37: | GPU download and conversion - [56.9%] [avg time: 3.025 ms] [children: 34.8%] [unaccounted: 22.1%]
14:29:37: | | flush - [5.06%] [avg time: 0.269 ms]
14:29:37: | | CopyResource - [29.6%] [avg time: 1.575 ms]
14:29:37: | | conversion to 4:2:0 - [0.113%] [avg time: 0.006 ms]
14:29:37: Convert444Threads - [100%] [avg time: 1.963 ms] [children: 99%] [unaccounted: 1.02%]
14:29:37: | Convert444toNV12 - [99%] [avg time: 1.943 ms]
14:29:37: encoder thread frame - [100%] [avg time: 9.634 ms]
14:29:37: ==============================================================
14:29:37:
14:29:37:
14:29:37: Profiler CPU results:
14:29:37:
14:29:37: ==============================================================
14:29:37: video thread frame - [cpu time: avg 1.115 ms, total 38282.6 ms] [avg calls per frame: 1]
14:29:37: | scene->Preprocess - [cpu time: avg 0.595 ms, total 20436.1 ms] [avg calls per frame: 1]
14:29:37: | GPU download and conversion - [cpu time: avg 0.101 ms, total 3494.43 ms] [avg calls per frame: 1]
14:29:37: | | flush - [cpu time: avg 0.038 ms, total 1310.41 ms] [avg calls per frame: 1]
14:29:37: | | CopyResource - [cpu time: avg 0.025 ms, total 858.004 ms] [avg calls per frame: 1]
14:29:37: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 124.802 ms] [avg calls per frame: 1]
14:29:37: Convert444Threads - [cpu time: avg 1.417 ms, total 97173 ms] [avg calls per frame: 2]
14:29:37: | Convert444toNV12 - [cpu time: avg 1.413 ms, total 96892.2 ms] [avg calls per frame: 2]
14:29:37: encoder thread frame - [cpu time: avg 2.671 ms, total 118186 ms] [avg calls per frame: 1]
14:29:37: ==============================================================
14:29:37:
14:29:37: =====Stream End: 2013-11-21, 14:29:37=================================================
Last game capture log:
2013-11-21, 14:17:26: we're booting up:
14:17:26: DXGI Present
14:17:26: (half life scientist) everything.. seems to be in order
14:17:26: DXGI: Found D3D 11
14:17:26: setting up d3d11 data
14:17:26: ---------------------- Cleared D3D11 Capture ----------------------
14:17:26: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
14:17:26: DoD3D11Hook: success
14:17:26: successfully capturing d3d11 frames via GPU
14:17:35: ---------------------- Cleared D3D11 Capture ----------------------
14:17:35: DXGI: Found D3D 11
14:17:35: setting up d3d11 data
14:17:35: ---------------------- Cleared D3D11 Capture ----------------------
14:17:35: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
14:17:35: DoD3D11Hook: success
14:17:36: ---------------------- Cleared D3D11 Capture ----------------------
14:17:36: DXGI: Found D3D 11
14:17:36: setting up d3d11 data
14:17:36: ---------------------- Cleared D3D11 Capture ----------------------
14:17:36: DoD3D11Hook: success
14:17:36: successfully capturing d3d11 frames via GPU
14:18:38: D3D9 Present
14:23:18: ---------------------- Cleared D3D11 Capture ----------------------
14:23:18: DXGI: Found D3D 11
14:23:18: setting up d3d11 data
14:23:18: ---------------------- Cleared D3D11 Capture ----------------------
14:23:18: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
14:23:18: DoD3D11Hook: success
14:23:18: successfully capturing d3d11 frames via GPU
14:23:25: ---------------------- Cleared D3D11 Capture ----------------------
14:23:26: DXGI: Found D3D 11
14:23:26: setting up d3d11 data
14:23:26: ---------------------- Cleared D3D11 Capture ----------------------
14:23:26: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
14:23:26: DoD3D11Hook: success
14:23:26: ---------------------- Cleared D3D11 Capture ----------------------
14:23:26: DXGI: Found D3D 11
14:23:26: setting up d3d11 data
14:23:26: ---------------------- Cleared D3D11 Capture ----------------------
14:23:26: DoD3D11Hook: success
14:23:27: successfully capturing d3d11 frames via GPU
14:29:31: ---------------------- Cleared D3D11 Capture ----------------------
14:29:31: DXGI: Found D3D 11
14:29:31: setting up d3d11 data
14:29:31: ---------------------- Cleared D3D11 Capture ----------------------
14:29:31: found dxgi format (dx11) of: 28, size: {1280, 720}, multisampled: false
14:29:31: DoD3D11Hook: success
14:29:31: successfully capturing d3d11 frames via GPU